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Dutch Forces Discussion pertaining to the PR Dutch Forces faction. |
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2008-12-09, 18:31 | #31 |
Join Date: Dec 2007
Posts: 1,539
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Re: [TASK] Dutch Voices
Don't you dev's want to do it yourself?
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2008-12-09, 18:56 | #32 |
Join Date: Feb 2007
Posts: 2,356
Netherlands
Location: Netherlands
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Re: [TASK] Dutch Voices
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2008-12-09, 19:35 | #33 |
Retired PR Developer
Join Date: Aug 2007
Posts: 3,228
Netherlands
Location: Amsterdam
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Re: [TASK] Dutch Voices
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2008-12-09, 19:36 | #34 |
Retired PR Developer
Join Date: Aug 2007
Posts: 3,228
Netherlands
Location: Amsterdam
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Re: [TASK] Dutch Voices
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2008-12-09, 19:50 | #35 |
Join Date: Dec 2007
Posts: 1,539
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Re: [TASK] Dutch Voices
I'd still like to convert them to bf2 compatible .ogg, if needed.
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2008-12-23, 13:09 | #36 |
Retired PR Developer
Join Date: Aug 2007
Posts: 3,228
Netherlands
Location: Amsterdam
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Re: [TASK] Dutch Voices
Ok for those who are in the Royal Dutch Army or RNLMC and want to help us translate this into proper Dutch military slang please go ahead:
PLAYER_CONFIRM_C_rogerthat Ja PLAYER_CONFIRM_C_rogerthat_alt In orde PLAYER_CONFIRM_SL_rogerthat Begrepen PLAYER_CONFIRM_SL_rogerthat_alt Akkoord PLAYER_CONFIRM_TM_rogerthat Oké PLAYER_CONFIRM_TM_rogerthat_alt Prima PLAYER_CONFIRM_C_negative Nee PLAYER_CONFIRM_C_negative_alt Nee PLAYER_CONFIRM_SL_negative Nee PLAYER_CONFIRM_SL_negative_alt Niet mogelijk PLAYER_CONFIRM_TM_negative Nee PLAYER_CONFIRM_TM_negative_alt Echt niet! PLAYER_CONFIRM_C_thankyou Goed gedaan, bedankt. PLAYER_CONFIRM_C_thankyou_alt Bedankt, zeg. PLAYER_CONFIRM_SL_thankyou Hé, bedankt. PLAYER_CONFIRM_SL_thankyou_alt Goed werk, bedankt. PLAYER_CONFIRM_TM_thankyou Bedankt, maat. PLAYER_CONFIRM_TM_thankyou_alt Bedankt, die hou je van me tegoed. PLAYER_CONFIRM_C_sorry Sorry PLAYER_CONFIRM_C_sorry_alt Sorry, mijn fout. PLAYER_CONFIRM_SL_sorry Sorry hoor PLAYER_CONFIRM_SL_sorry_alt Verdomme, sorry. PLAYER_CONFIRM_TM_sorry Sorry man. PLAYER_CONFIRM_TM_sorry_alt Sorry, stom van me. PLAYER_SPOTTED_SL_enemycarspotted Vijandelijke wagen ontdekt. PLAYER_SPOTTED_SL_enemycarspotted_alt Vijandelijk voertuig ontdekt, over. PLAYER_SPOTTED_TM_enemycarspotted Vijandelijk voertuig! PLAYER_SPOTTED_TM_enemycarspotted_alt Vijand op de weg. PLAYER_SPOTTED_SL_enemyapcspotted Vijandelijk