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PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification.

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Old 2014-10-30, 06:43   #31
IINoddyII
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Default Re: Contacts quick identification(new player)

Threads merged.. as some of the prior advice might also be useful to you.
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Old 2014-10-30, 09:46   #32
Anothercynicalbrit
Default Re: Contacts quick identification(new player)

Thanks for all the replies and for linking me to this thread mods.

So what i have gathered is experience will help but for the moment check for helmets as they are a different color for everyone and if close enough weapons, i will rebind my map key so it is easier t bring the map up and check for friendlies and check it often to see if anyone is in front of me, also learn nesw asap.
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Old 2014-10-30, 17:34   #33
Cassius
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Default Re: Contacts quick identification(new player)

Stick with your squad the squad and squadleader will point you in the direction of the enemy.

|TG|cap_Kilgore
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Old 2014-10-30, 19:29   #34
Fir3w411
Default Re: Contacts quick identification(new player)

Quote:
Originally Posted by Anothercynicalbrit View Post
Thanks for all the replies and for linking me to this thread mods.

So what i have gathered is experience will help but for the moment check for helmets as they are a different color for everyone and if close enough weapons, i will rebind my map key so it is easier t bring the map up and check for friendlies and check it often to see if anyone is in front of me, also learn nesw asap.
It's way easier and much faster with the map on capslock than the one mapped to m. The one mapped to m always loads slower in my experiences and I don't even know if it shows friendlies as I never use it.
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Old 2014-10-31, 13:01   #35
Trooper909
Default Re: Contacts quick identification(new player)

Always keep close tabs on the map.

Also if in doubt shoot (if weapons free),you can get your medic to revive him later.
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Old 2014-10-31, 15:24   #36
matty1053
Default Re: Contacts quick identification(new player)

Quote:
Originally Posted by Trooper909 View Post
Always keep close tabs on the map.

Also if in doubt shoot (if weapons free),you can get your medic to revive him later.
Yeah, especially if they are looking directly at you too
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Old 2014-11-02, 20:28   #37
Wheres_my_chili
Default Re: Contacts quick identification(new player)

Helmets are your friend. A Chinese helmet looks different from a Russian helmet looks different from an American helmet looks different from a MEC helmet. The only time this would be a problem is on Xiang or on Dovre winter. But everyone has problems on those maps to I guess just roll with it.
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Old 2014-11-02, 21:00   #38
Danger_6
Default Re: Contacts quick identification(new player)

If they're close enough use mumble local to verify friend and foe.

This is presuming they haven't seen you .
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Old 2014-11-02, 23:38   #39
[R-DEV]​camo
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Default Re: Contacts quick identification(new player)

Soldiers from different factions also have different outlines due to their kit geoms. If you've just been revived and you are black and white it can be quite useful to use that to tell them apart.

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Old 2014-11-03, 15:54   #40
cribbaaa
Default Re: Contacts quick identification(new player)

http://www.youtube.com/watch?v=SlCRfTmBSGs
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