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Old 2024-06-23, 18:19   #21
UnknownVariable

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Default Re: PR:BF2 v1.8.0.0 Changelog

Damn I play commander often because I just want to chill and that 5 mins longer refuel at roundstart saddens me. I am happy with the QOL change though especially with the thermals, the old system was very finnicky and could often mean that I lose track of what I was actually trying to mark.

Also I hope we can implement something similar to a UAV for commanders in WW2/Vietnam. A recon plane perhaps? Even if its shootable.
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Old 2024-06-23, 23:32   #22
spacemarine42

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Default Re: PR:BF2 v1.8.0.0 Changelog

Thank you for twenty years of hard work! I never thought I would see the day that the USSR made it into the game. (Granted I'm too busy nowadays to play the game regularly anymore...)

Are there fundamental differences now between the Chechen Republic of Ichkeria's forces which appear in the Grozny maps, and the "Militia" faction which appears in other maps? They seem to have almost the same equipment.
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Old 2024-06-24, 01:51   #23
bahiakof

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Default Re: PR:BF2 v1.8.0.0 Changelog

Cool!! Finally the idea of ​​extra icons specific to commanders has been implemented. On behalf of all Project Reality commanders, thank you!!!

And thanks to [R-DEV]​Arab for the good work!
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Old 2024-06-24, 08:53   #24
Scubbo
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PR Server License Administrator

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Default Re: PR:BF2 v1.8.0.0 Changelog

Hey lads my server key for GDO now Tacticalsheep.nz has expired? -- have been running this COOP server for close to a decade --- hopefully a quick fix

https://cache.gametracker.com/server...234.210:16567/
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Old 2024-06-24, 13:00   #25
tadude

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Default Re: PR:BF2 v1.8.0.0 Changelog

lets gooo
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Old 2024-06-25, 11:28   #26
[R-DEV]Mats391
PR:BF2 Lead Developer
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Default Re: PR:BF2 v1.8.0.0 Changelog

PR:BF2 v1.8.0.2 Changelog (2024/06/25)

General:
  • Fixed players being instantly auto-kicked when becoming squadless.
  • Fixed being unable to request kits after due to being considered "new to the squad" despite joining a squad for the first time in a given round.
  • Fixed WW2 Soviet faction being unable to place map markers through radio.
  • Fixed Chechen supply crates still showing militia flag.
  • Fixed Chechen and Militia 90 faction unable to build HMG emplacements.
  • Reverted changes to the soldier camera movement speed intended to better resemble the movement of the body, it caused too many side effects (reduced rotation speed remains the same).

MENU:
  • Fixed kit request menu being unavailable after taking over a squad from another Squad Leader.

KITS:
  • Removed Panzerfaust and Panzerschreck from German early WW2 kit geometries.
  • Updated WW2 Soviet rifleman to have same grenades as other factions.

SHADERS:
  • Fixed water being too transparent.

SOUNDS:
  • Replaced WW2 Russia Win theme with royalty-free music. Replaced WW2 Russia Lose theme with Warszawianka 1905 - Guitar Arrangement from Youtube by Luciano Classical Guitar.
  • Fixed missing voice line for requesting supplies as commander.
  • Fixed WW2 Soviet radio not making sounds.
  • Fixed missing sounds for going prone with spotter radio.

VEHICLES:
  • Fixed La-5FN exploding upon landing.
  • Fixed SdKfz 251c continue to drive without driver.
  • Fixed Namer driver camera having high sensitivity.
  • Fixed overheat on BF109G6, JU87B and LA5FN.
  • Updated Vietnam M113 and ACAV textures.

WEAPONS:
  • Fixed some grenades appearing as if they were doubled when thrown/fired, especially while playing with high ping.

LEVELS:
  • GENERAL:
    • Fixed soviet maps having desert textures on deployables.

  • Battle of Kerch:
    • General: Made improvements to map FPS.
    • AAS64: Removed one Soviet rally at Parpach.
    • AAS64: Reduced German artillery respawn time from 20 to 10 minutes.
    • AAS64: Removed German artillery delay.
    • AAS64: Fixed combat area not showing on minimap.
    • AAS32: Reduced Soviet boats respawn time from 5 minutes to 30 seconds.
    • AAS32: Soviet boats will now respawn even if the previous boat didn't get destroyed.
    • AAS32: Increased Soviet artillery respawn time to 10 minutes and removed delay.
    • AAS32: Fixed combat area not showing on minimap.

