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PR Changelogs The changelogs for recently released Project Reality versions

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Old 2021-04-14, 12:56   #41
Niel.br2
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Default Re: PR:BF2 v1.6.5.0 Changelog

Shouldn't the moon be flat as well ?
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Old 2021-04-14, 13:41   #42
Tomasinost

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Default Re: PR:BF2 v1.6.5.0 Changelog

Quote:
Originally Posted by Nate. View Post
With his argument, on the old map a guy who was 50m away from you would show on map:

50m away if he's north or south of you
65m away if he's east or west of you

You can discuss the changes here: https://www.realitymod.com/forum/sho...d.php?t=150981
By visual it looks like the player is close on the new hud map when he is actually not that close coz of the comprassion,plus making everything looks so compressed its also whats not helping.And if u can just make options to use the old hud also,coz making your game looking like squad doesnt bring new players
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Old 2021-04-14, 14:05   #43
[R-MOD]Nate.
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Default Re: PR:BF2 v1.6.5.0 Changelog

There is no compression.

There was stretching (sideways, but not up and down), which was removed.

By any measure, the new map is more accurate than the old one.

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Old 2021-04-15, 14:50   #44
xpugur
Default Re: PR:BF2 v1.6.5.0 Changelog

Quote:
Originally Posted by Niel.br2 View Post
Shouldn't the moon be flat as well ?
flat earthers will hate this comment ))
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Old 2021-04-17, 15:29   #45
Operator_Max1993
Default Re: PR:BF2 v1.6.5.0 Changelog

thanks alot for the updates
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