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PR Highlights Highlights of what work the Devs are currently working on

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Old 2020-07-15, 19:29   #41
Rabbit
Default Re: Masirah

Quote:
Originally Posted by VTRaptor View Post
There's no Rafale in the game anyways my dudes.
That's actually the easy part. There are bf2 mods that have them.

(dont mind the euro fighter next to it)
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Old 2020-07-15, 22:00   #42
InfantryGamer42
Default Re: Masirah

Nice, so 4 km French map whit jets when?
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Old 2020-07-15, 23:26   #43
Coalz101
Default Re: Masirah

Quote:
Originally Posted by Rabbit View Post
Then what about mec, should they get fighters too to balance out? What should they be using? Now you just enter a rabbit hole no pun intended.
https://en.wikipedia.org/wiki/Mikoyan_MiG-29K

Here's the solution, basically a naval variant of the MiG 29, Problem potentially solved. In that case there's not much work to be done other than cutting off a few pieces and copying a tail hook on that and maybe a paintjob.

edit: If we're not willing to give MEC navy aircrafts, we can just drop a Shilka or two on the map for them and a few of stationary quad guns
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Last edited by Coalz101; 2020-07-15 at 23:33..
Old 2020-07-15, 23:50   #44
Rabbit
Default Re: Masirah

Quote:
Originally Posted by Coalz101 View Post
https://en.wikipedia.org/wiki/Mikoyan_MiG-29K

Here's the solution, basically a naval variant of the MiG 29, Problem potentially solved. In that case there's not much work to be done other than cutting off a few pieces and copying a tail hook on that and maybe a paintjob.

edit: If we're not willing to give MEC navy aircrafts, we can just drop a Shilka or two on the map for them and a few of stationary quad guns
Great, now all we need is someone to make the Charles de Gaulle, should be easy. /s
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Old 2020-07-19, 15:44   #45
lao
Default Re: Masirah

Found bugs on 1.6.2 version:
- trans helis wouldn't get repaired at French carrier, neither with nor without jumping out and back again.
- I landed a french trans on a broken buildings roof in city center on the beach street (it's pretty intact contrary to what you might think), and it stayed levitating 1m high over the roof, with engine off. I could even crawl under it.

Gameplay feedback: hard to say, team was disoriented af and completely lacked any semblance of a game plan, but it played fresh and interesting indeed.
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Old 2020-07-19, 21:44   #46
Coalz101
Default Re: Masirah

This also exists...Somewhere....
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Old 2020-07-19, 23:31   #47
lespyd
Default Re: Masirah

Getting some positive feedback around this map: "Did a nice job with it, pretty good"
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Old 2020-07-20, 07:30   #48
bouya_tetsu
Supporting Member
Default Re: Masirah

Thank you for this great update

some feedback;

1. Repair point on MEC carrier
It's a bit difficult to find repair point on MEC carrier for trans.
Although 4 trans helis spawn, the repair point seems to be a bit narrow for them.

2.Wide and Open
The southwestern city area is great with new structures, but most of the map is wide and open.
And it is easy for weapons with thermals such as BMP2M and AMX to slaughter INF.
I think it might be better to make the FOG thicker.

Regards!
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Old 2020-07-20, 08:49   #49
lao
Default Re: Masirah

Quote:
Originally Posted by bouya_tetsu View Post
Thank you for this great update

some feedback;

1. Repair point on MEC carrier
It's a bit difficult to find repair point on MEC carrier for trans.
Although 4 trans helis spawn, the repair point seems to be a bit narrow for them.

2.Wide and Open
The southwestern city area is great with new structures, but most of the map is wide and open.
And it is easy for weapons with thermals such as BMP2M and AMX to slaughter INF.
I think it might be better to make the FOG thicker.

Regards!
Boya, I think that's the reason the French should never lose city
The slaughter is kinda fun, let's see how it plays. That there is no movement in the open for infantry but inside an APC, is already interesting.
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Old 2020-07-20, 17:09   #50
Iguanadjy
Default Re: Masirah

That map is gorgeous indeed! it’s a pretty nice mix of different terrains, got that wide desert close quarters urban alleyways, tons of buildings and rooftops and that Palace building is awesome! Brings back some BF2 special forces vibes! Firefights are awesome there ! Thank you guys!!!
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