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Dutch Forces Discussion pertaining to the PR Dutch Forces faction.

 
 
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Old 2008-12-09, 18:31   #31
black-wolf
Default Re: [TASK] Dutch Voices

Don't you dev's want to do it yourself?
black-wolf is offline
Old 2008-12-09, 18:56   #32
ice_killer
Default Re: [TASK] Dutch Voices

Quote:
Originally Posted by [R-CON]Glimmerman View Post
Yes but we only want MEN not boys!

Criteria is 21 and up!

We want a sound file with you voice for screening saying multible things in diffrent tones as in yelling, ordering etc.
dos 20 count too
ice_killer is offline
Old 2008-12-09, 19:35   #33
Glimmerman
Retired PR Developer
Supporting Member

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Default Re: [TASK] Dutch Voices

Quote:
Originally Posted by black-wolf View Post
Don't you dev's want to do it yourself?
People hate to hear their own voice, and so do I.

Maybe ill do the commander voices since it isnt used much.

Glimmerman is offline
Old 2008-12-09, 19:36   #34
Glimmerman
Retired PR Developer
Supporting Member

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Default Re: [TASK] Dutch Voices

Quote:
Originally Posted by [R-CON]ice_killer View Post
dos 20 count too
Maybe, why dont you make a screen test and send in some stuff and we will see.

Glimmerman is offline
Old 2008-12-09, 19:50   #35
black-wolf
Default Re: [TASK] Dutch Voices

I'd still like to convert them to bf2 compatible .ogg, if needed.
black-wolf is offline
Old 2008-12-23, 13:09   #36
Glimmerman
Retired PR Developer
Supporting Member

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Default Re: [TASK] Dutch Voices

Ok for those who are in the Royal Dutch Army or RNLMC and want to help us translate this into proper Dutch military slang please go ahead:

