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PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification. |
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2017-07-20, 15:48 | #31 | |
Retired PR Developer
Join Date: Apr 2011
Posts: 953
United States of America
Location: San Antonio, TX
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Re: ISIS as a faction?
Quote:
Edit: Oops, previous guy pretty much said what I said, my bad :P Link: https://www.realitymod.com/forum/f38...trosi-etc.html | |
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2024-04-22, 04:21 | #32 |
Join Date: Mar 2024
Posts: 13
Egypt
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Re: ISIS as a faction?
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2024-09-15, 15:35 | #33 |
Join Date: Sep 2024
Posts: 4
Ecuador
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Re: ISIS as a faction?
We have Israel, we have the U.S.A. Vietnam, we have Hamas, we have the Taliban and we have the Nazis, So they are defending the murder of civilians, sexism and Nazism?
No While I understand that ISIS is a controversial group (like the Nazi army, al-qassam etc) everything would be done from a neutral point of view, I see that the Nazis are in the game and I don't see anyone making apologies for them, the PR community is too mature to fall into "apologies", so it is assumed that they know how to behave. Also, I would say "Replace" instead of "Add", replace the rebel faction since it is very poorly armed even for a rebel group, the medics only have a WWII submachine gun or nothing and you can still see that they use Mosin 1891 and SKS, but by adding ISIS all that would be removed and replaced by better equipment. Rifleman-Type-56 or AK-47 Medic-FN-FAL or AKMS Anti-tank-M-16 or Type 56-1 Breacher-MP5 or any shotgun Squad Leader-AK-74 or M-16A2 automatic rifleman-PKM Grenadier-AKM (with GP-25) and they could replace the rebels on all maps |
2024-10-06, 09:20 | #34 |
Join Date: Apr 2015
Posts: 54
United Kingdom
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Re: ISIS as a faction?
A mod has kindly brought to my attention that one of my posts had infracted a forum rule. With this in mind, I am hereby submitted an edited version of that post, with (what I presume were) the offensive parts redacted. I hope that this content falls within what is allowed by the rules of the forum. Message begins:
--- Very pleased to see how this is moving forward. While I understand and respect that political sensitivities are an issue, they really shouldn't hamper gameplay, realism, or fun. I mean take the other day; I was chatting with someone on local voice, and he mentioned a second-generation Rwandan immigrant to the UK who had recently stabbed three little girls to death there. As a shorthand, I used the word [REDACTED], which the server admin felt was a good reason to place a two-week ban, despite the fact that I had intended nothing more than saving a few syllables while referring to a no-good murderous [REDACTED]. Since prohibition against the word is enforced by bullying of one sort of another ("don't say that or I'll punch you in the face!", "don't say that or I'll ban you!", "don't say that or I'll jail you" etc), it seems natural to use it if only to be sure that I am around normal healthy civilised men, and not [REDACTED] who are merrily watching their own lands being gifted away to people who genuinely believe that ISIS is the best thing since sliced bread. Keep up the great work, and never give the soy boys an inch! |
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faction, isis |
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