troepenvoertuig ontdekt. PLAYER_SPOTTED_SL_enemyapcspotted_alt Vijandelijk troepenvoertuig geïdentificeerd. PLAYER_SPOTTED_TM_enemyapcspotted Vijandelijk troepenvoertuig! PLAYER_SPOTTED_TM_enemyapcspotted_alt Vijandelijk troepenvoertuig PLAYER_SPOTTED_SL_enemytankspotted Vijandelijk pantservoertuig ontdekt, over. PLAYER_SPOTTED_SL_enemytankspotted_alt Vijandelijk pantservoertuig ontdekt. PLAYER_SPOTTED_TM_enemytankspotted Vijandelijk pantservoertuig in zicht! PLAYER_SPOTTED_TM_enemytankspotted_alt Vijandelijke tank komt dichterbij, over. PLAYER_SPOTTED_SL_enemyaaspotted Vijandelijke luchtafweervoertuig ontdekt. PLAYER_SPOTTED_SL_enemyaaspotted_alt Vijandelijke luchtafweervoertuig ontdekt, over. PLAYER_SPOTTED_TM_enemyaaspotted Ik zie hier een mobiel luchtafweervoertuig, over. PLAYER_SPOTTED_TM_enemyaaspotted_alt Vijandelijk luchtafweervoertuig PLAYER_SPOTTED_SL_enemyhelicopterspotted Vijandelijke helikopter ontdekt PLAYER_SPOTTED_SL_enemyhelicopterspotted_alt Vijandelijke heli, over. PLAYER_SPOTTED_TM_enemyhelicopterspotted Vijandelijke helikopter geïdentificeerd. PLAYER_SPOTTED_TM_enemyhelicopterspotted_alt Er komt een vijandelijke heli aan, over. PLAYER_SPOTTED_SL_enemyjetspotted Vijandelijke jager ontdekt, over. PLAYER_SPOTTED_SL_enemyjetspotted_alt Vijandelijke kisten, over. PLAYER_SPOTTED_TM_enemyjetspotted Vijandelijke vliegtuigen PLAYER_SPOTTED_TM_enemyjetspotted_alt Ze zitten vlak boven ons, over. PLAYER_SPOTTED_SL_enemyboatspotted Vijandelijk schip ontdekt. PLAYER_SPOTTED_SL_enemyboatspotted_alt Vijandelijk watervoertuig ontdekt. PLAYER_SPOTTED_TM_enemyboatspotted Vijandelijk schip ontdekt. PLAYER_SPOTTED_TM_enemyboatspotted_alt Vijandelijk watervoertuig ontdekt. PLAYER_SPOTTED_SL_enemyinfantryspotted Vijandelijke infanterie ontdekt, over. PLAYER_SPOTTED_SL_enemyinfantryspotted_alt Vijandelijke troepen geïdentificeerd. PLAYER_SPOTTED_TM_enemyinfantryspotted Vijandelijke troepen PLAYER_SPOTTED_TM_enemyinfantryspotted_alt Vijanden op de grond PLAYER_SPOTTED_SL_enemysniperspotted Vijandelijke sluipschutter ontdekt, over. PLAYER_SPOTTED_SL_enemysniperspotted_alt Sluipschutters in het grensgebied PLAYER_SPOTTED_TM_enemysniperspotted Sluipschutter PLAYER_SPOTTED_TM_enemysniperspotted_alt D'r zit hier een sluipschutter. PLAYER_SPOTTED_SL_enemyminespotted Vijandelijke mijnen ontdekt, over. PLAYER_SPOTTED_SL_enemyminespotted_alt D'r liggen hier mijnen. PLAYER_SPOTTED_TM_enemyminespotted Vijandelijke mijnen PLAYER_SPOTTED_TM_enemyminespotted_alt We zijn op mijnen gestuit, over. PLAYER_SPOTTED_SL_enemyforcesspotted Vijandelijke troepen ontdekt, over. PLAYER_SPOTTED_SL_enemyforcesspotted_alt Vijandelijke troepen, over. PLAYER_SPOTTED_TM_enemyforcesspotted Vijandelijke troepen in beweging. PLAYER_SPOTTED_TM_enemyforcesspotted_alt Vijandelijke activiteit. PLAYER_REQUEST_SL_requestorders Wat zijn onze bevelen? PLAYER_REQUEST_SL_requestorders_alt We hebben hier orders nodig, over. PLAYER_REQUEST_TM_requestorders