2012-08-30, 15:57 | #31 |
Retired PR Developer
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Re: [Static] New House [WIP]
col meshes I also do weld up, as although I have no proof on it, I believe its easier for the server to process like that.
The main thing about col meshes is they are as simple as possible |
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2012-08-30, 17:14 | #32 |
Join Date: Mar 2012
Posts: 1,530
Portugal
Location: Porto
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Re: [Static] New House [WIP]
i have no idea how modelling works, but would it be possible to make the collision meshes of the balconies smaller than the actual static so its easier to get out, instead of that awkward jumping and crouching you have to do in other balcony buildings in PR now?
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2012-08-30, 18:16 | #34 |
Join Date: Mar 2010
Posts: 47
Germany
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Re: [Static] New House [WIP]
To achieve that I can stack them on top of each other, I believe I found a simple yet optimized solution (I pretty much hope that).
However here pictures of the mesh, from different angles: Topview: Side_1: Side_2: Bottomview: The last things I'll edit are the stairs. Hopefully the mesh is now good and optimized at it is. Greetings Elirah |
2012-08-30, 18:20 | #35 |
Retired PR Developer
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Re: [Static] New House [WIP]
from what I can see it looks good to me, can we get a shot from within a room or two thou with backface cull on thou just to be sure?
Cheers |
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2012-08-30, 19:11 | #36 |
Join Date: Mar 2010
Posts: 47
Germany
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Re: [Static] New House [WIP]
You mean that you want to know that the normals of the faces are facing to the right sight? I checked all of them. However here 3 Pictures
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2012-08-30, 22:06 | #37 |
Retired PR Developer
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Re: [Static] New House [WIP]
I would weld the stairs upto the wall as well, although what you have is quite good if you have what I think you have, but welding is just much more of a cleaner approach
Also looks like you don't need that edge in front of the stairs? |
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2012-08-30, 22:21 | #38 |
Join Date: Mar 2010
Posts: 47
Germany
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Re: [Static] New House [WIP]
But if ill weld the stairs to the wall, tricount gonna explode?
But i can do that, which would mean the edge in front of the stair gonna disappear. All the black lines are edges, so you should know what i got. |
2012-08-31, 06:53 | #39 |
Retired PR Developer
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Re: [Static] New House [WIP]
I know its a pretty mixed message I'm sending out here but the main thing you don't want to have is unnecessary verts, edges etc, where they don't do anything for the model. This dose help improve the model and isn't actually that many extra tris tbh
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2012-08-31, 12:59 | #40 |
Join Date: Mar 2010
Posts: 47
Germany
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Re: [Static] New House [WIP]
Reworked the stairs, though for now, I don't have a clue how I'll gonna make the backface of the stairs. Reworked the balcony too, could delete some vertices.
In the second picture I just stacked it up sou you got an idea how it's gonna look like (you can make the building as high as you want). Greetings |
Tags |
house, poxo is ghey, static, wip |
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