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PR Highlights Highlights of what work the Devs are currently working on |
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Thread Tools | Display Modes |
2018-08-12, 10:25 | #31 |
PR:BF2 Developer
Join Date: Aug 2009
Posts: 2,988
Israel
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Re: Vehicle damage system update
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2018-08-13, 04:53 | #32 |
Join Date: Nov 2015
Posts: 628
India
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Re: Vehicle damage system update
So this cross mark also shows up because of health change?
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2018-08-13, 20:20 | #33 |
Join Date: Mar 2016
Posts: 493
Yugoslavia
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Re: Vehicle damage system update
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2018-08-13, 20:27 | #34 |
PR:BF2 QA Lead
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Re: Vehicle damage system update
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2018-08-14, 09:10 | #35 |
PR:BF2 Developer
Join Date: Aug 2009
Posts: 2,988
Israel
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Re: Vehicle damage system update
This cross mark is controlled by binaries. Not python logic. There's a setting to disable it, which is what we do.
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2018-08-19, 11:05 | #36 |
Join Date: Jul 2017
Posts: 476
Trinidad and Tobago
Location: Grenada (Another Island)
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Re: Vehicle damage system update
Range is more useful now, both were at close rang:. "Tracks a Abrams with HEAT from T72S1 front armour"
"T72S1 gun gets destroyed from AP front armour by Merkava" I've not been engaged long range yet so idk. |
2018-11-14, 22:38 | #37 |
Join Date: Dec 2016
Posts: 213
Yugoslavia
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Re: Vehicle damage system update
The cross mark it means you hit something(something active like solder,vehicle),in this mode is turned off.
There are several ways to test the armor: -the simplest-start the game by creating your game(map with vehicles).Move two tanks/apc somewhere,jump into one and shoot the other (in the areas you want to test,front armor, rear armor,hull...).Then go into another tank and see type of damage(stuck tank,turret,alarm activated..).So you can test the types of ammo,how many hits in some areas of the tank and more..It's a long process,but it always takes time to test something.Better still if there are 2 players in the game on the opposite sides. -tough way but more precise.In Predit mode put armor bar to the vehicle.Then when you hit vehicle you can see how many dashes vehicle is losing when it's hit.This requires a bit of knowledge about BF2editor.!warning: this only work in Predit mod not in PR! As far as I know,game engine only recognizes type of material which is hit,not the part of the vehicle that is hit.Which means if you hit the tracks,the vehicle will not stop... greeting There's no real flame on your screen, it's just magic |
2018-11-17, 23:48 | #38 |
Join Date: Nov 2018
Posts: 1
Netherlands
Location: Noord-Brabant
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Re: Vehicle damage system update
looks great.
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