PLAYER_CONFIRM_C_rogerthat Ja
PLAYER_CONFIRM_C_rogerthat_alt In orde
PLAYER_CONFIRM_SL_rogerthat Begrepen
PLAYER_CONFIRM_SL_rogerthat_alt Akkoord
PLAYER_CONFIRM_TM_rogerthat Oké
PLAYER_CONFIRM_TM_rogerthat_alt Prima
PLAYER_CONFIRM_C_negative Nee
PLAYER_CONFIRM_C_negative_alt Nee
PLAYER_CONFIRM_SL_negative Nee
PLAYER_CONFIRM_SL_negative_alt Niet mogelijk
PLAYER_CONFIRM_TM_negative Nee
PLAYER_CONFIRM_TM_negative_alt Echt niet!
PLAYER_CONFIRM_C_thankyou Goed gedaan, bedankt.
PLAYER_CONFIRM_C_thankyou_alt Bedankt, zeg.
PLAYER_CONFIRM_SL_thankyou Hé, bedankt.
PLAYER_CONFIRM_SL_thankyou_alt Goed werk, bedankt.
PLAYER_CONFIRM_TM_thankyou Bedankt, maat.
PLAYER_CONFIRM_TM_thankyou_alt Bedankt, die hou je van me tegoed.
PLAYER_CONFIRM_C_sorry Sorry
PLAYER_CONFIRM_C_sorry_alt Sorry, mijn fout.
PLAYER_CONFIRM_SL_sorry Sorry hoor
PLAYER_CONFIRM_SL_sorry_alt Verdomme, sorry.
PLAYER_CONFIRM_TM_sorry Sorry man.
PLAYER_CONFIRM_TM_sorry_alt Sorry, stom van me.
PLAYER_SPOTTED_SL_enemycarspotted Vijandelijke wagen ontdekt.
PLAYER_SPOTTED_SL_enemycarspotted_alt Vijandelijk voertuig ontdekt, over.
PLAYER_SPOTTED_TM_enemycarspotted Vijandelijk voertuig!
PLAYER_SPOTTED_TM_enemycarspotted_alt Vijand op de weg.
PLAYER_SPOTTED_SL_enemyapcspotted Vijandelijk troepenvoertuig ontdekt.
PLAYER_SPOTTED_SL_enemyapcspotted_alt Vijandelijk troepenvoertuig geïdentificeerd.
PLAYER_SPOTTED_TM_enemyapcspotted Vijandelijk troepenvoertuig!
PLAYER_SPOTTED_TM_enemyapcspotted_alt Vijandelijk troepenvoertuig
PLAYER_SPOTTED_SL_enemytankspotted Vijandelijk pantservoertuig ontdekt, over.
PLAYER_SPOTTED_SL_enemytankspotted_alt Vijandelijk pantservoertuig ontdekt.
PLAYER_SPOTTED_TM_enemytankspotted Vijandelijk pantservoertuig in zicht!
PLAYER_SPOTTED_TM_enemytankspotted_alt Vijandelijke tank komt dichterbij, over.
PLAYER_SPOTTED_SL_enemyaaspotted Vijandelijke luchtafweervoertuig ontdekt.
PLAYER_SPOTTED_SL_enemyaaspotted_alt Vijandelijke luchtafweervoertuig ontdekt, over.
PLAYER_SPOTTED_TM_enemyaaspotted Ik zie hier een mobiel luchtafweervoertuig, over.
PLAYER_SPOTTED_TM_enemyaaspotted_alt Vijandelijk luchtafweervoertuig
PLAYER_SPOTTED_SL_enemyhelicopterspotted Vijandelijke helikopter ontdekt
PLAYER_SPOTTED_SL_enemyhelicopterspotted_alt Vijandelijke heli, over.
PLAYER_SPOTTED_TM_enemyhelicopterspotted Vijandelijke helikopter geïdentificeerd.
