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PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification. |
View Poll Results: Should Scoped versions of weapons have more recoil that iron-sighted? | |||
Scoped versions should have MORE recoil than iron-sighted versions | 31 | 16.67% | |
Both variants should have EQUAL recoil | 146 | 78.49% | |
Scope versions should have LESS recoil than iron-sighted variants | 9 | 4.84% | |
Voters: 186. You may not vote on this poll |
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Thread Tools | Display Modes |
2008-02-21, 19:24 | #31 |
Join Date: Dec 2007
Posts: 125
Location: new jersey
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they should be equal. Why would they be different. And please dont come with that cr*p-o-la about "its zoomed in so...blah blah blah...). if you have actually fired a weapon, you'll know that scope or no scope, recoil is recoil.
yeah. |
2008-02-21, 19:25 | #32 |
Retired PR Developer
Join Date: May 2006
Posts: 7,745
New Zealand
Location: North Island
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Equal. Anything else is unrealistic. The recoil will "feel" larger as the scope magnifies the image by 4x, so movement is exaggerated by 4x.
Make it realistic and let the players get used to it. It'd also be good to get more people using the weapons with open sights. |
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
Many thanks to [R-DEV]Adriaan for the sig! |
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2008-02-21, 19:41 | #33 |
PR Community Event Team
Join Date: Sep 2007
Posts: 203
United Kingdom
Location: Wisbech
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even though it might not be realistic, scoped rifles should have slightly more recoil to encourage the use of more kits with iron sights like medic and engi, and to try stop people from thinking scoped rifles are still automatic snipers.
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2008-02-21, 19:43 | #34 | |
Retired PR Developer
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Quote:
However, didn't the testers hate it? | |
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2008-02-21, 20:16 | #35 |
Join Date: Feb 2007
Posts: 1,594
United Kingdom
Location: UK
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2008-02-21, 21:06 | #36 |
Join Date: Jan 2008
Posts: 4,372
Ireland
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When a scope it on the top of the weapon it is heavier, and realisticly the ironsights should be slightly lighter, so slightly less recoil, and for the record, when you use an MG in prone in the game you get a greatly reduced recoil, so why not the same for other rifles? and dont say there is...because i checked, and there isnt :P
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2008-02-21, 21:33 | #37 |
Join Date: Nov 2007
Posts: 1,591
United States of America
Location: You can't get here from there
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There has to be some kind of combat - not kit - disadvantage for wielding the 20/30-round, unlimited DMR that is the scoped rifle. I don't know what that disadvantage could be, but it should not be recoil - as has been said above, recoil is recoil, disregarding the weight of the scope and other little excuses to reduce scoped recoil.
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2008-02-21, 21:37 | #38 |
Join Date: Feb 2008
Posts: 221
Afghanistan
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There didn't need to be another damn poll, the recoil should act realistically no matter what the votes say, the mod is called project reality. Waste of space.
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2008-02-21, 21:50 | #39 |
Join Date: Apr 2007
Posts: 3,420
United Kingdom
Location: Cambridge
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much better poll
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2008-02-21, 22:55 | #40 |
Join Date: Sep 2007
Posts: 974
Location: calgary,ab,canada
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i think that if the recoil for the scoped and unscoped became the same then it would make the scope better for long range targets but close range would get hurt due to the bigger recoil, this would give iron sights a little better chance.
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Tags |
iron, muzzle climb, recoil, scopes, sights |
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