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Old 2009-08-25, 06:57   #21
Kirq
Default Re: Deployable Foxhole updates

I like those very much. I'm also aware of some engine limitations, but still it's a bit frustrating that foxhole doesn't protect You at all from one direction. I'll live with that though Good job!
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Old 2009-08-25, 07:11   #22
Rudd
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Default Re: Deployable Foxhole updates

What I'd really like is if it had better colouring for the Sandbags in relevant areas, desert = yellowish and woodland = brown or something.

But looks awesome none-the less.


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Old 2009-08-25, 07:32   #23
CodeRedFox
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Default Re: Deployable Foxhole updates

Maybe at one point we will redo the textures. But for now I need to make sure all the deployables look the same



"apcs, like dogs can't look up" - Dr2B Rudd
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Old 2009-08-25, 08:18   #24
Dev1200
Default Re: Deployable Foxhole updates

Great job on the foxholes


I wish the old wire could be put in, and have steel hedgehogs seperate.. =)
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Old 2009-08-25, 08:58   #25
CodeRedFox
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Default Re: Deployable Foxhole updates

Those are being worked on as well.



"apcs, like dogs can't look up" - Dr2B Rudd
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Old 2009-08-25, 09:18   #26
DesmoLocke
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Default Re: Deployable Foxhole updates

Quote:
Originally Posted by Dev1200 View Post
I wish the old wire could be put in, and have steel hedgehogs seperate.. =)
Quote:
Originally Posted by [R-DEV]CodeRedFox View Post
Those are being worked on as well.
That is great news. Personally, I always liked the old wire. It was easy to place due to what I suppose is it's smaller footprint. It is great for blocking off points where only infantry can enter and the new wire is perfect for vehicles with the included tank traps.

The new sandbags look good so far. Keep the updates/improvements coming!

PR player since 0.5 (Feb 2007)
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Old 2009-08-25, 09:40   #27
DeadSmile187
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Default Re: Deployable Foxhole updates

kewl but i have an question still have the issue with the roof of the Foxhole ?



"We're surrounded. That simplifies the problem!"
"You don't hurt 'em if you don't hit 'em."
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Old 2009-08-25, 11:44   #28
JDMT
Default Re: Deployable Foxhole updates

Coderedfox for R-GOD.
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Old 2009-08-25, 15:41   #29
smart_boy00

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Default Re: Deployable Foxhole updates

Looks great!
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Old 2009-08-25, 16:14   #30
KingLorre
Default Re: Deployable Foxhole updates

no more Jakuzi?

so are we getting a minibar in this sweet thing then?

nice work btw!
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