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Old 2021-05-20, 12:01   #31
Coalz101
Default Re: PR:BF2 v1.6.6.0 Changelog

Quote:
Originally Posted by Mats391 View Post
PR:BF2 v1.6.6.1 Changelog (2021/05/20)
[*]Xiangshan:
  • Added AAS128 & CNC128 with Vietnam USA vs NVA.
Atleast if we're going to have more CNC layout, make CNC more playable and remove UAVs from them. make it more interesting.
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Old 2021-05-20, 16:25   #32
ObeerBongKenobi
Supporting Member

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Default Re: PR:BF2 v1.6.6.0 Changelog

Thanks for your time doing this update. is it just me but does Musa Qala need more tickets for UK side?
a 5 cache map blufor should get 800tix. 700 min. imo
look at ramiel ins for example 800 tix. 5 caches and US still barely is able to win. Musa Qala you get 500 or 600 tix to take out 5 caches? thats next to impossible

=MeRk= DR.WANKENSTEIN
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Old 2021-05-20, 17:50   #33
[R-CON]​PotatoLord
PR:BF2 Contributor

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Default Re: PR:BF2 v1.6.6.0 Changelog

Quote:
Originally Posted by Mats391 View Post
PR:BF2 v1.6.6.1 Changelog (2021/05/20)
Xiangshan:
Added AAS128 & CNC128 with Vietnam USA vs NVA.
Why's the Vietnam War being fought in China?

(Xiangshan refers to Xiangshan County right?)
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Old 2021-05-21, 09:59   #34
xpugur
Default Re: PR:BF2 v1.6.6.0 Changelog

any fix for fob spawn issue? or is it still bugged? (may be even just spawn issue because sometimes can not even spawn at main base it took me a few try to spawn) ...
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Old 2021-05-21, 10:33   #35
[R-DEV]​AlonTavor
PR:BF2 Developer
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PR Server License Administrator
Default Re: PR:BF2 v1.6.6.0 Changelog

Quote:
Originally Posted by xpugur View Post
any fix for fob spawn issue? or is it still bugged? (may be even just spawn issue because sometimes can not even spawn at main base it took me a few try to spawn) ...
Servers were given a fix on day one of 1.6.6.0
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Old 2021-05-22, 08:10   #36
Tommygun
Supporting Member
Default Re: PR:BF2 v1.6.6.0 Changelog

When you say that X maps were not played often by the community does that not just mean that server admins didnt put the map in the cycle that often? That does not nessecarily reflect the poularity of a map but rather admin bias or lack of imagination at times? Archer was pretty cool and I cant remember any serious bugs. It had that epic rock/rope climb you could do to the central castle.
Anyway, theres still a massive choice of maps and as always thanks for the continued amazing hard work and interest in keeping this prooject going. Love your work!
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Old 2021-05-22, 15:14   #37
InfantryGamer42
Default Re: PR:BF2 v1.6.6.0 Changelog

Quote:
Originally Posted by Mats391 View Post
PR:BF2 v1.6.6.1 Changelog (2021/05/20)[*]Xiangshan:
  • Added AAS128 & CNC128 with Vietnam USA vs NVA.
Update map gallery whit this change.
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Old 2021-05-25, 20:51   #38
HV9
Default Re: PR:BF2 v1.6.6.0 Changelog

Good Stuff
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