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Old 2018-06-18, 14:41   #31
AfterDune
Retired PR Developer
Supporting Member

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Default Re: PR:WW2 Status Update June 2018

Quote:
Originally Posted by Psyko View Post
what is the difference between "task" and "feature"?
It's a little unclear, haha. A feature is usually something new we're introducing (and not because of a bug). A new weapon, replacement of a vehicle, etc. A task is not a new feature, it's not a bug, it's just something that needs to be done. Like "generate spawn menu kits" or things like that.

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Old 2018-06-18, 14:48   #32
robert357

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Default Re: PR:WW2 Status Update June 2018

Damn, even my signature cannot describe how excited I'm right now.

Sad that Trench Gun is removed, RIP, but glad to see STG44 in AR. What is the difference between STD and ALT except weapon? MG34 have bigger firepower than STG44, same with FG42 and MP40.
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Old 2018-06-18, 16:05   #33
[R-CON]​Frontliner
PR:BF2 Contributor
Default Re: PR:WW2 Status Update June 2018

Quote:
Originally Posted by robert357 View Post
Sad that Trench Gun is removed, RIP, but glad to see STG44 in AR. What is the difference between STD and ALT except weapon? MG34 have bigger firepower than STG44, same with FG42 and MP40.
The MG34 has a sidearm but no shovel. The StG comes with shovel and two grenades.

VTRaptor: but i only stopped for less than 10 secs and that fucking awesome dude put 2 of them
]CIA[ SwampFox: well my definition of glitching is using an enemy kit to kill the enemy
Just_Dave: i have a list about PR players, and they r categorized by their skill
Para: You sir are an arse and not what the game or our community needs.
AlonTavor: Is that a German trying to make me concentrate?
Heavy Death: join PRTA instead - Teamwork is a must there.
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Old 2018-06-18, 17:40   #34
FlyingR
Default Re: PR:WW2 Status Update June 2018

Quote:
Originally Posted by AfterDune View Post
We're still working on actual paradrops. Carentan will feature the para factions, without paradrops however.
All right, but can you guys tell us in which maps we will be able to paradrop?

Also I wish there was a paradrop night map (inb4 crybabies about high gamma). I remember St. Mere Eglise in Resistance and Liberation at night, that shit was scary as fuck.
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Old 2018-06-18, 18:05   #35
yes
Default Re: PR:WW2 Status Update June 2018

Quote:
Originally Posted by robert357 View Post
Damn, even my signature cannot describe how excited I'm right now.

Sad that Trench Gun is removed, RIP, but glad to see STG44 in AR. What is the difference between STD and ALT except weapon? MG34 have bigger firepower than STG44, same with FG42 and MP40.
For the simple fact of maintaining some historical accuracy, turns out that the trench gun was not really used on the western front, well it was, but in very, very small numbers.
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Old 2018-06-18, 18:24   #36
XAHTEP39
Default Re: PR:WW2 Status Update June 2018

Amaizing! Grand work!
Will the "Tiger I" be repainted? To dunkelgelb or any camouflage-paint, not the early grey paint...
Will the "Trench gun" and "M3 Greese gun" be used by some special kits?
Do you have any news about M1903 (as sniper kit) and M1941 Johnson (for Airborne of course) ?
Will the AT-mines to dig in like as PR now?
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Old 2018-06-18, 21:04   #37
agus92
Supporting Member
Default Re: PR:WW2 Status Update June 2018

Quote:
Originally Posted by AfterDune View Post
You mean the grey icon, right? We can't change that, it picks from the std kit and sticks with that
I see, minor stuff anyway.

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Old 2018-06-19, 12:13   #38
Raklodder
Supporting Member

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Default Re: PR:WW2 Status Update June 2018

Looks great as always! I can't wait to defend my hay bales! The Germans will not have 'em!

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Old 2018-06-20, 19:03   #39
Undermun
PR Server License Moderator
Default Re: PR:WW2 Status Update June 2018

There was a night map on france with parachuters, i can't remember the name. Will it be back? Was one of greatest maps, i can't forget all the flak tracers going up to sky while i was going to ground with my parachute!
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Old 2018-06-20, 19:30   #40
AfterDune
Retired PR Developer
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Default Re: PR:WW2 Status Update June 2018

That was the old 'Project Normandy' map. We retired that map, it got replaced by Omaha Beach pretty much.

We will have paradrops, but we're still fiddling around with the mechanics. This might not make the initial release, but obviously I hope it will!

When we know more about it, you can expect a highlight or dev blog about it .

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