PLAYER_SPOTTED_TM_enemyhelicopterspotted_alt Er komt een vijandelijke heli aan, over.
PLAYER_SPOTTED_SL_enemyjetspotted Vijandelijke jager ontdekt, over.
PLAYER_SPOTTED_SL_enemyjetspotted_alt Vijandelijke kisten, over.
PLAYER_SPOTTED_TM_enemyjetspotted Vijandelijke vliegtuigen
PLAYER_SPOTTED_TM_enemyjetspotted_alt Ze zitten vlak boven ons, over.
PLAYER_SPOTTED_SL_enemyboatspotted Vijandelijk schip ontdekt.
PLAYER_SPOTTED_SL_enemyboatspotted_alt Vijandelijk watervoertuig ontdekt.
PLAYER_SPOTTED_TM_enemyboatspotted Vijandelijk schip ontdekt.
PLAYER_SPOTTED_TM_enemyboatspotted_alt Vijandelijk watervoertuig ontdekt.
PLAYER_SPOTTED_SL_enemyinfantryspotted Vijandelijke infanterie ontdekt, over.
PLAYER_SPOTTED_SL_enemyinfantryspotted_alt Vijandelijke troepen geïdentificeerd.
PLAYER_SPOTTED_TM_enemyinfantryspotted Vijandelijke troepen
PLAYER_SPOTTED_TM_enemyinfantryspotted_alt Vijanden op de grond
PLAYER_SPOTTED_SL_enemysniperspotted Vijandelijke sluipschutter ontdekt, over.
PLAYER_SPOTTED_SL_enemysniperspotted_alt Sluipschutters in het grensgebied
PLAYER_SPOTTED_TM_enemysniperspotted Sluipschutter
PLAYER_SPOTTED_TM_enemysniperspotted_alt D'r zit hier een sluipschutter.
PLAYER_SPOTTED_SL_enemyminespotted Vijandelijke mijnen ontdekt, over.
PLAYER_SPOTTED_SL_enemyminespotted_alt D'r liggen hier mijnen.
PLAYER_SPOTTED_TM_enemyminespotted Vijandelijke mijnen
PLAYER_SPOTTED_TM_enemyminespotted_alt We zijn op mijnen gestuit, over.
PLAYER_SPOTTED_SL_enemyforcesspotted Vijandelijke troepen ontdekt, over.
PLAYER_SPOTTED_SL_enemyforcesspotted_alt Vijandelijke troepen, over.
PLAYER_SPOTTED_TM_enemyforcesspotted Vijandelijke troepen in beweging.
PLAYER_SPOTTED_TM_enemyforcesspotted_alt Vijandelijke activiteit.
PLAYER_REQUEST_SL_requestorders Wat zijn onze bevelen?
PLAYER_REQUEST_SL_requestorders_alt We hebben hier orders nodig, over.
PLAYER_REQUEST_TM_requestorders Wat zijn de orders, over.
PLAYER_REQUEST_TM_requestorders_alt We hebben nieuwe bevelen nodig!
PLAYER_REQUEST_SL_requestpickup Haal ons hier weg, over.
PLAYER_REQUEST_SL_requestpickup_alt Haal ons hier weg.
PLAYER_REQUEST_TM_requestpickup Hé, ik heb een lift nodig.
PLAYER_REQUEST_TM_requestpickup_alt Haal me hier weg.
PLAYER_REQUEST_SL_getin Stap in!
PLAYER_REQUEST_SL_getin_alt Snel! Spring erin!
