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PR:Falklands General Discussion General discussion of the Project Reality Falklands modification.

 
 
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Old 2012-06-04, 13:29   #21
Wadziu

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Default Re: Falklands Testing Bug Reports

Somewhere over there. I fall into it with my jets front wheel, And when I disembarked i fall through the ground. Same think happened when i tried to retrieve jet.

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Old 2012-06-04, 13:34   #22
ShavedAlpaca
Default Re: Falklands Testing Bug Reports



Edit: Ninja'd
I do not know if its the same, but here is where I bounced and rolled over.



The grease gun is ejecting rifle casings.

And something I did not manage to get a screenshot of - the skyraider's speed was above 1000 in level flight, this could be to balance it against other planes but I doubt that.
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Old 2012-06-04, 13:58   #23
Rhino
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Default Re: Falklands Testing Bug Reports

Cheers guys

Quote:
Originally Posted by ShavedAlpaca View Post
And something I did not manage to get a screenshot of - the skyraider's speed was above 1000 in level flight, this could be to balance it against other planes but I doubt that.
Ye its super fast right now, haven't tweaked its physics yet from PRV

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Old 2012-06-04, 14:11   #24
ShavedAlpaca
Default Re: Falklands Testing Bug Reports

And after failing massively and falling off of the HMS Invicible I was standing in water.



The red screen is because I broke my knees. Probably.
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Old 2012-06-04, 14:24   #25
Doc.Pock
Default Re: Falklands Testing Bug Reports

Quote:
Originally Posted by [R-DEV]Rhino View Post

How much ram do you guys have?
6gigs. btw dagger coming soon
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Old 2012-06-04, 14:36   #26
Rhino
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Default Re: Falklands Testing Bug Reports

Quote:
Originally Posted by sweedensniiperr View Post
around 3gb, i can run PR just fine with my low settings.
Quote:
Originally Posted by Doc.Pock View Post
6gigs.
Do you guys have the soundmod or something installed? Would be good if you could try loading up in windowed mode, the debugger etc.

Also what GFX card do you guys have?

Quote:
Originally Posted by ShavedAlpaca View Post
And after failing massively and falling off of the HMS Invicible I was standing in water.

The red screen is because I broke my knees. Probably.
ye, its an odd bug for water outside of the mini-map border, but the red screen is due to the water slowly killing you (since it has the death mat assigned to it) which was the best solution I could find to having people freely walking/landing on the water

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Old 2012-06-04, 14:41   #27
Doc.Pock
Default Re: Falklands Testing Bug Reports

Quote:
Originally Posted by [R-DEV]Rhino View Post
Do you guys have the soundmod or something installed? Would be good if you could try loading up in windowed mode, the debugger etc.

Also what GFX card do you guys have?
tried windowed and debug aleready

GTS250 atm.
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Old 2012-06-04, 14:46   #28
Rhino
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Default Re: Falklands Testing Bug Reports

and what did the debugger say/do?

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Old 2012-06-04, 16:17   #29
Ulysses
Default Re: Falklands Testing Bug Reports

FN FAL doesn't have full-auto fire, at least for british rifleman. The firemode switching animation works but no sound or actual change of firemode.
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Old 2012-06-04, 16:19   #30
Rhino
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Default Re: Falklands Testing Bug Reports

Quote:
Originally Posted by Ulysses View Post
FN FAL doesn't have full-auto fire, at least for british rifleman. The firemode switching animation works but no sound or actual change of firemode.
The L1A1 SLR (British version of the FN FAL) is only single shot. The Argentine FM FAL dose have full auto.

But think we do need to remove the firemode switching animation from the SLR.

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