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Old 2015-04-10, 17:11   #31
sweedensniiperr
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Default Re: PR:WW2 Mini-Update #3

I think this has been discussed like a billion times in the FH2 thread.

But basically, what use do FH2 have from our m16 models and animations?

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Old 2015-04-10, 17:16   #32
AfterDune
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Default Re: PR:WW2 Mini-Update #3

Guys, again, don't drag FH2 in here, somehow it always turns into a "FH2 vs PR" debate or something along those lines anyway.

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Old 2015-04-11, 07:32   #33
Roque_THE_GAMER

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Default Re: PR:WW2 Mini-Update #3

i would like to see the BAR new animations because you know... its painfully slow in the beta.
ok i know its heavy as fuck but he dont need to draw and reload like he is on a firing range and there is no war happen over hes head and there is a freaking Jerry right in front of him with a K98 aiming on his head.
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Old 2015-04-11, 07:46   #34
AfterDune
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The BAR is getting a bit of an upgrade, stay tuned .

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Old 2015-04-11, 09:24   #35
KaB
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Default Re: PR:WW2 Mini-Update #3

Dont worry about the BAR, it's going to be one hell of a sexy beast !

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Old 2015-04-11, 09:49   #36
cribbaaa
Default Re: PR:WW2 Mini-Update #3

Love these updates you're giving us, keep em coming
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Old 2015-04-11, 10:22   #37
Roque_THE_GAMER

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Default Re: PR:WW2 Mini-Update #3

hell yeah, good to hear that.
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Old 2015-04-12, 08:35   #38
Roque_THE_GAMER

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Default Re: PR:WW2 Mini-Update #3

the M1 carbine does not seems a bit to big?
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Old 2015-04-12, 09:08   #39
shahram
Default Re: PR:WW2 Mini-Update #3

Good job but I don't like MP40 , M1 Thompson and M1 Carbine new looks; particularly in first person view, they are huge and clumsy on screen. previous versions were good and proper ( I think there is no need to change ). Personally I didn't see any flaw in previous versions.
M1 Garand's grenade launcher is excellent and beautiful.
I hope I will not see this much amount of recoil for SMGs (9mm and .45).

I appreciate all efforts and I hope we'll see battlefield soon.
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Old 2015-04-12, 11:27   #40
[R-DEV]Mineral
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They are exactly the same size I know this cause we had to re-use the old animations so for that everything has to match 1/1.

There was indeed nothing wrong with the old ones except being visually much worse then some of our other weapons.

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