PLAYER_REQUEST_TM_getin Kom erin!
PLAYER_REQUEST_TM_getin_alt Kom aan boord!
PLAYER_REQUEST_SL_requestreinforcements We hebben versterking nodig, over.
PLAYER_REQUEST_SL_requestreinforcements_alt We hebben versterking nodig!
PLAYER_REQUEST_TM_requestreinforcements We kunnen het niet alleen af!
PLAYER_REQUEST_TM_requestreinforcements_alt Stuur versterkingen! Over.
PLAYER_REQUEST_SL_requestartillery Ik heb artillerievuur nodig op dit doelwit.
PLAYER_REQUEST_SL_requestartillery_alt Vijandelijke activiteit. Ik wil hier een spervuur.
PLAYER_REQUEST_SL_requestuav Kunnen jullie een RPV oversturen? Over.
PLAYER_REQUEST_SL_requestuav_alt Ik wil hier graag een RPV.
PLAYER_REQUEST_SL_requestmedic Ik heb een hospik nodig.
PLAYER_REQUEST_SL_requestmedic_alt Ik wil hier een hospik hebben.
PLAYER_REQUEST_TM_requestmedic Ik heb hier een hospik nodig!
PLAYER_REQUEST_TM_requestmedic_alt Ik heb een hospik nodig!
PLAYER_REQUEST_SL_requestrepairs De boel moet gerepareerd worden.
PLAYER_REQUEST_SL_requestrepairs_alt We hebben iemand nodig voor een reparatie.
PLAYER_REQUEST_TM_requestrepairs We hebben hier een monteur nodig!
PLAYER_REQUEST_TM_requestrepairs_alt De boel moet hier snel gerepareerd worden.
PLAYER_REQUEST_SL_requestammo Verzoek voor munitie, over.
PLAYER_REQUEST_SL_requestammo_alt We hebben munitie nodig!
PLAYER_REQUEST_TM_requestammo We zijn er bijna door. We hebben munitie nodig.
PLAYER_REQUEST_TM_requestammo_alt Ik ben door m'n kogels heen.
PLAYER_REQUEST_SL_requestsupplies We hebben een voorraaddropping nodig, over.
PLAYER_REQUEST_SL_requestsupplies_alt We hebben een voorraaddropping nodig op deze coördinaten.
PLAYER_TACTICS_SL_gogogo Wegwezen!
PLAYER_TACTICS_SL_gogogo_alt Schiet op!
PLAYER_TACTICS_TM_gogogo We gaan!
PLAYER_TACTICS_TM_gogogo_alt Nu!
PLAYER_TACTICS_SL_retreat Terug!
PLAYER_TACTICS_SL_retreat_alt Terugtrekken! Weg hier!
PLAYER_TACTICS_TM_retreat Ze schieten ons aan flarden! Terugtrekken!
PLAYER_TACTICS_TM_retreat_alt Ze maken ons af! Wegwezen!
PLAYER_TACTICS_SL_bailout Eruit!
PLAYER_TACTICS_SL_bailout_alt Eruit!
PLAYER_TACTICS_TM_bailout Spring eruit!
PLAYER_TACTICS_TM_bailout_alt Spring eruit!
PLAYER_TACTICS_SL_getout Uitstappen!
PLAYER_TACTICS_TM_getout Uitstappen!
PLAYER_TACTICS_SL_abandonship Wegwezen!
PLAYER_TACTICS_TM_abandonship Wegwezen!

