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PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting. |
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2009-09-17, 05:47 | #21 | ||
Join Date: Mar 2009
Posts: 113
United States of America
Location: McEntire AFB, 1/151th ARB
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Re: 'Unguided' Hellfire Missiles
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Quote:
I was talking with a Dev earlier with this. its 15 degrees total but its +15 degrees. The pods sit parallel with the ground and the rotor blades, the actual cockpit is at an up angle | ||
2009-09-17, 06:02 | #22 | |
Join Date: Apr 2009
Posts: 1,565
United States of America
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Re: 'Unguided' Hellfire Missiles
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This applies for the Cobra and Apache A variant. The Apache Longbow with it's FCR uses Millimeter wave radar for guidance if Hellfire Longbows are equipped. | |
2009-09-17, 06:10 | #23 | |
Registered User
Join Date: Mar 2007
Posts: 1,600
Tunisia
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Re: 'Unguided' Hellfire Missiles
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2009-09-17, 06:11 | #24 |
Join Date: Apr 2009
Posts: 1,565
United States of America
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Re: 'Unguided' Hellfire Missiles
There really is none though. The difference is that one looks forward for scattered laser, the other looks backward for laser guidance.
Beam riding means you have to be dead on (as shown in the Black Shark video), and you can't have an SL lase and you just fly in already locked and you just fire. SALH is basically nullified if you deploy smoke. SALH works though, and it's what we'll be using for quite a while. The Apache is basically a type of SARH, if I'm not mistaken. Bounce an extremely narrow radar beam off something, Hellfire tracks that. I'd wonder if a SALH based system can actually still guide a missile at 23 km. That's what the JAGM is supposed to do, and the Cobra used SALH, so.. |
Last edited by Hunt3r; 2009-09-17 at 06:29..
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2009-09-17, 06:26 | #25 |
Retired PR Developer
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Re: 'Unguided' Hellfire Missiles
Vikhr guiding way should be less vulnerable to smoke countermeasures, imo thats all the difference
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[R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND? |
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2009-09-17, 17:13 | #26 |
Join Date: Sep 2008
Posts: 2,254
United States of America
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Re: 'Unguided' Hellfire Missiles
The Vihkr requires line of sight while some variants of the Hellfire do not. There's a big difference right there. One allows you to fire over cover or fire and forget and the other does not.
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2009-09-17, 17:15 | #27 |
Registered User
Join Date: Mar 2007
Posts: 1,600
Tunisia
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Re: 'Unguided' Hellfire Missiles
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2009-09-17, 17:19 | #28 |
Join Date: Sep 2008
Posts: 2,254
United States of America
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Re: 'Unguided' Hellfire Missiles
The smoke just breaks the lock in the same manner that having the vehicle move behind an obstacle breaks a lock. The smoke itself is considered an obstacle. The lock is determined in game by line of sight. You lose line of sight when the smoke is deployed.
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2009-09-17, 17:21 | #29 |
Join Date: Apr 2006
Posts: 2,226
Europe
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Re: 'Unguided' Hellfire Missiles
We don't have vikhrs in PR and the only beam riding missile* we have in PR is the one fired from the BMP-3.
the rest are either semi active laser homing or wire or radio SACLOS guided. The only radar guided air to ground missile in PR is the brimstone missile on the tornado. *Unless the A-129 for some reason is armed with HJ-9 Edit: the starstreak missile on the stormer AFV is also an beam riding missile, though it lacks the ground to ground capability in PR that it should have. |
2009-09-17, 22:23 | #30 |
Join Date: Jun 2008
Posts: 966
Canada
Location: Nova Scotia
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Re: 'Unguided' Hellfire Missiles
The CA way of guiding missles should definetly be implemented. You can fire and hit moving targets like you can in PR or you could dive down at a target and only change the missles direction when you want, so if the helicopter does a big turn the missle won't follow unless you click down.
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Tags |
hellfire, missiles, unguided |
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