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Old 2009-04-05, 17:50   #31
162eRI
Guest
Default Re: [MAP] Iron Ridge [WIP]

Damn sexy map! At least a Russian city. Like a lot the atmosphere, it's looking really ghostly. The river and the banks are particularly well done.

-The city looks out of place and not really realistic. It's stuck in the middle of no where (that's ok as I know it exists) with only one way to come in (the huge road with the bridge), but no exit way??!! (or it is from the same way? what's the point?)

-If there is a railway and a city, why there isn't any Railway Station??? or just a stop/storage facility.

-Also, what's the purpose of this big Sewer/Water Filtration System? Just for the city?

-The little dam looks strange too, far too little and why this opening in the middle, except if it's just to make a little reservoir for water.

-And the farm field looking nice, remind me of BF42, except that there is only one little field in the middle of the forest for a huge farm house and barn. >_<'

Ok, that's a lot of criticism, but it's really a nice map. Can't wait to play it
Old 2009-04-05, 17:54   #32
xatu miller
Default Re: [MAP] Iron Ridge [WIP]

pretty cool
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Old 2009-04-05, 18:08   #33
Kirq
Default Re: [MAP] Iron Ridge [WIP]

Sweet !
Kirq is offline
Old 2009-04-05, 18:09   #34
SocketMan

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Default Re: [MAP] Iron Ridge [WIP]

Chechen militia is not fighting Russia.They're made up of ex "rebels" and report to the
Chechen president (Kadirov) who is backed/placed by Moscow.Things can change
of course by the time the map is ready.I'd be very surprised if there was another major conflict considering the rebuilding effort/costs by the Russians.
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Old 2009-04-05, 18:15   #35
503
Supporting Member

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Default Re: [MAP] Iron Ridge [WIP]

humana humana humana humana humana humana
503 is offline
Old 2009-04-05, 18:16   #36
STORM-Mama
Default Re: [MAP] Iron Ridge [WIP]

To everyone saying that the little town is out of place; that's how they did it in the USSR.

If you built a big factory, powerplant, whatever it was standard to add a small town closeby where the workers could live with their families. Efficient, practical and, well, kinda boring. But that's communism for you.
STORM-Mama is offline
Old 2009-04-05, 18:24   #37
Kirra
Default Re: [MAP] Iron Ridge [WIP]

Quote:
Originally Posted by [R-DEV]~KILL~Pirate View Post
Iron Ridge






...
That bridge seems a bit wrong... Shouldn't there be some columns or whatever below the bridge to support it?
Kirra is offline
Old 2009-04-05, 18:27   #38
bosco_
Retired PR Developer
Supporting Member

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Default Re: [MAP] Iron Ridge [WIP]

Reading the thread helps.

Quote:
Originally Posted by [R-DEV]~KILL~Pirate View Post
They will have supports on them, just havent put them on yet.... still a WIP:wink

bosco_ is offline
Old 2009-04-05, 18:29   #39
rangedReCon

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Default Re: [MAP] Iron Ridge [WIP]

Looks sweet, I think people are forgetting its still WIP.
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Old 2009-04-05, 18:51   #40
DankE_SPB
Retired PR Developer

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Default Re: [MAP] Iron Ridge [WIP]

Quote:
Originally Posted by [R-CON]Outlawz View Post
Random apartment neighborhood in the middle of a forest is random.

Surely you will expand the town a bit?
small and far cities usually end like this, they have no countryside, not only "ghost towns"
DankE_SPB is offline
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