Glimmerman is offline
Old 2008-12-23, 13:28   #37
KingLorre
Default Re: [TASK] Dutch Voices

Are you going to do "Enemy weelbarow spotted! haha!" aswell ? :P
KingLorre is offline
Old 2008-12-23, 19:18   #38
Martin
Default Re: [TASK] Dutch Voices

Roger
In orde
Begrepen
Akkoord
Oké
Prima
Nee
Nee
Nee
Niet mogelijk
Nope
Echt niet!
Mooi werk, bedankt
Bedankt
Hé, thanks
Goed gedaan
Bedankt man
Thanks, die houd je van me tegoed
Sorry
Shit, sorry
Mijn fout
Sorry man
Fuck, sorry man
Gah, stom van me
Vijandelijk voertuig spotted
Vijandelijk voertuig ontdekt, over.
Vijandelijk voertuig!
Vijand op de weg!
Enemy APC ontdekt.
Vijandelijke APC ontdekt.
APC!
-
Tank spotted
Vijandelijke tank, daar!
Vijandelijk tank in zicht!
Vijandelijke tank komt dichterbij, over.
Vijandelijke AA ontdekt.
Vijandelijke AA ontdekt, over.
Ik zie hier een mobiele AA, over.
Enemy AA
Vijandelijke heli!
Vijandelijke heli, over.
Vijandelijke helikopter spotted.
Er komt een vijandelijke heli aan, over.
Vijandelijk vliegtuig ontdekt, over.
Vijandelijke jet, over.
Vijandelijke vliegtuigen
Ze zitten vlak boven ons, over.
Vijandelijk schip ontdekt.
Vijandelijke boot ontdekt.
Vijandelijk schip ontdekt.
Vijandelijk schip ontdekt.
Ik zie tango's hier!
Vijandelijke troepen gezien
Vijandelijke troepen!
Tango's onder me!
Ik zie een sniper!
Er zitten snipers in het gebied.
Sniper!
D'r zit hier een sluipschutter.
Ik zie een mijn!
D'r liggen hier mijnen.
Mijnen hierzo.
We zijn op mijnen gestuit, over.
Vijandelijke troepen spotted, over
Vijandelijke troepen, over.
Vijandelijke troepen in beweging.
Vijandelijke activiteit.
Wat zijn de orders?
We hebben hier orders nodig, over.
Wat zijn de orders, over.
We hebben nieuwe bevelen nodig!
Haal ons hier weg, over.
Haal ons hier weg!
Hé, ik heb een lift nodig.
Haal me hier weg, nu!
Stap in!
Snel! Spring erin!
Kom erin!
Kom aan boord!
We hebben versterking nodig, over.
We hebben versterking nodig, snel!
We kunnen het niet alleen af, stuur hulp!
Stuur versterkingen! Over.
Richt de houwitzers hier op!
Ik wil hier een spervuur.
Kunnen jullie een sperwer oversturen? Over.
Ik wil hier graag een sperwer.
Ik heb een hospik nodig.
MEDIC!
HOSPIK!
Ik heb een hospik nodig!
De boel moet gerepareerd worden.
We hebben hier genisten nodig.
We hebben hier een monteur nodig!
De boel moet hier snel gerepareerd worden.
Verzoek voor munitie, over.
We hebben munitie nodig!
We zijn er bijna door. We hebben munitie nodig.
Al m'n patroonhouders zijn leeg!.
We hebben een voorraaden nodig, over.
We hebben hier voorraaden nodig.
Wegwezen!
GAAN!
We gaan!
GOGOGO!
Terug!
Terugvallen!
Terugtrekken!
Ze maken ons af! Wegwezen!
Eruit!
Eruit!
Spring eruit!
Spring eruit, snel!
Uitstappen!
Uitstappen, snel!
Wegwezen!
Wegwezen!
Martin is offline
Old 2008-12-24, 09:23   #39
AfterDune
Retired PR Developer
Supporting Member

AfterDune's Avatar
Default Re: [TASK] Dutch Voices

Guys.. that's only one third of the voices that need to be done...