Wat zijn de orders, over. PLAYER_REQUEST_TM_requestorders_alt We hebben nieuwe bevelen nodig! PLAYER_REQUEST_SL_requestpickup Haal ons hier weg, over. PLAYER_REQUEST_SL_requestpickup_alt Haal ons hier weg. PLAYER_REQUEST_TM_requestpickup Hé, ik heb een lift nodig. PLAYER_REQUEST_TM_requestpickup_alt Haal me hier weg. PLAYER_REQUEST_SL_getin Stap in! PLAYER_REQUEST_SL_getin_alt Snel! Spring erin! PLAYER_REQUEST_TM_getin Kom erin! PLAYER_REQUEST_TM_getin_alt Kom aan boord! PLAYER_REQUEST_SL_requestreinforcements We hebben versterking nodig, over. PLAYER_REQUEST_SL_requestreinforcements_alt We hebben versterking nodig! PLAYER_REQUEST_TM_requestreinforcements We kunnen het niet alleen af! PLAYER_REQUEST_TM_requestreinforcements_alt Stuur versterkingen! Over. PLAYER_REQUEST_SL_requestartillery Ik heb artillerievuur nodig op dit doelwit. PLAYER_REQUEST_SL_requestartillery_alt Vijandelijke activiteit. Ik wil hier een spervuur. PLAYER_REQUEST_SL_requestuav Kunnen jullie een RPV oversturen? Over. PLAYER_REQUEST_SL_requestuav_alt Ik wil hier graag een RPV. PLAYER_REQUEST_SL_requestmedic Ik heb een hospik nodig. PLAYER_REQUEST_SL_requestmedic_alt Ik wil hier een hospik hebben. PLAYER_REQUEST_TM_requestmedic Ik heb hier een hospik nodig! PLAYER_REQUEST_TM_requestmedic_alt Ik heb een hospik nodig! PLAYER_REQUEST_SL_requestrepairs De boel moet gerepareerd worden. PLAYER_REQUEST_SL_requestrepairs_alt We hebben iemand nodig voor een reparatie. PLAYER_REQUEST_TM_requestrepairs We hebben hier een monteur nodig! PLAYER_REQUEST_TM_requestrepairs_alt De boel moet hier snel gerepareerd worden. PLAYER_REQUEST_SL_requestammo Verzoek voor munitie, over. PLAYER_REQUEST_SL_requestammo_alt We hebben munitie nodig! PLAYER_REQUEST_TM_requestammo We zijn er bijna door. We hebben munitie nodig. PLAYER_REQUEST_TM_requestammo_alt Ik ben door m'n kogels heen. PLAYER_REQUEST_SL_requestsupplies We hebben een voorraaddropping nodig, over. PLAYER_REQUEST_SL_requestsupplies_alt We hebben een voorraaddropping nodig op deze coördinaten. PLAYER_TACTICS_SL_gogogo Wegwezen! PLAYER_TACTICS_SL_gogogo_alt Schiet op! PLAYER_TACTICS_TM_gogogo We gaan! PLAYER_TACTICS_TM_gogogo_alt Nu! PLAYER_TACTICS_SL_retreat Terug! PLAYER_TACTICS_SL_retreat_alt Terugtrekken! Weg hier! PLAYER_TACTICS_TM_retreat Ze schieten ons aan flarden! Terugtrekken! PLAYER_TACTICS_TM_retreat_alt Ze maken ons af! Wegwezen! PLAYER_TACTICS_SL_bailout Eruit! PLAYER_TACTICS_SL_bailout_alt Eruit! PLAYER_TACTICS_TM_bailout Spring eruit! PLAYER_TACTICS_TM_bailout_alt Spring eruit! PLAYER_TACTICS_SL_getout Uitstappen! PLAYER_TACTICS_TM_getout Uitstappen! PLAYER_TACTICS_SL_abandonship Wegwezen! PLAYER_TACTICS_TM_abandonship Wegwezen! |
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2008-12-23, 13:28 | #37 |
Join Date: Oct 2006
Posts: 1,886
Europe
Location: The Netherlands
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Re: [TASK] Dutch Voices
