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PR Highlights Highlights of what work the Devs are currently working on |
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2010-12-16, 18:44 | #31 | |
Join Date: Sep 2008
Posts: 4,483
Vietnam
Location: Leeds
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Re: Presenting AASv4, now with Attack Routes
Quote:
Really though I can't see how that's a negative change, you can still flank very effectively and in exactly the same way as you would in v3, the only real difference is that you won't have to troop from one side of the map to the other to attack a flag that makes no logical sense whatsoever. It is worth noting that the entire map will still be open to you, just that the flags will be in some kind of logical order. Fantastic work. | |
Last edited by Jigsaw; 2010-12-16 at 19:18..
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2010-12-16, 18:56 | #32 |
Join Date: Dec 2005
Posts: 4,374
Sweden
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Re: Presenting AASv4, now with Attack Routes
This is highly needed, good job
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2010-12-16, 18:57 | #33 |
Join Date: Jan 2010
Posts: 147
France
Location: montreal
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Re: Presenting AASv4, now with Attack Routes
amazing change for the better of the gameplay!! very nice work guys.
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2010-12-16, 19:09 | #34 |
Join Date: Mar 2010
Posts: 373
United States of America
Location: IN
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Re: Presenting AASv4, now with Attack Routes
hell yeah will be looking forward to this
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2010-12-16, 19:14 | #35 |
Join Date: Feb 2008
Posts: 1,021
Germany
Location: Saarland
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Re: Presenting AASv4, now with Attack Routes
omg i jsut love the devs!
tahts exactly the change i always imagined and thought it HAS to get ingame sometime ! BRILLIANT! |
2010-12-16, 19:30 | #36 |
Join Date: Nov 2009
Posts: 1,083
Netherlands
Location: Amsterdam
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Re: Presenting AASv4, now with Attack Routes
very interesting, I agree this will probably make 4km maps much more enjoyable!
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2010-12-16, 19:40 | #37 |
Join Date: May 2009
Posts: 61
United States of America
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Re: Presenting AASv4, now with Attack Routes
Wow, sounds great. Having a huge map with 5 or so different combinations of flag objectives could have a huge impact on replayability (even though I don't mind playing Muttrah or Kashan 1000 times)
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2010-12-16, 20:17 | #38 |
Join Date: Jan 2010
Posts: 12
Germany
Location: Lindlar
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Re: Presenting AASv4, now with Attack Routes
This is realy a good idea and i hope it will bring mor fun to Pr.
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2010-12-16, 20:38 | #39 |
Join Date: Oct 2010
Posts: 174
United States of America
Location: in a building, watching out for mortars
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Re: Presenting AASv4, now with Attack Routes
Wait, so people don't like sight seeing walking across a 4k map? shocking...
Great job Dev's, it will definatly speed up gameplay while still keeping good size. I have to admit, the map looks kinda weird with all objectives on one side, but that will wear off after I play a round of this (and what does a funny looking map have to do with anything?) |
2010-12-16, 21:22 | #40 |
Join Date: Dec 2006
Posts: 2,186
Canada
Location: Quebec, Canada.
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Re: Presenting AASv4, now with Attack Routes
It also had QUITE alot of realism in the sense that now they will be a "pre-planed" strategy. No more ge-gol-fok strategy that spread the team in all little team disperce in the vast open field.
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