Glim and Martin, I gave you a link to a Google Doc that holds ALL the to-be-done voices.

This is a very good start, but there are many, many more voices.

Code:
COMMANDER
AUTO_MOODGP_C_ammohere
AUTO_MOODGP_C_friendlyfire
AUTO_MOODGP_C_goodtogo
AUTO_MOODGP_C_gotlock
AUTO_MOODGP_C_healhere
AUTO_MOODGP_C_incominggrenade
AUTO_MOODGP_C_mandownscream
AUTO_MOODGP_C_missilefired
AUTO_MOODGP_C_outofammo
AUTO_MOODGP_C_outofmedic
AUTO_MOODGP_C_recharging
AUTO_MOODGP_C_reloading
AUTO_MOODGP_C_targetlost
AUTO_MOODGP_C_throwingfraggrenade
AUTO_MOODGP_C_throwingsmokegrenade
AUTO_MOODGP_C_usingshockpaddles
AUTO_MOODGP_leavingcombatarea_alt
AUTO_RULES_enemycapturedacp
AUTO_RULES_enemycapturedacp_alt
AUTO_RULES_ticketbleedend
AUTO_RULES_ticketbleedend_alt
AUTO_RULES_ticketbleedstart
AUTO_RULES_ticketbleedstart_alt
COMMSL_ADV_advrequestaccepted
COMMSL_ADV_advrequestaccepted_alt
COMMSL_ADV_advrequestdenied
COMMSL_ADV_advrequestdenied_alt
COMMSL_ADV_dropinitiated
COMMSL_ADV_dropinitiated_alt
COMMSL_ADV_notavailable
COMMSL_ADV_notavailable_alt
COMMSL_ADV_suprequestautodenied
COMMSL_ADV_suprequestautodenied_alt
COMMSL_ARTILLERY_artrequestdenied
COMMSL_ARTILLERY_requestArtilleryRepairs
COMMSL_COMORDERS_demolitionsneededhere
COMMSL_COMORDERS_demolitionsneededhere_alt
COMMSL_COMRADIO_artilleryavailable
COMMSL_COMRADIO_artilleryheadsup
COMMSL_COMRADIO_commend
COMMSL_COMRADIO_commend_alt
COMMSL_COMRADIO_commend_alt2
COMMSL_COMRADIO_divide
COMMSL_COMRADIO_followorders
COMMSL_COMRADIO_followorders_alt
COMMSL_COMRADIO_rebuke
COMMSL_COMRADIO_rebuke_alt
COMMSL_COMRADIO_rebuke_alt2
COMMSL_COMRADIO_sorry
COMMSL_COMRADIO_supplydropavailable
COMMSL_COMRADIO_supplyheadsup
COMMSL_COMRADIO_uavavailable
COMMSL_COMRADIO_vehicledropavailable
COMMSL_COMRADIO_vehicleHeadsUp
COMMSL_SCAN_requesttrailerrepairs
COMMSL_SCAN_requesttrailerrepairs_alt
COMMSL_SCAN_warningEnemySatScan_alt
COMMSL_UAV_C_uavonline
COMMSL_UAV_requestrepairs
COMMSL_UAV_uavrequestaccepted_alt
PLAYER_CONFIRM_C_negative
PLAYER_CONFIRM_C_negative_alt
PLAYER_CONFIRM_C_rogerthat
PLAYER_CONFIRM_C_rogerthat_alt
PLAYER_CONFIRM_C_sorry
PLAYER_CONFIRM_C_sorry_alt
PLAYER_CONFIRM_C_thankyou
PLAYER_CONFIRM_C_thankyou_alt
PLAYER_REQUEST_C_getin
PLAYER_REQUEST_C_requestammo
PLAYER_REQUEST_C_requestmedic
PLAYER_REQUEST_C_requestpickup
PLAYER_REQUEST_C_requestreinforcements
PLAYER_REQUEST_C_requestrepairs
PLAYER_SPOTTED_C_destroyedbridge
PLAYER_SPOTTED_C_enemyaaspotted
PLAYER_SPOTTED_C_enemyapcspotted
PLAYER_SPOTTED_C_enemyboatspotted
PLAYER_SPOTTED_C_enemycarspotted
PLAYER_SPOTTED_C_enemyforcesspotted
PLAYER_SPOTTED_C_enemyhelicopterspotted
PLAYER_SPOTTED_C_enemyinfantryspotted
PLAYER_SPOTTED_C_enemyjetspotted
PLAYER_SPOTTED_C_enemyminespotted
PLAYER_SPOTTED_C_enemysniperspotted
PLAYER_SPOTTED_C_enemytankspotted
PLAYER_SPOTTED_C_enemywbspotted
PLAYER_TACTICS_C_abandonship
PLAYER_TACTICS_C_bailout
PLAYER_TACTICS_C_followme
PLAYER_TACTICS_C_getout
PLAYER_TACTICS_C_gogogo
PLAYER_TACTICS_C_retreat