Are you going to do "Enemy weelbarow spotted! haha!" aswell ? :P
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2008-12-23, 19:18 | #38 |
Join Date: Sep 2008
Posts: 63
Netherlands
Location: Amsterdam
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Re: [TASK] Dutch Voices
Roger
In orde Begrepen Akkoord Oké Prima Nee Nee Nee Niet mogelijk Nope Echt niet! Mooi werk, bedankt Bedankt Hé, thanks Goed gedaan Bedankt man Thanks, die houd je van me tegoed Sorry Shit, sorry Mijn fout Sorry man Fuck, sorry man Gah, stom van me Vijandelijk voertuig spotted Vijandelijk voertuig ontdekt, over. Vijandelijk voertuig! Vijand op de weg! Enemy APC ontdekt. Vijandelijke APC ontdekt. APC! - Tank spotted Vijandelijke tank, daar! Vijandelijk tank in zicht! Vijandelijke tank komt dichterbij, over. Vijandelijke AA ontdekt. Vijandelijke AA ontdekt, over. Ik zie hier een mobiele AA, over. Enemy AA Vijandelijke heli! Vijandelijke heli, over. Vijandelijke helikopter spotted. Er komt een vijandelijke heli aan, over. Vijandelijk vliegtuig ontdekt, over. Vijandelijke jet, over. Vijandelijke vliegtuigen Ze zitten vlak boven ons, over. Vijandelijk schip ontdekt. Vijandelijke boot ontdekt. Vijandelijk schip ontdekt. Vijandelijk schip ontdekt. Ik zie tango's hier! Vijandelijke troepen gezien Vijandelijke troepen! Tango's onder me! Ik zie een sniper! Er zitten snipers in het gebied. Sniper! D'r zit hier een sluipschutter. Ik zie een mijn! D'r liggen hier mijnen. Mijnen hierzo. We zijn op mijnen gestuit, over. Vijandelijke troepen spotted, over Vijandelijke troepen, over. Vijandelijke troepen in beweging. Vijandelijke activiteit. Wat zijn de orders? We hebben hier orders nodig, over. Wat zijn de orders, over. We hebben nieuwe bevelen nodig! Haal ons hier weg, over. Haal ons hier weg! Hé, ik heb een lift nodig. Haal me hier weg, nu! Stap in! Snel! Spring erin! Kom erin! Kom aan boord! We hebben versterking nodig, over. We hebben versterking nodig, snel! We kunnen het niet alleen af, stuur hulp! Stuur versterkingen! Over. Richt de houwitzers hier op! Ik wil hier een spervuur. Kunnen jullie een sperwer oversturen? Over. Ik wil hier graag een sperwer. Ik heb een hospik nodig. MEDIC! HOSPIK! Ik heb een hospik nodig! De boel moet gerepareerd worden. We hebben hier genisten nodig. We hebben hier een monteur nodig! De boel moet hier snel gerepareerd worden. Verzoek voor munitie, over. We hebben munitie nodig! We zijn er bijna door. We hebben munitie nodig. Al m'n patroonhouders zijn leeg!. We hebben een voorraaden nodig, over. We hebben hier voorraaden nodig. Wegwezen! GAAN! We gaan! GOGOGO! Terug! Terugvallen! Terugtrekken! Ze maken ons af! Wegwezen! Eruit! Eruit! Spring eruit! Spring eruit, snel! Uitstappen! Uitstappen, snel! Wegwezen! Wegwezen! |
2008-12-24, 09:23 | #39 |
Retired PR Developer
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Re: [TASK] Dutch Voices
Guys.. that's only one third of the voices that need to be done...
