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PR Changelogs The changelogs for recently released Project Reality versions |
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Thread Tools | Display Modes |
2023-01-01, 20:14 | #31 | |
Join Date: Sep 2021
Posts: 21
Costa Rica
Location: San José
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Re: PR:BF2 v1.7.3.0 Changelog
Quote:
I will leave the specifications of my Laptop in case it helps you. System Information ------------------ Operating System: Microsoft Windows 11 Pro (10.0.22621) Architecture: 64 bits Current Culture: Spanish (Spain, International Sort) Motherboard: LENOVO INVALID Processor: Intel(R) Core(TM) i7-8550U CPU @ 1.80GHz (Physical: 4, Logical: Memory: 8,00 GB DIMM Modules: ChannelA-DIMM0: 8,00 GB @ 2400 MHz Page File: 2,38 GB .NET Framework: 4.6+ Release Build: 533320, Runtime: 4.0.30319.42000 Display Information ------------------- Display Device(s): Wide viewing angle & High density FlexView Display 1920x1080 on Intel(R) UHD Graphics 620 Display Mode(s): 1920 x 1080 (32 bit) @ 60 Hz Driver Version: 0.38.0.0 Display Memory: 0,00 B Multisampling: 2, 4, 8 DPI: 144 (150%) | |
2023-01-02, 17:49 | #32 |
PR:BF2 Contributor
Join Date: Oct 2012
Posts: 1,874
Germany
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Re: PR:BF2 v1.7.3.0 Changelog
The command is used to set a maximum amount of FPS to be displayed.
It does nothing if your hardware is not powerful enough to run at whatever variable you're putting the setting at, nor will it magically increase your FPS if your hardware is outdated. |
VTRaptor: but i only stopped for less than 10 secs and that fucking awesome dude put 2 of them ]CIA[ SwampFox: well my definition of glitching is using an enemy kit to kill the enemy Just_Dave: i have a list about PR players, and they r categorized by their skill Para: You sir are an arse and not what the game or our community needs. AlonTavor: Is that a German trying to make me concentrate? Heavy Death: join PRTA instead - Teamwork is a must there.
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2023-01-02, 20:00 | #33 |
Join Date: Sep 2021
Posts: 21
Costa Rica
Location: San José
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Re: PR:BF2 v1.7.3.0 Changelog
Well, that´s pretty sad to know.
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2023-01-03, 14:32 | #34 |
PR:BF2 Lead Developer
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Re: PR:BF2 v1.7.3.0 Changelog
PR:BF2 v1.7.3.2 Changelog (2023/01/03)
----------------------- SHADERS:
MENU:
STATICS:
Levels:
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Mineral: TIL that Wire-guided missiles actually use wire
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2023-01-03, 14:49 | #35 |
Join Date: Jan 2023
Posts: 3
Albania
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Re: PR:BF2 v1.7.3.0 Changelog
After getting this update, server listing is empty!
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2023-01-03, 14:54 | #36 |
PR:BF2 Lead Developer
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Re: PR:BF2 v1.7.3.0 Changelog
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Mineral: TIL that Wire-guided missiles actually use wire
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2023-01-03, 14:58 | #37 |
Join Date: Jan 2023
Posts: 3
Albania
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Re: PR:BF2 v1.7.3.0 Changelog
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2023-01-03, 15:37 | #38 |
Join Date: Jan 2023
Posts: 3
Albania
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Re: PR:BF2 v1.7.3.0 Changelog
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2023-01-03, 22:16 | #39 |
Join Date: Sep 2021
Posts: 21
Costa Rica
Location: San José
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Re: PR:BF2 v1.7.3.0 Changelog
Thanks for the update, love u PR devs.
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2023-01-04, 00:18 | #40 |
Join Date: Jan 2008
Posts: 4,372
Ireland
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Re: PR:BF2 v1.7.3.0 Changelog
i got a massive FPS Boost from disabling advanced shaders. thanks guys!
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