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PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting. |
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Thread Tools | Display Modes |
2008-03-14, 13:42 | #21 |
Join Date: Aug 2007
Posts: 2,929
Netherlands
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Yes it is the camera but this is a whole other model of the Wuzhuang Zhisheng-10
there is very little info on the Wuzhuang Zhisheng-10 only some possible photos and some concept art. WZ-10 Attack Helicopter |
2008-03-14, 13:45 | #22 |
Join Date: Nov 2007
Posts: 303
Germany
Location: Germany
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Mora is right... its kinda unreal... i fly at arround 600 - 700 @ Kashan and my gunner cant see the bunkers even if im above them... he cant look down far enough...
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2008-03-14, 20:42 | #23 |
Join Date: Jan 2008
Posts: 4,372
Ireland
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i agree.
i wonder if they are able to make the fog horizontal instead of vertical, that way, tanks still have the same view distance, but aircraft will have a better view of their targets. the way it is currently attack choppers and bombers are extremely visually impared. deserts are ment to be very clear arnt they |
2008-03-15, 14:21 | #24 |
Join Date: Aug 2007
Posts: 2,929
Netherlands
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Ye that will be good and it would simulate a sort of distance between a chopper and a tank. However i think that is hardcoded
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Tags |
cobra, elevation, hellfire |
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