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2017-08-09, 14:32 | #31 | |
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Re: Command and Control REDUX - 19th August 18:00 PRT - AREA 94
Quote:
Each team would get the "area" they need to control and build a fob in and be required to locate the other teams area and destroy that fob. Pretty much what it would do is keep some realism in there with not getting points building a fob in what would be in reality and nonstrategic area, a flaw in the current and future version. | |
2017-08-09, 15:53 | #32 |
PR:BF2 Contributor
Join Date: Jan 2016
Posts: 902
Europe
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Re: Command and Control REDUX - 19th August 18:00 PRT - AREA 94
Testing Server is up.
Password is: redux |
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2017-08-09, 20:25 | #33 |
PR:BF2 Contributor
Join Date: Jan 2016
Posts: 902
Europe
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Re: Command and Control REDUX - 19th August 18:00 PRT - AREA 94
Updated topic with FOB zones
The zones are as follows: Blue = Zone 0 Green = Zone 1 Yellow = Zone 2 Orange = Zone 3 Red = Zone 4 CH on the left, RU on the right |
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2017-08-09, 20:57 | #35 |
Join Date: Dec 2016
Posts: 2
India
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Re: Command and Control REDUX - 19th August 18:00 PRT - AREA 94
graphics r shit mectus... fire this guy.. and yes red is more tickets
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2017-08-09, 23:01 | #36 |
Join Date: May 2016
Posts: 876
Germany
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Re: Command and Control REDUX - 19th August 18:00 PRT - AREA 94
What if i told you the whole map is the control point/strategic area?
Also, don't real FOBs often get constructed out in the open terrain to get control over a big area? I think the current approach is really well done and the whole project is an excellent idea. |
2017-08-09, 23:10 | #37 |
PR:BF2 Developer
Join Date: Sep 2015
Posts: 798
Korea (North)
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Re: Command and Control REDUX - 19th August 18:00 PRT - AREA 94
Control points will mean the game will have more of a defined objective, fighting over control points and killing the FOBs.
Right now I think putting a FOB randomly somewhere and having to look for the enemy FOB seems like a waste of time even if they generate tickets, control points will add more of a sense of an objective. |
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2017-08-09, 23:58 | #38 | |
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Re: Command and Control REDUX - 19th August 18:00 PRT - AREA 94
Quote:
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Last edited by Rabbit; 2017-08-10 at 00:05..
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2017-08-10, 08:34 | #39 | |
PR:BF2 Contributor
Join Date: Oct 2012
Posts: 1,874
Germany
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Re: Command and Control REDUX - 19th August 18:00 PRT - AREA 94
Quote:
Second of all your idea is basically AAS, just delayed. One of CnC's premises and -in my opinion its- selling point has been to give the players the ability to say: "We put the FOB there because we think we can defend it there". The gimmick of the game mode would be totally lost and I always found the player's ability to build FOBs(a.k.a. their spawnpoints) whereever they want as a big step over BF2's flag spawns, a feeling which I would like to preserve - and not penalize. And lastly, where is the surprise element? Might as well write in all-chat where your strong point is. | |
VTRaptor: but i only stopped for less than 10 secs and that fucking awesome dude put 2 of them ]CIA[ SwampFox: well my definition of glitching is using an enemy kit to kill the enemy Just_Dave: i have a list about PR players, and they r categorized by their skill Para: You sir are an arse and not what the game or our community needs. AlonTavor: Is that a German trying to make me concentrate? Heavy Death: join PRTA instead - Teamwork is a must there.
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2017-08-10, 19:12 | #40 |
PR:BF2 Developer
Join Date: Aug 2009
Posts: 2,988
Israel
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Re: Command and Control REDUX - 19th August 18:00 PRT - AREA 94
Fob removal:
When a team loses a fob, they lose 5% of their tickets. If they wish to move the fob somewhere else, commander can issue a demolish order from the commander screen, which will remove the fob in 150 seconds. Issue a demolish on the fob again to cancel it. This prevents a team from quickly removing a fob before its destroyed by enemies. Officer radio is untouched for this version, removing a fob with a radio will still cost tickets. Obviously, all numbers above (And everywhere else in this thread/PDFs, really) aren't final. |
Last edited by [R-DEV]AlonTavor; 2017-08-10 at 19:17..
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Tags |
1800, 19th, area, august, command, control, prt, redux |
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