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PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting. |
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2013-07-27, 22:16 | #31 |
Join Date: Jan 2010
Posts: 2,047
Canada
Location: Vancouver, BC
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Re: Real insurgent objectives.
I heard that there were plans to create a gamemode where the Insurgents have to blow up bridges and stuff. That would be "Insurgency" and then the current defend-the-caches gamemode be "Counter-Insurgency."
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2013-07-28, 18:35 | #32 |
Join Date: Mar 2007
Posts: 163
Norway
Location: Norway
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Re: Real insurgent objectives.
how about a variation on the old extract gamemode? This would perhaps need a new map, but hear me out:
The allies are supposed to Pick up some cargo at one base and carry it to another base. The cargo would have to be large and needed to go on a cargo truck. This would mean that the allies has to make an armored and defended convoy, have recon units out to find the INS ambush, or clear potential ambush spots before the convoy gets there. The insurgents on the other hand has to try and ambush the convoy or in any way stop the cargo from coming to the end zone. To balance this out the INS could start with fewer tickets since ambushing may be easier than transporting the cargo.. or do as in extract and give the convoy checkpoints it HAS to go through.. I think this could be a fun twist on the INS gamemode?!? An ins squad making an ambush on an ambushpoint, so when the recon tries to clear an the position, they get ambushed Or the confusion and chaos that occurs when the first vehicle in the convoy gets hit with an IED, the cargo truck(s) has to turn and flee, the other infantry squads or apc's providing covering fire when retreating.. a lot of fun to be had? |
2013-07-29, 02:39 | #33 | |
Join Date: Feb 2011
Posts: 168
United States of America
Location: New Jersey
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Re: Real insurgent objectives.
Quote:
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Thanks to WarEagle751 for the Signature pic! |
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2013-07-29, 12:03 | #34 |
Join Date: Mar 2009
Posts: 13
Czech Republic
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Re: Real insurgent objectives.
I have to agree, that for Insurgence:
protection some VIP NPC/player (like Counter Strike) BlueForce - arrest him and esscort him to the base would be much more fun. But Caches works well I quess. |
2013-07-29, 12:14 | #35 | |
Join Date: Mar 2009
Posts: 13
Czech Republic
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Re: Real insurgent objectives.
Quote:
I agree, Insurgents arent perrmited for their death and BlueForce have better vehicles and optics on weapons. It works quite well. Problem is, that each squad operate autonomly (alone). If there would be only one known cache and no other, it would concentratre players in some area. | |
2013-07-29, 20:36 | #36 | |
Join Date: Mar 2007
Posts: 163
Norway
Location: Norway
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Re: Real insurgent objectives.
Quote:
I remember some really intense battles trying to get the VIP in the suv through all the checkpoints and not get shot up by the insurgents | |
2013-07-29, 21:29 | #37 |
Join Date: Feb 2009
Posts: 790
United States of America
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Re: Real insurgent objectives.
One could say that the main objective for insurgency is to neutralize BLUFOR in the area. I'm not really sure that players are really aware of that as almost everyone understands insurgency as cache, cache, cache!
I believe that weapons caches should really be taking a seat farther back in all this. Is there a way to reinforce the current (clouded) main objective, which is neutralize BLUFOR and maintain control of the area? |
B4TM4N |
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2013-07-30, 15:20 | #38 |
Join Date: Feb 2009
Posts: 790
United States of America
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Re: Real insurgent objectives.
-redacted-
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B4TM4N |
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Last edited by doop-de-doo; 2013-07-31 at 06:44..
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2013-07-30, 17:26 | #39 | |
Join Date: Feb 2009
Posts: 2,526
United Kingdom
Location: London
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Re: Real insurgent objectives.
Quote:
Not complaining,I thought they ruined insurgency with the removal of random spawns Just wondering why the change of heart. Why that long post?why you no just say we are reverting things back to .6 for insurgence? | |
2013-07-31, 01:48 | #40 |
Retired Moderator
Join Date: Sep 2007
Posts: 8,383
Germany
Location: Frankfurt (Main)
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Re: Real insurgent objectives.
Don't be rude, Trooper. The Dev team isn't a collective hivemind, people have varied opinions. Consider this a warning.
There's also been a number of suggestions in this thread. I won't get mad for just mentioning an idea, but if you want a full discussion and serious consideration, you'd be best advised to start a thread in the suggestions section. |
--- currently reduced activity --- Thanks to [R-MOD]IINoddyII for the signature! _____________________________ Propriety is an adequate basis for behavior towards strangers, honesty is the only respectful way to treat friends. |
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Tags |
insurgent, objectives, real |
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