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PR Changelogs The changelogs for recently released Project Reality versions |
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2024-07-08, 11:03 | #31 |
Join Date: Jul 2012
Posts: 90
Yugoslavia
Location: Belgrade
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Re: PR:BF2 v1.8.0.0 Changelog
I can't thank you enough for nearly 20 years of fun, I started back in 2006. Removing Ghost Train and Jabal made my eyes water, they were, next to Al Basrah, the only maps that survived from the good old days.
That aside, hearing that you made more WW2 content instead of focusing on improving what already exists also made me scratch my head. Firearms in general need a complete retexture/model update, as well as certain uniforms. Some of the old maps need a rework as well. Since I understand this is a free mod, would it be possible to donate money or would you allow people to contribute this content themselves? I have a friend that is a pretty good 3D artist, who might be able to rework some of the old M4/AK weapon systems so they look pretty great. For the sake of nostalgy, and since I still have PR 0.5 which I play in coop with a mate sometimes, here's a screenshot of some of the old maps from way back then (there are some new ones as well): https://imgur.com/a/iWfrGts |
2024-07-09, 02:48 | #32 |
PR:BF2 Developer
Join Date: Jan 2013
Posts: 3,087
Australia
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Re: PR:BF2 v1.8.0.0 Changelog
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2024-07-12, 13:05 | #33 | ||
Join Date: Oct 2020
Posts: 13
Italy
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Re: PR:BF2 v1.8.0.0 Changelog
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This is what the user said, exactly. Are you guys aware of this massive feat / can you verify / give some input on the matter? If you want to contribute to our forum link above, be my guests (a user in 2021 said that it had NOT got to do with the solider body turning animation... ). Quote:
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2024-07-14, 09:07 | #34 |
Join Date: Jan 2021
Posts: 3
Iran
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Re: PR:BF2 v1.8.0.0 Changelog
god bless these guys really
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2024-07-16, 17:54 | #35 |
Join Date: Jul 2013
Posts: 106
Turkey
Location: Bandirma
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Re: PR:BF2 v1.8.0.0 Changelog
amazing game, amazing update, amazing maps
"Fixed being unable to request kits after due to being considered "new to the squad" despite joining a squad for the first time in a given round." still happening almost everytime i join the game at any map... "Fixed a bug with Auto Deploy getting stuck." this still happening BUT not just AUTO deploy tho, when i duoble click it acts like going to join server but nothing happens and i need to click ESC and click disconnect and try again with same server and same thing and to fix i need to try to join another server and when map loading screen appears click ESC and do it at least 1 more time then i can join the server i want(the one i first try but couldnt join) .. some times after this error when i click join it shows server full error even tho server is not full (like at least 10 more space available). it was like this for a year or so and after update still happening :/ i do clear shader server caches etc. still happens... also after i die in a vehicle, i can still see the vehicle (chopper jeep etc.) survied but actually it is not |
2024-07-16, 18:51 | #36 | |
Support Technician
Join Date: Apr 2008
Posts: 1,310
Finland
Location: Helsinki
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Re: PR:BF2 v1.8.0.0 Changelog
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2024-07-17, 13:21 | #37 |
Join Date: Jun 2013
Posts: 453
Netherlands
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Re: PR:BF2 v1.8.0.0 Changelog
Besides the great update and hard work I wanted to shout out that you really did a great job also with making the update near absent from game breaking bugs/glitches, shows your strong and professional effort to deliver quality updates.
You guys only needed a couple of hotfixes it seems like. Well done |
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2024-07-28, 11:55 | #38 |
PR:BF2 Lead Developer
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Re: PR:BF2 v1.8.0.0 Changelog
PR:BF2 v1.8.0.3 Changelog (2024/07/28)
GENERAL:
COOP:
SHADERS:
MENU:
KITS:
SOUNDS:
VEHICLES:
WEAPONS:
LEVELS:
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Mineral: TIL that Wire-guided missiles actually use wire
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Last edited by Ason; 2024-08-03 at 09:20..
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2024-07-28, 12:08 | #39 |
Join Date: Jun 2018
Posts: 38
Europe
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Re: PR:BF2 v1.8.0.0 Changelog
Once more THANKS ALOT for the fixes
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2024-07-28, 14:29 | #40 | |
Join Date: Sep 2016
Posts: 125
Romania
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Re: PR:BF2 v1.8.0.0 Changelog
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