SQUAD LEADER
AUTO_MOODGP_SL_ammohere
AUTO_MOODGP_SL_ammohere_alt
AUTO_MOODGP_SL_friendlyfire
AUTO_MOODGP_SL_friendlyfire_alt
AUTO_MOODGP_SL_goodtogo
AUTO_MOODGP_SL_goodtogo_alt
AUTO_MOODGP_SL_healhere
AUTO_MOODGP_SL_healhere_alt
AUTO_MOODGP_SL_incominggrenade
AUTO_MOODGP_SL_incominggrenade_alt
AUTO_MOODGP_SL_mandownscream
AUTO_MOODGP_SL_mandownscream_alt
AUTO_MOODGP_SL_outofammo
AUTO_MOODGP_SL_outofammo_alt
AUTO_MOODGP_SL_outofmedic
AUTO_MOODGP_SL_outofmedic_alt
AUTO_MOODGP_SL_recharging
AUTO_MOODGP_SL_recharging_alt
AUTO_MOODGP_SL_reloading
AUTO_MOODGP_SL_reloading_alt
AUTO_MOODGP_SL_sendingtargetcoordinates
AUTO_MOODGP_SL_sendingtargetcoordinates_alt
AUTO_MOODGP_SL_throwingfraggrenade
AUTO_MOODGP_SL_throwingfraggrenade_alt
AUTO_MOODGP_SL_throwingsmokegrenade
AUTO_MOODGP_SL_throwingsmokegrenade_alt
AUTO_MOODGP_SL_usingshockpaddles
COMMSL_SLORDERS_attackthispos
COMMSL_SLORDERS_attackthispos_alt
COMMSL_SLORDERS_defendthispos
COMMSL_SLORDERS_defendthispos_alt
COMMSL_SLORDERS_demolitionsneededhere
COMMSL_SLORDERS_minethispos
COMMSL_SLORDERS_minethispos_alt
COMMSL_SLORDERS_movetothispos
COMMSL_SLORDERS_movetothispos_alt
COMMSL_SLORDERS_repairthispos
COMMSL_SQUAD_joinedsquadeight
COMMSL_SQUAD_joinedsquadfive
COMMSL_SQUAD_joinedsquadfour
COMMSL_SQUAD_joinedsquadnine
COMMSL_SQUAD_joinedsquadone
COMMSL_SQUAD_joinedsquadseven
COMMSL_SQUAD_joinedsquadsix
COMMSL_SQUAD_joinedsquadten
COMMSL_SQUAD_joinedsquadthree
COMMSL_SQUAD_joinedsquadtwo
COMSL_BRIDGES_bridgedestroyed
COMSL_BRIDGES_bridgedestroyed_alt
COMSL_BRIDGES_bridgerepaired
COMSL_BRIDGES_bridgerepaired_alt
PLAYER_CONFIRM_SL_negative
PLAYER_CONFIRM_SL_negative_alt
PLAYER_CONFIRM_SL_rogerthat
PLAYER_CONFIRM_SL_rogerthat_alt
PLAYER_CONFIRM_SL_sorry
PLAYER_CONFIRM_SL_sorry_alt
PLAYER_CONFIRM_SL_thankyou
PLAYER_CONFIRM_SL_thankyou_alt
PLAYER_REQUEST_SL_getin
PLAYER_REQUEST_SL_getin_alt
PLAYER_REQUEST_SL_requestadv
PLAYER_REQUEST_SL_requestadv_alt
PLAYER_REQUEST_SL_requestammo
PLAYER_REQUEST_SL_requestammo_alt
PLAYER_REQUEST_SL_requestartillery
PLAYER_REQUEST_SL_requestartillery_alt
PLAYER_REQUEST_SL_requestmedic
PLAYER_REQUEST_SL_requestmedic_alt
PLAYER_REQUEST_SL_requestorders
PLAYER_REQUEST_SL_requestorders_alt
PLAYER_REQUEST_SL_requestpickup
PLAYER_REQUEST_SL_requestpickup_alt
PLAYER_REQUEST_SL_requestreinforcements
PLAYER_REQUEST_SL_requestreinforcements_alt
PLAYER_REQUEST_SL_requestrepairs
PLAYER_REQUEST_SL_requestrepairs_alt
PLAYER_REQUEST_SL_requestsupplies
PLAYER_REQUEST_SL_requestsupplies_alt
PLAYER_REQUEST_SL_requestuav
PLAYER_REQUEST_SL_requestuav_alt
PLAYER_SPOTTED_SL_destroyedbridge
PLAYER_SPOTTED_SL_enemyaaspotted
PLAYER_SPOTTED_SL_enemyaaspotted_alt
PLAYER_SPOTTED_SL_enemyapcspotted
PLAYER_SPOTTED_SL_enemyapcspotted_alt
PLAYER_SPOTTED_SL_enemyboatspotted
PLAYER_SPOTTED_SL_enemyboatspotted_alt
PLAYER_SPOTTED_SL_enemycarspotted
PLAYER_SPOTTED_SL_enemycarspotted_alt
PLAYER_SPOTTED_SL_enemyforcesspotted
PLAYER_SPOTTED_SL_enemyforcesspotted_alt
PLAYER_SPOTTED_SL_enemyhelicopterspotted
PLAYER_SPOTTED_SL_enemyhelicopterspotted_alt
PLAYER_SPOTTED_SL_enemyinfantryspotted
PLAYER_SPOTTED_SL_enemyinfantryspotted_alt
PLAYER_SPOTTED_SL_enemyjetspotted
PLAYER_SPOTTED_SL_enemyjetspotted_alt
PLAYER_SPOTTED_SL_enemyminespotted
PLAYER_SPOTTED_SL_enemyminespotted_alt
PLAYER_SPOTTED_SL_enemysniperspotted
PLAYER_SPOTTED_SL_enemysniperspotted_alt
PLAYER_SPOTTED_SL_enemytankspotted
PLAYER_SPOTTED_SL_enemytankspotted_alt
PLAYER_SPOTTED_SL_enemywbspotted
PLAYER_TACTICS_SL_bailout
PLAYER_TACTICS_SL_bailout_alt
PLAYER_TACTICS_SL_cantgothere
PLAYER_TACTICS_SL_followme
PLAYER_TACTICS_SL_gather
PLAYER_TACTICS_SL_getout
PLAYER_TACTICS_SL_gogogo
PLAYER_TACTICS_SL_gogogo_alt
PLAYER_TACTICS_SL_moveout
PLAYER_TACTICS_SL_retreat
PLAYER_TACTICS_SL_retreat_alt