  • Grostok:
    • INS64: Reduced caches from 5 to 4.
    • INS64: Added one more BMP-2 to Russia.

  • Rzhev:
    • General: Made improvements to map FPS.

  • Stalingrad:
    • General: Made improvements to map FPS.

  • Stalingrad Summer:
    • General: Made improvements to map FPS.




Mineral: TIL that Wire-guided missiles actually use wire
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Last edited by Ason; 2024-06-25 at 13:14..
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Old 2024-06-25, 14:07   #27
Catmouse
Default Re: PR:BF2 v1.8.0.0 Changelog

Congratulations for the amazing release!!! And thank you for all the hard work!

The immersive and realistic feeling maps ... the surpression ... the faction ... astonishing!
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Old 2024-06-26, 08:50   #28
Freerade1
Default Re: PR:BF2 v1.8.0.0 Changelog

Can you add ppsh for soviet squad leader? And i also remember times when dutch spotter has m4 with silencer, can you please add more guns like this for spotter kits in the future?
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Last edited by Freerade1; 2024-06-26 at 08:56..
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Old 2024-06-27, 19:56   #29
GRNANDGLD
Supporting Member
Default Re: PR:BF2 v1.8.0.0 Changelog

Thanks for last 20 years guys!!!!!!! Heres to 20 more!!!
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Old 2024-07-05, 14:15   #30
KianaKaslana
Default Re: PR:BF2 v1.8.0.0 Changelog

Quote:
Originally Posted by Mats391 View Post
PR:BF2 v1.8.0.2 Changelog (2024/06/25)

General:
  • Fixed players being instantly auto-kicked when becoming squadless.
  • Fixed being unable to request kits after due to being considered "new to the squad" despite joining a squad for the first time in a given round.
  • Fixed WW2 Soviet faction being unable to place map markers through radio.
  • Fixed Chechen supply crates still showing militia flag.
  • Fixed Chechen and Militia 90 faction unable to build HMG emplacements.
  • Reverted changes to the soldier camera movement speed intended to better resemble the movement of the body, it caused too many side effects (reduced rotation speed remains the same).

MENU:
  • Fixed kit request menu being unavailable after taking over a squad from another Squad Leader.

KITS:
  • Removed Panzerfaust and Panzerschreck from German early WW2 kit geometries.
  • Updated WW2 Soviet rifleman to have same grenades as other factions.

SHADERS:
  • Fixed water being too transparent.

SOUNDS:
  • Replaced WW2 Russia Win theme with royalty-free music. Replaced WW2 Russia Lose theme with Warszawianka 1905 - Guitar Arrangement from Youtube by Luciano Classical Guitar.
  • Fixed missing voice line for requesting supplies as commander.
  • Fixed WW2 Soviet radio not making sounds.
  • Fixed missing sounds for going prone with spotter radio.

VEHICLES:
  • Fixed La-5FN exploding upon landing.
  • Fixed SdKfz 251c continue to drive without driver.
  • Fixed Namer driver camera having high sensitivity.
  • Fixed overheat on BF109G6, JU87B and LA5FN.
  • Updated Vietnam M113 and ACAV textures.

WEAPONS:
  • Fixed some grenades appearing as if they were doubled when thrown/fired, especially while playing with high ping.

LEVELS:
  • GENERAL:
    • Fixed soviet maps having desert textures on deployables.

  • Battle of Kerch:
    • General: Made improvements to map FPS.
    • AAS64: Removed one Soviet rally at Parpach.
    • AAS64: Reduced German artillery respawn time from 20 to 10 minutes.
    • AAS64: Removed German artillery delay.
    • AAS64: Fixed combat area not showing on minimap.
    • AAS32: Reduced Soviet boats respawn time from 5 minutes to 30 seconds.
    • AAS32: Soviet boats will now respawn even if the previous boat didn't get destroyed.
    • AAS32: Increased Soviet artillery respawn time to 10 minutes and removed delay.
    • AAS32: Fixed combat area not showing on minimap.

  • Grostok:
    • INS64: Reduced caches from 5 to 4.
    • INS64: Added one more BMP-2 to Russia.

  • Rzhev:
    • General: Made improvements to map FPS.

  • Stalingrad:
    • General: Made improvements to map FPS.

  • Stalingrad Summer:
    • General: Made improvements to map FPS.



So when do we fix the Taliban supply crates still showing the Black Turkey flag?
And the Missing German sounds for some cases?
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Last edited by KianaKaslana; 2024-07-05 at 14:16.. Reason: I need to add more
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