Glim and Martin, I gave you a link to a Google Doc that holds ALL the to-be-done voices. This is a very good start, but there are many, many more voices. Code:
COMMANDER AUTO_MOODGP_C_ammohere AUTO_MOODGP_C_friendlyfire AUTO_MOODGP_C_goodtogo AUTO_MOODGP_C_gotlock AUTO_MOODGP_C_healhere AUTO_MOODGP_C_incominggrenade AUTO_MOODGP_C_mandownscream AUTO_MOODGP_C_missilefired AUTO_MOODGP_C_outofammo AUTO_MOODGP_C_outofmedic AUTO_MOODGP_C_recharging AUTO_MOODGP_C_reloading AUTO_MOODGP_C_targetlost AUTO_MOODGP_C_throwingfraggrenade AUTO_MOODGP_C_throwingsmokegrenade AUTO_MOODGP_C_usingshockpaddles AUTO_MOODGP_leavingcombatarea_alt AUTO_RULES_enemycapturedacp AUTO_RULES_enemycapturedacp_alt AUTO_RULES_ticketbleedend AUTO_RULES_ticketbleedend_alt AUTO_RULES_ticketbleedstart AUTO_RULES_ticketbleedstart_alt COMMSL_ADV_advrequestaccepted COMMSL_ADV_advrequestaccepted_alt COMMSL_ADV_advrequestdenied COMMSL_ADV_advrequestdenied_alt COMMSL_ADV_dropinitiated COMMSL_ADV_dropinitiated_alt COMMSL_ADV_notavailable COMMSL_ADV_notavailable_alt COMMSL_ADV_suprequestautodenied COMMSL_ADV_suprequestautodenied_alt COMMSL_ARTILLERY_artrequestdenied COMMSL_ARTILLERY_requestArtilleryRepairs COMMSL_COMORDERS_demolitionsneededhere COMMSL_COMORDERS_demolitionsneededhere_alt COMMSL_COMRADIO_artilleryavailable COMMSL_COMRADIO_artilleryheadsup COMMSL_COMRADIO_commend COMMSL_COMRADIO_commend_alt COMMSL_COMRADIO_commend_alt2 COMMSL_COMRADIO_divide COMMSL_COMRADIO_followorders COMMSL_COMRADIO_followorders_alt COMMSL_COMRADIO_rebuke COMMSL_COMRADIO_rebuke_alt COMMSL_COMRADIO_rebuke_alt2 COMMSL_COMRADIO_sorry COMMSL_COMRADIO_supplydropavailable COMMSL_COMRADIO_supplyheadsup COMMSL_COMRADIO_uavavailable COMMSL_COMRADIO_vehicledropavailable COMMSL_COMRADIO_vehicleHeadsUp COMMSL_SCAN_requesttrailerrepairs COMMSL_SCAN_requesttrailerrepairs_alt COMMSL_SCAN_warningEnemySatScan_alt COMMSL_UAV_C_uavonline COMMSL_UAV_requestrepairs COMMSL_UAV_uavrequestaccepted_alt PLAYER_CONFIRM_C_negative PLAYER_CONFIRM_C_negative_alt PLAYER_CONFIRM_C_rogerthat PLAYER_CONFIRM_C_rogerthat_alt PLAYER_CONFIRM_C_sorry PLAYER_CONFIRM_C_sorry_alt PLAYER_CONFIRM_C_thankyou PLAYER_CONFIRM_C_thankyou_alt PLAYER_REQUEST_C_getin PLAYER_REQUEST_C_requestammo PLAYER_REQUEST_C_requestmedic PLAYER_REQUEST_C_requestpickup PLAYER_REQUEST_C_requestreinforcements PLAYER_REQUEST_C_requestrepairs PLAYER_SPOTTED_C_destroyedbridge PLAYER_SPOTTED_C_enemyaaspotted PLAYER_SPOTTED_C_enemyapcspotted