SQUAD MEMBER
AUTO_MOODGP_TM_ammohere
AUTO_MOODGP_TM_ammohere_alt
AUTO_MOODGP_TM_friendlyfire
AUTO_MOODGP_TM_friendlyfire_alt
AUTO_MOODGP_TM_goodtogo
AUTO_MOODGP_TM_goodtogo_alt
AUTO_MOODGP_TM_healhere
AUTO_MOODGP_TM_healhere_alt
AUTO_MOODGP_TM_incominggrenade
AUTO_MOODGP_TM_incominggrenade_alt
AUTO_MOODGP_TM_mandownscream
AUTO_MOODGP_TM_mandownscream_alt
AUTO_MOODGP_TM_outofammo
AUTO_MOODGP_TM_outofammo_alt
AUTO_MOODGP_TM_outofmedic
AUTO_MOODGP_TM_outofmedic_alt
AUTO_MOODGP_TM_recharging
AUTO_MOODGP_TM_recharging_alt
AUTO_MOODGP_TM_reloading
AUTO_MOODGP_TM_reloading_alt
AUTO_MOODGP_TM_sendingtargetcoordinates
AUTO_MOODGP_TM_sendingtargetcoordinates_alt
AUTO_MOODGP_TM_throwingfraggrenade
AUTO_MOODGP_TM_throwingfraggrenade_alt
AUTO_MOODGP_TM_throwingsmokegrenade
AUTO_MOODGP_TM_throwingsmokegrenade_alt
AUTO_MOODGP_TM_usingshockpaddles
PLAYER_CONFIRM_TM_negative
PLAYER_CONFIRM_TM_negative_alt
PLAYER_CONFIRM_TM_rogerthat
PLAYER_CONFIRM_TM_rogerthat_alt
PLAYER_CONFIRM_TM_sorry
PLAYER_CONFIRM_TM_sorry_alt
PLAYER_CONFIRM_TM_thankyou
PLAYER_CONFIRM_TM_thankyou_alt
PLAYER_REQUEST_TM_getin
PLAYER_REQUEST_TM_getin_alt
PLAYER_REQUEST_TM_requestammo
PLAYER_REQUEST_TM_requestammo_alt
PLAYER_REQUEST_TM_requestartillery
PLAYER_REQUEST_TM_requestmedic
PLAYER_REQUEST_TM_requestmedic_alt
PLAYER_REQUEST_TM_requestorders
PLAYER_REQUEST_TM_requestorders_alt
PLAYER_REQUEST_TM_requestpickup
PLAYER_REQUEST_TM_requestpickup_alt
PLAYER_REQUEST_TM_requestreinforcements
PLAYER_REQUEST_TM_requestreinforcements_alt
PLAYER_REQUEST_TM_requestrepairs
PLAYER_REQUEST_TM_requestrepairs_alt
PLAYER_REQUEST_TM_requestuav
PLAYER_SPOTTED_TM_destroyedbridge
PLAYER_SPOTTED_TM_enemyaaspotted
PLAYER_SPOTTED_TM_enemyaaspotted_alt
PLAYER_SPOTTED_TM_enemyapcspotted
PLAYER_SPOTTED_TM_enemyapcspotted_alt
PLAYER_SPOTTED_TM_enemyboatspotted
PLAYER_SPOTTED_TM_enemycarspotted
PLAYER_SPOTTED_TM_enemycarspotted_alt
PLAYER_SPOTTED_TM_enemyforcesspotted
PLAYER_SPOTTED_TM_enemyforcesspotted_alt
PLAYER_SPOTTED_TM_enemyhelicopterspotted
PLAYER_SPOTTED_TM_enemyhelicopterspotted_alt
PLAYER_SPOTTED_TM_enemyinfantryspotted
PLAYER_SPOTTED_TM_enemyinfantryspotted_alt
PLAYER_SPOTTED_TM_enemyjetspotted
PLAYER_SPOTTED_TM_enemyjetspotted_alt
PLAYER_SPOTTED_TM_enemyminespotted
PLAYER_SPOTTED_TM_enemyminespotted_alt
PLAYER_SPOTTED_TM_enemysniperspotted
PLAYER_SPOTTED_TM_enemysniperspotted_alt
PLAYER_SPOTTED_TM_enemytankspotted
PLAYER_SPOTTED_TM_enemytankspotted_alt
PLAYER_SPOTTED_TM_enemywbspotted
PLAYER_TACTICS_TM_bailout
PLAYER_TACTICS_TM_bailout_alt
PLAYER_TACTICS_TM_cantgothere
PLAYER_TACTICS_TM_followme
PLAYER_TACTICS_TM_getout
PLAYER_TACTICS_TM_gogogo
PLAYER_TACTICS_TM_gogogo_alt
PLAYER_TACTICS_TM_retreat
PLAYER_TACTICS_TM_retreat_alt

AfterDune is offline
Old 2008-12-24, 10:30   #40
Glimmerman
Retired PR Developer
Supporting Member

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Default Re: [TASK] Dutch Voices

One third? wholy crap, Martin, klusje!

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