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#41 |
Forum Moderator
![]() Join Date: Jul 2012
Posts: 3,001
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#42 |
Banned
Join Date: Feb 2012
Posts: 1,135
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Crawl in with the knife. Always works.
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#43 |
Join Date: Dec 2012
Posts: 269
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Thank you, I was about to post the above diagram to display my earlier point about the importance of slicing the pie before entry.
The purpose of slicing the pie is to find out what is and where it is inside the room before entry. Upon successful entry. You do want to have two overlapping layers of fire to ensure the target is being hit from multiple angles and more volume of fire than his own. This is how pros do it, and how to ensure you survive. |
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#44 |
Join Date: May 2011
Posts: 922
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Location: NOT NYC
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C4, IEDs, and claymores are great for room clearing, take Kozlesk for example if you can deploy a claymore you stand a good chance of killing everybody at the other end of the hallway.
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#45 |
Server Administrator (A-N)
Join Date: Sep 2008
Posts: 2,093
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How about you try to slice the pie while someone half decent is in the room and make a video of it?
Same thing with that QRF video, no offense to you guys, but anyone with a headset would have heard you coming in, plus one guy didnt even have a gun out, and other was obviously jerking off. :P |
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#46 | |
Join Date: Dec 2012
Posts: 269
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Regardless if they know you are coming or not. When u finally step in the room to check the blind spot, and exposed to the enemy, he is on your crosshairs! So it is a even matchup and if you begin firing before you turn to the blindspot. You will surely kill him first because he hasn't even began firing his weapon. | |
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#47 | |
Join Date: Mar 2010
Posts: 893
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Location: Wales
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If you get killed by another guy, have your squad rush him or nade None of this pie nonsense. | |
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#48 |
Join Date: Jan 2010
Posts: 2,047
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Location: Vancouver, BC
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Get all your new clanmates to form a meat shield. High success rate, even higher casualty rate. Great for teamwork and tactical ragequits.
Pieing should be done but that isn't to say it's actually going to work. It may work, however. Generally room clearing is either impossible (see clearing the bunker on Iron Eagle) or dictated by skill or luck or a mix of both. Tactics generally lose to the guy with the MG3 resting patiently behind the desk and watching the only doorway into his room. |
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#49 |
Join Date: Mar 2011
Posts: 1,372
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All this 'tactical' stuff is what every single player that has ever played a FPS learns in order to actually get kills. Training a soldier to do it takes time and effort, but gaming is very simple so this is just stating the obvious.
I love the milsim malarkey. Hilarious. You know in real life people don't use full auto for clearing rooms? So we shouldn't use full auto to make things more 'realistic'! But then, in real life you don't have a ~70ms delay time or need a crosshair to hit a target. |
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#50 |
![]() Join Date: Sep 2009
Posts: 1,772
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Location: The Pub
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The best way to clear a room is to trow a grenade in and perhaps some smoke to disorientate the enemy and after the explosion you come in guns blazin' like in a good action movie.
Another great option is just to isolate the room and let them wait and wait. |
We are staying up!
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Tags |
clearing, room |
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