PLAYER_SPOTTED_C_enemyboatspotted PLAYER_SPOTTED_C_enemycarspotted PLAYER_SPOTTED_C_enemyforcesspotted PLAYER_SPOTTED_C_enemyhelicopterspotted PLAYER_SPOTTED_C_enemyinfantryspotted PLAYER_SPOTTED_C_enemyjetspotted PLAYER_SPOTTED_C_enemyminespotted PLAYER_SPOTTED_C_enemysniperspotted PLAYER_SPOTTED_C_enemytankspotted PLAYER_SPOTTED_C_enemywbspotted PLAYER_TACTICS_C_abandonship PLAYER_TACTICS_C_bailout PLAYER_TACTICS_C_followme PLAYER_TACTICS_C_getout PLAYER_TACTICS_C_gogogo PLAYER_TACTICS_C_retreat SQUAD LEADER AUTO_MOODGP_SL_ammohere AUTO_MOODGP_SL_ammohere_alt AUTO_MOODGP_SL_friendlyfire AUTO_MOODGP_SL_friendlyfire_alt AUTO_MOODGP_SL_goodtogo AUTO_MOODGP_SL_goodtogo_alt AUTO_MOODGP_SL_healhere AUTO_MOODGP_SL_healhere_alt AUTO_MOODGP_SL_incominggrenade AUTO_MOODGP_SL_incominggrenade_alt AUTO_MOODGP_SL_mandownscream AUTO_MOODGP_SL_mandownscream_alt AUTO_MOODGP_SL_outofammo AUTO_MOODGP_SL_outofammo_alt AUTO_MOODGP_SL_outofmedic AUTO_MOODGP_SL_outofmedic_alt AUTO_MOODGP_SL_recharging AUTO_MOODGP_SL_recharging_alt AUTO_MOODGP_SL_reloading AUTO_MOODGP_SL_reloading_alt AUTO_MOODGP_SL_sendingtargetcoordinates AUTO_MOODGP_SL_sendingtargetcoordinates_alt AUTO_MOODGP_SL_throwingfraggrenade AUTO_MOODGP_SL_throwingfraggrenade_alt AUTO_MOODGP_SL_throwingsmokegrenade AUTO_MOODGP_SL_throwingsmokegrenade_alt AUTO_MOODGP_SL_usingshockpaddles COMMSL_SLORDERS_attackthispos COMMSL_SLORDERS_attackthispos_alt COMMSL_SLORDERS_defendthispos COMMSL_SLORDERS_defendthispos_alt COMMSL_SLORDERS_demolitionsneededhere COMMSL_SLORDERS_minethispos COMMSL_SLORDERS_minethispos_alt COMMSL_SLORDERS_movetothispos COMMSL_SLORDERS_movetothispos_alt COMMSL_SLORDERS_repairthispos COMMSL_SQUAD_joinedsquadeight COMMSL_SQUAD_joinedsquadfive COMMSL_SQUAD_joinedsquadfour COMMSL_SQUAD_joinedsquadnine COMMSL_SQUAD_joinedsquadone COMMSL_SQUAD_joinedsquadseven COMMSL_SQUAD_joinedsquadsix COMMSL_SQUAD_joinedsquadten COMMSL_SQUAD_joinedsquadthree COMMSL_SQUAD_joinedsquadtwo COMSL_BRIDGES_bridgedestroyed COMSL_BRIDGES_bridgedestroyed_alt COMSL_BRIDGES_bridgerepaired COMSL_BRIDGES_bridgerepaired_alt PLAYER_CONFIRM_SL_negative PLAYER_CONFIRM_SL_negative_alt PLAYER_CONFIRM_SL_rogerthat PLAYER_CONFIRM_SL_rogerthat_alt PLAYER_CONFIRM_SL_sorry PLAYER_CONFIRM_SL_sorry_alt PLAYER_CONFIRM_SL_thankyou PLAYER_CONFIRM_SL_thankyou_alt PLAYER_REQUEST_SL_getin PLAYER_REQUEST_SL_getin_alt PLAYER_REQUEST_SL_requestadv PLAYER_REQUEST_SL_requestadv_alt PLAYER_REQUEST_SL_requestammo