2012-02-06, 13:11 | #441 |
Join Date: Jan 2008
Posts: 7,315
Norway
Location: Vestfold
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Re: [Map] Karez Offensive (4km) [WIP]
http://img62.imageshack.us/img62/8475/karez111.png
Working on my AASv4. After the experience gatherd at the events. Will have one final test over a weekend soon. The tricky part is to make it all work, but i am sure i will complete it. Final lightmaps are done... FINALLY. |
Xact Wicca is The Joker. That is all. |
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2012-02-06, 20:29 | #442 |
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Join Date: Apr 2009
Posts: 4,769
Canada
Location: FBI, X-Files division
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Re: [Map] Karez Offensive (4km) [WIP]
lol what are going to be the names of the CPs?
Hill 1, Hill 2, Hill 3? |
2012-02-06, 21:37 | #443 |
Retired PR Developer
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Re: [Map] Karez Offensive (4km) [WIP]
Wicca....are you sure you've set ur AASv4 up right?
CPs connected by a black line have the same SSGID, which means whatever your #CPs number says will make one or more of them appear in that route. I can see a bunch of flags throughout the entire map connected, that means you won't have a progressive selection, but a somewhat completely random order to flags. Like a flag that is nearer or further away than the logical location might be selected instead of the flag a team has to pass through to get to the active flag. I recommend greatly setting up a Photoshop PSD on your minimap with your plan in detail, labelling each CP with teh required SSGIDs on different layers (so you can see 1 route at a time) to make a better AASv4 |
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2012-02-06, 21:41 | #444 |
Join Date: Jan 2008
Posts: 7,315
Norway
Location: Vestfold
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Re: [Map] Karez Offensive (4km) [WIP]
Sorry. I just placed the flags there I have not organized them yet. But I will soon. It seems quite simple after reading it.
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Xact Wicca is The Joker. That is all. |
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2012-02-07, 01:36 | #445 |
Join Date: Jan 2008
Posts: 7,315
Norway
Location: Vestfold
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Re: [Map] Karez Offensive (4km) [WIP]
Ok ive set up the SGIDs, now i run the map, and it crashes at 63 percent... What did I forget to do?
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Xact Wicca is The Joker. That is all. |
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2012-02-07, 04:52 | #446 |
Retired PR Developer
Join Date: Sep 2007
Posts: 4,280
United States of America
Location: Denver, Colorado
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Re: [Map] Karez Offensive (4km) [WIP]
63% is usually when it loads textures. Have you run it in windowed mode to see if you get an error?
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2012-02-07, 13:16 | #448 |
Join Date: Jan 2008
Posts: 7,315
Norway
Location: Vestfold
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Re: [Map] Karez Offensive (4km) [WIP]
I forgot the shortcut for windowed...
is it +fullscreen 0 +szx 1024 +szy 768 |
Xact Wicca is The Joker. That is all. |
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2012-02-07, 13:24 | #449 |
Join Date: Jan 2008
Posts: 7,315
Norway
Location: Vestfold
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Re: [Map] Karez Offensive (4km) [WIP]
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Xact Wicca is The Joker. That is all. |
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2012-02-07, 13:55 | #450 |
Join Date: Jan 2008
Posts: 7,315
Norway
Location: Vestfold
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Re: [Map] Karez Offensive (4km) [WIP]
Ok ive figured it out. Damn OS win 7 admin shit.
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Xact Wicca is The Joker. That is all. |
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Tags |
4km, afghanistan, karez, map, northern, offensive, wip |
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