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Brazilian/FARC Forces Discussion pertaining to the PR Brazilian & FARC Forces faction |
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2010-01-24, 20:36 | #31 |
Join Date: Jan 2008
Posts: 295
Brazil
Location: Santos, SP
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Re: [Vehicle] Agrale Marruá AM1/AM10/AM20
Salmo, put 20-sided-wheels for the 3p lod0 and leave the 12-sided-one's for the lod1, where this won't make a big difference...
I think the Land Rover was made this way and it looks pretty nice ingame. |
2010-01-24, 21:43 | #32 |
Join Date: Jul 2009
Posts: 339
Brazil
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Re: [Vehicle] Agrale Marruá AM1/AM10/AM20
I agree that 12 sided looks odd on grayscale, but the textures helps a lot, the models are in FPaiva hands, I'll wait for the texture, and if is needed I'll increased the quality.
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2010-01-24, 21:52 | #33 |
Join Date: Dec 2007
Posts: 2,047
Iceland
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Re: [Vehicle] Agrale Marruá AM1/AM10/AM20
I love the wreck!
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2010-02-01, 04:44 | #34 |
Join Date: Jul 2009
Posts: 339
Brazil
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Re: [Vehicle] Agrale Marruá AM1/AM10/AM20
hey folks, I got a problem
I still don't have Fpaiva textures, so I apllied a solid green just to proceed with the export. I did the final assemble of the model, with the lods, cols and stuff, but something really wierd happen. In maya and that Bfmeshviewer it looks fine, all green but into the editor and the game, some black objects appear. I don't have a clue why its happenig, I double checked the normals, triangulated it thousand times, some one can help MEEEE!!!! |
2010-02-02, 19:32 | #35 |
Join Date: Sep 2008
Posts: 334
Brazil
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Re: [Vehicle] Agrale Marruá AM1/AM10/AM20
I wish the best of luck on fixing that, Salmonella! Stopped by just to say it looks like a very promising model. Gotta love that wreck; I might blow it up every time I drive one, just to take a look at it
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2010-02-06, 02:58 | #36 | |
Join Date: Aug 2009
Posts: 143
Brazil
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Re: [Vehicle] Agrale Marruá AM1/AM10/AM20
Quote:
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2010-02-08, 05:16 | #37 |
Join Date: May 2009
Posts: 14
Brazil
Location: São José do Rio Preto / São Paulo
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Re: [Vehicle] Agrale Marruá AM1/AM10/AM20
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2010-02-08, 07:23 | #38 |
Join Date: Jan 2007
Posts: 2,077
Germany
Location: Frankonia, Germany
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Re: [Vehicle] Agrale Marruá AM1/AM10/AM20
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2010-02-08, 15:07 | #39 |
Join Date: Aug 2009
Posts: 143
Brazil
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Re: [Vehicle] Agrale Marruá AM1/AM10/AM20
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2010-02-08, 15:19 | #40 |
Join Date: Aug 2008
Posts: 28
Poland
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Re: [Vehicle] Agrale Marruá AM1/AM10/AM20
in 3dmax is option FLIP Poligon (or something), try use 2side map, or flip this poly to another side. maybe this is a problem.
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Tags |
agrale, am1 or am10 or am20, marruá, vehicle |
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