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#21 | |
Join Date: May 2016
Posts: 876
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![]() Also looking forward to using the Fennek to sneakily lase for CAS, utilizing the elusive extendable mast with laser designator. ![]() | |
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#22 |
![]() Join Date: Jun 2013
Posts: 561
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Location: Fryslân
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If only there were some walls of appropriate height that the Fennek could hide behind and sneak a peak above.
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#23 |
Join Date: Jun 2014
Posts: 600
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Location: SQUAD LEADER CENTRAL
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Arctic Lion 2.7 - Album on Imgur
here is ~1.5-2.7 i was planning a video but i kind of messed up the forests and didnt use overgrowth, so i will need to redo them i will also need to refine a lot of the stuff so actually theres not THAT much done, im still quite new to mapping but hopefully next batch of shots will be better i was really just experimenting with trenches and next defensive outposts will end up better edit: forgot screenshots for airfield but will do later |
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Last edited by QuickLoad; 2017-07-08 at 14:38..
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#24 | |
![]() ![]() Join Date: Jul 2012
Posts: 334
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#25 |
Join Date: May 2016
Posts: 876
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Is there any way for the dutch F35 to make a comeback?
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#26 |
Join Date: Jun 2014
Posts: 600
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Location: SQUAD LEADER CENTRAL
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i will get it back up in a sec
![]() I don't recall seeing any dutch F35s, only F16s. also there were other F35s like the american ones but they weren't ever implemented because .. i forgot why. |
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#27 |
Join Date: Jun 2014
Posts: 600
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Location: SQUAD LEADER CENTRAL
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ok i will go get the 2.7 screenshots back in order(fcking imgur) but keep in mind that i learned a lot from vdhiede yesterday and the 2.8 should be looking lots better in terms of general vegetation and enviornment.
aka, i feel like 2.7's forests look like shit 7/8/17- V2.8 -Major improvements to forests, they should now look snowy instead of fcking vietnam and summer. -Forests have been changed to use overgrowth instead of indivdually placed objects.. -General winter forest added, general dead forest added. -Coastline starting at where the russian main has begun, currently traveling along some east side. -Random villager's house NW of map has been added, may become a lumbermill later on or something -Terrain improvements NW of map, terrain improvements around russian main. 2.8.1 -Eastern coastline has recieved a bay, most likely going to be the russian 'docks' to help give option of amphibous flanking to make fast progress when transport helicopter/ground travel isn't avaliable then rhibs would be avalible, regardless just a quick update -Minor starts on russian main, just trying to figure out how much room will be needed |
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Last edited by QuickLoad; 2017-07-09 at 04:59..
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#28 |
Join Date: Jun 2014
Posts: 600
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Location: SQUAD LEADER CENTRAL
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this one should work
Arctic Lion 2.7-2.8.1 - Album on Imgur |
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#29 |
Retired PR Developer
![]() Join Date: Aug 2007
Posts: 3,228
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Location: Amsterdam
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wow, now this is looking awesome!
Can you post a minimap, im curious to see the total top down picture? ![]() maybe its an idea to make the soil color near the shore less nsowy and more rocky? For example like in this picture, so its not all snow. https://2.bp.blogspot.com/-Ks9oJLLfP...0/P3247127.JPG |
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#30 |
Join Date: Aug 2014
Posts: 306
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Looks very nice QL, finally something completely different!
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Tags |
4km, arctic, discussion, general, lion, map, problems, wip |
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