PLAYER_REQUEST_SL_requestammo_alt PLAYER_REQUEST_SL_requestartillery PLAYER_REQUEST_SL_requestartillery_alt PLAYER_REQUEST_SL_requestmedic PLAYER_REQUEST_SL_requestmedic_alt PLAYER_REQUEST_SL_requestorders PLAYER_REQUEST_SL_requestorders_alt PLAYER_REQUEST_SL_requestpickup PLAYER_REQUEST_SL_requestpickup_alt PLAYER_REQUEST_SL_requestreinforcements PLAYER_REQUEST_SL_requestreinforcements_alt PLAYER_REQUEST_SL_requestrepairs PLAYER_REQUEST_SL_requestrepairs_alt PLAYER_REQUEST_SL_requestsupplies PLAYER_REQUEST_SL_requestsupplies_alt PLAYER_REQUEST_SL_requestuav PLAYER_REQUEST_SL_requestuav_alt PLAYER_SPOTTED_SL_destroyedbridge PLAYER_SPOTTED_SL_enemyaaspotted PLAYER_SPOTTED_SL_enemyaaspotted_alt PLAYER_SPOTTED_SL_enemyapcspotted PLAYER_SPOTTED_SL_enemyapcspotted_alt PLAYER_SPOTTED_SL_enemyboatspotted PLAYER_SPOTTED_SL_enemyboatspotted_alt PLAYER_SPOTTED_SL_enemycarspotted PLAYER_SPOTTED_SL_enemycarspotted_alt PLAYER_SPOTTED_SL_enemyforcesspotted PLAYER_SPOTTED_SL_enemyforcesspotted_alt PLAYER_SPOTTED_SL_enemyhelicopterspotted PLAYER_SPOTTED_SL_enemyhelicopterspotted_alt PLAYER_SPOTTED_SL_enemyinfantryspotted PLAYER_SPOTTED_SL_enemyinfantryspotted_alt PLAYER_SPOTTED_SL_enemyjetspotted PLAYER_SPOTTED_SL_enemyjetspotted_alt PLAYER_SPOTTED_SL_enemyminespotted PLAYER_SPOTTED_SL_enemyminespotted_alt PLAYER_SPOTTED_SL_enemysniperspotted PLAYER_SPOTTED_SL_enemysniperspotted_alt PLAYER_SPOTTED_SL_enemytankspotted PLAYER_SPOTTED_SL_enemytankspotted_alt PLAYER_SPOTTED_SL_enemywbspotted PLAYER_TACTICS_SL_bailout PLAYER_TACTICS_SL_bailout_alt PLAYER_TACTICS_SL_cantgothere PLAYER_TACTICS_SL_followme PLAYER_TACTICS_SL_gather PLAYER_TACTICS_SL_getout PLAYER_TACTICS_SL_gogogo PLAYER_TACTICS_SL_gogogo_alt PLAYER_TACTICS_SL_moveout PLAYER_TACTICS_SL_retreat PLAYER_TACTICS_SL_retreat_alt SQUAD MEMBER AUTO_MOODGP_TM_ammohere AUTO_MOODGP_TM_ammohere_alt AUTO_MOODGP_TM_friendlyfire AUTO_MOODGP_TM_friendlyfire_alt AUTO_MOODGP_TM_goodtogo AUTO_MOODGP_TM_goodtogo_alt AUTO_MOODGP_TM_healhere AUTO_MOODGP_TM_healhere_alt AUTO_MOODGP_TM_incominggrenade AUTO_MOODGP_TM_incominggrenade_alt AUTO_MOODGP_TM_mandownscream AUTO_MOODGP_TM_mandownscream_alt AUTO_MOODGP_TM_outofammo AUTO_MOODGP_TM_outofammo_alt AUTO_MOODGP_TM_outofmedic AUTO_MOODGP_TM_outofmedic_alt AUTO_MOODGP_TM_recharging AUTO_MOODGP_TM_recharging_alt AUTO_MOODGP_TM_reloading AUTO_MOODGP_TM_reloading_alt AUTO_MOODGP_TM_sendingtargetcoordinates AUTO_MOODGP_TM_sendingtargetcoordinates_alt