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2010-08-22, 16:12 | #31 |
Join Date: Jan 2008
Posts: 440
Canada
Location: Ontario/Toronto
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Re: PR: ArmA2 Newsreel #2 (Part 4)
Would you guys suggest a clean install of ArmA 2? Or can I just install PR and it will use a seperate executable and all?
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2010-08-22, 16:32 | #33 |
Retired PR Developer
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Re: PR: ArmA2 Newsreel #2 (Part 4)
It will be a mod that can be enabled. As of Operation Archer this is not done with shortcut parameters anymore, but actually done inside the lobby. There would be no real reason to have a separate executable like with BF2.
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2010-08-22, 17:22 | #34 |
Join Date: Nov 2008
Posts: 1,668
Canada
Location: Alberta
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Re: PR: ArmA2 Newsreel #2 (Part 4)
To be completely honest, the team has accomplished way more then any other mod. And in a very small time frame. Keep up the amazing work guys :]
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2010-08-22, 17:52 | #35 |
Join Date: Aug 2009
Posts: 38
United States of America
Location: New York
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Re: PR:ArmA2 - Highlights Reel #2 (Part 4)
looks awsome.......can't wait
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2010-08-22, 18:06 | #36 |
Join Date: Jul 2009
Posts: 160
United States of America
Location: New York, USA
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Re: PR:ArmA2 - Highlights Reel #2 (Part 4)
Oh. My. Sweet. Jesus.
This is better than Christmas. I can't believe this stuff. You guys are incredible. |
2010-08-22, 18:27 | #37 |
Join Date: Aug 2007
Posts: 67
United Kingdom
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Re: PR:ArmA2 - Highlights Reel #2 (Part 4)
The improved HUD just made me do a sexwee, flinking blip!
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2010-08-22, 18:30 | #38 |
Join Date: Jan 2008
Posts: 440
Canada
Location: Ontario/Toronto
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Re: PR:ArmA2 - Highlights Reel #2 (Part 4)
Well since you have working Thermals....I'm guessing you're using OA engine?
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2010-08-22, 18:33 | #39 |
Retired PR Developer
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Re: PR:ArmA2 - Highlights Reel #2 (Part 4)
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2010-08-22, 18:42 | #40 |
Join Date: Mar 2009
Posts: 591
United States of America
Location: Sunny California
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Re: PR: ArmA2 Newsreel #2 (Part 4)
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Tags |
arma2, highlights, newsreel, part, prarma, prarma2, reel |
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