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PR Changelogs The changelogs for recently released Project Reality versions |
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2016-11-25, 17:54 | #21 |
Join Date: Nov 2012
Posts: 120
United States of America
Location: Pennsylvania
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Re: PR:BF2 v1.4.0.0 Changelog
I'm not saying "Have my babies...." but seriously......Have my babies. <3
YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS SSSSSSSSSSSSSSSSSSSSS! |
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2016-11-25, 19:41 | #22 |
PR:BF2 Lead Designer
Join Date: Jan 2012
Posts: 8,514
Belgium
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Re: PR:BF2 v1.4.0.0 Changelog
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2016-11-25, 19:48 | #23 | |
Join Date: Feb 2010
Posts: 318
France
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Re: PR:BF2 v1.4.0.0 Changelog
Quote:
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2016-11-25, 20:21 | #24 |
Join Date: Jan 2012
Posts: 93
United States of America
Location: Texas
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Re: PR:BF2 v1.4.0.0 Changelog
Please fix the smoke for grenade launchers and tank rounds. It disappears shortly after impact.
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2016-11-25, 21:20 | #25 |
Join Date: Sep 2015
Posts: 98
Czech Republic
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Re: PR:BF2 v1.4.0.0 Changelog
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2016-11-25, 22:03 | #26 |
Join Date: May 2016
Posts: 876
Germany
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Re: PR:BF2 v1.4.0.0 Changelog
Is there going to be a trailer for the release?
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2016-11-25, 22:10 | #27 |
Join Date: May 2011
Posts: 922
United States of America
Location: NOT NYC
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Re: PR:BF2 v1.4.0.0 Changelog
On the real ones the T-72M is the most basic version, the T-72S's are slightly modified Ms the main difference being ERA on the S, and the B I think in the only T-72 variant in service with the Russians and it has a whole slew of modifications and addons compared the the OG T-72. Then again the Russian/Soviet equipment and naming varies a lot depending on where it is in the world.
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2016-11-25, 22:11 | #28 |
Join Date: Sep 2008
Posts: 1
United States of America
Location: Vancouver, Washington
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Re: PR:BF2 v1.4.0.0 Changelog
Overall the update seems okay, but I'm sad to see that with every passing iteration that Fallujah keeps taking hits to make it more unplayable. It was best when it was at 7 caches, 5 I made do with it, but it ended up creating short 40-60 minute games. I can only imagine that with 4 caches the games will most likely take 30 minutes or less. I wish that it was 5 or 6 caches, but it sucks that because a few people don't like that map that there are people that wish to destroy it for the community. I'm going to miss fallujah.
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2016-11-25, 22:13 | #29 | |
Join Date: Jan 2012
Posts: 93
United States of America
Location: Texas
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Re: PR:BF2 v1.4.0.0 Changelog
Quote:
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2016-11-25, 22:14 | #30 | |
PR:BF2 Lead Designer
Join Date: Jan 2012
Posts: 8,514
Belgium
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Re: PR:BF2 v1.4.0.0 Changelog
Quote:
Which is more then in the previous release v1.3. There is much more to a map then tickets and caches (with average insurgency map being 1:30h) | |
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