AUTO_MOODGP_TM_throwingfraggrenade AUTO_MOODGP_TM_throwingfraggrenade_alt AUTO_MOODGP_TM_throwingsmokegrenade AUTO_MOODGP_TM_throwingsmokegrenade_alt AUTO_MOODGP_TM_usingshockpaddles PLAYER_CONFIRM_TM_negative PLAYER_CONFIRM_TM_negative_alt PLAYER_CONFIRM_TM_rogerthat PLAYER_CONFIRM_TM_rogerthat_alt PLAYER_CONFIRM_TM_sorry PLAYER_CONFIRM_TM_sorry_alt PLAYER_CONFIRM_TM_thankyou PLAYER_CONFIRM_TM_thankyou_alt PLAYER_REQUEST_TM_getin PLAYER_REQUEST_TM_getin_alt PLAYER_REQUEST_TM_requestammo PLAYER_REQUEST_TM_requestammo_alt PLAYER_REQUEST_TM_requestartillery PLAYER_REQUEST_TM_requestmedic PLAYER_REQUEST_TM_requestmedic_alt PLAYER_REQUEST_TM_requestorders PLAYER_REQUEST_TM_requestorders_alt PLAYER_REQUEST_TM_requestpickup PLAYER_REQUEST_TM_requestpickup_alt PLAYER_REQUEST_TM_requestreinforcements PLAYER_REQUEST_TM_requestreinforcements_alt PLAYER_REQUEST_TM_requestrepairs PLAYER_REQUEST_TM_requestrepairs_alt PLAYER_REQUEST_TM_requestuav PLAYER_SPOTTED_TM_destroyedbridge PLAYER_SPOTTED_TM_enemyaaspotted PLAYER_SPOTTED_TM_enemyaaspotted_alt PLAYER_SPOTTED_TM_enemyapcspotted PLAYER_SPOTTED_TM_enemyapcspotted_alt PLAYER_SPOTTED_TM_enemyboatspotted PLAYER_SPOTTED_TM_enemycarspotted PLAYER_SPOTTED_TM_enemycarspotted_alt PLAYER_SPOTTED_TM_enemyforcesspotted PLAYER_SPOTTED_TM_enemyforcesspotted_alt PLAYER_SPOTTED_TM_enemyhelicopterspotted PLAYER_SPOTTED_TM_enemyhelicopterspotted_alt PLAYER_SPOTTED_TM_enemyinfantryspotted PLAYER_SPOTTED_TM_enemyinfantryspotted_alt PLAYER_SPOTTED_TM_enemyjetspotted PLAYER_SPOTTED_TM_enemyjetspotted_alt PLAYER_SPOTTED_TM_enemyminespotted PLAYER_SPOTTED_TM_enemyminespotted_alt PLAYER_SPOTTED_TM_enemysniperspotted PLAYER_SPOTTED_TM_enemysniperspotted_alt PLAYER_SPOTTED_TM_enemytankspotted PLAYER_SPOTTED_TM_enemytankspotted_alt PLAYER_SPOTTED_TM_enemywbspotted PLAYER_TACTICS_TM_bailout PLAYER_TACTICS_TM_bailout_alt PLAYER_TACTICS_TM_cantgothere PLAYER_TACTICS_TM_followme PLAYER_TACTICS_TM_getout PLAYER_TACTICS_TM_gogogo PLAYER_TACTICS_TM_gogogo_alt PLAYER_TACTICS_TM_retreat PLAYER_TACTICS_TM_retreat_alt |
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2008-12-24, 10:30 | #40 |
Retired PR Developer
Join Date: Aug 2007
Posts: 3,228
Netherlands
Location: Amsterdam
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Re: [TASK] Dutch Voices
One third? wholy crap, Martin, klusje!
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Tags |
dutch, task, voices |
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