project reality header
Go Back   Project Reality Forums > PR:BF2 Mini-Mods > PR:Falklands General Discussion
28 Sep 2024, 00:00:00 (PRT)
Register Developer Blogs Members List Search Quick Links
PR:Falklands General Discussion General discussion of the Project Reality Falklands modification.

 
 
Thread Tools Display Modes
Old 2012-04-25, 00:45   #21
ZondaX15
Default Re: Critical Open Tasks

Ah right. That makes sense.

Anywho, got the UH-1H texture ingame.



ZondaX15 is offline
Old 2012-04-25, 02:08   #22
ZondaX15
Default Re: Critical Open Tasks

Thought I'd have a shot at the LVTP aswell.





I know the front still has "USMC" in the screenshot, but I have fixed it since.

Edit: Starting to think I need a thread for all my stuff to keep it separate from this one :P
ZondaX15 is offline
Old 2012-04-25, 06:57   #23
PLODDITHANLEY
Supporting Member
Default Re: Critical Open Tasks

Nice work Zonda - happy to see someone is working on this!

Is it wise to have such a big number (15) on the AAV as it'll look a bit silly if there are a few parked all with the same number?
PLODDITHANLEY is offline
Old 2012-04-25, 07:48   #24
ZondaX15
Default Re: Critical Open Tasks

Aye, that is true. I don't know how you could make it different for each vehicle, unless you had a whole bunch of different skins like with the Civilian cars. If I removed it completely, the vehicle will just look too plain imo
ZondaX15 is offline
Old 2012-04-25, 08:21   #25
Rhino
Retired PR Developer
Supporting Member

Rhino's Avatar
Default Re: Critical Open Tasks

Looking good Zonda and wouldn't worry about the number, will look a bit odd but so do all the jets etc

And ye no probs posting in here. I did ask Gaz to make a sub forum for just that purpose but he didn't think it would be useful

Rhino is offline
Old 2012-04-25, 08:23   #26
ZondaX15
Default Re: Critical Open Tasks

Thanks Rhino

Whats the haps with the L2A2 frag? Is there a UV map I could work with?
ZondaX15 is offline
Old 2012-04-25, 08:29   #27
Rhino
Retired PR Developer
Supporting Member

Rhino's Avatar
Default Re: Critical Open Tasks

Cool ye, its a reskin of the M61 grenade from PR:V. Can find it in "\mods\pr\levels\prv_base\objects\objects_weapons_ client.zip\weapons\handheld\ushgr_m61\", providing you've got PR:V that is

Rhino is offline
Old 2012-04-25, 08:31   #28
ZondaX15
Default Re: Critical Open Tasks

Of course I do :P

Cool as, on it now boss
ZondaX15 is offline
Old 2012-04-25, 08:51   #29
Spush
Retired PR Developer
Supporting Member

Spush's Avatar
Default Re: Critical Open Tasks

Dayum Zonda, don't take all the work from me.

Spush is offline
Old 2012-04-25, 08:55   #30
ZondaX15
Default Re: Critical Open Tasks

Hahaha. Sorry Spush, I'll leave you some, I promise :P
ZondaX15 is offline
 


Tags
critical, open, tasks

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 15:37.