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Dutch Forces Discussion pertaining to the PR Dutch Forces faction.

 
 
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Old 2010-04-29, 22:59   #41
Glimmerman
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Default Re: [WIP] Diemaco C7 AG36

except for the animation being wrong (known issue) nothing so far.

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Old 2010-04-29, 23:44   #42
ReadMenace
Default Re: [WIP] Diemaco C7 AG36

Any reason you guys went with the small sight aperture?

Looks nice otherwise!

-REad
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Old 2010-04-30, 12:50   #43
Glimmerman
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Default Re: [WIP] Diemaco C7 AG36

For the C7 iron sight were looking into swapping the carrying handle for a better one, for now this one will do.

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Old 2010-05-03, 07:41   #44
SkullTerror

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Default Re: [WIP] Diemaco C7 AG36

give the c7 its original anims from the canadian c7
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Old 2010-05-03, 08:02   #45
Hauteclocque
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Default Re: [WIP] Diemaco C7 AG36

???

There is no ironsight animations for the Canadian C7 yet, since there is no model of it (it is being done). I've used M16A4 animations which fit pretty well this model, same receiver, etc as the M16.
For the Diemaco C7, it's a bit special since the ironsight aperture is a bit different, so the animations have to be fixed here.

Anyway, all the Dutch rifles will receive a "special treatment" from Chuc when it's time for this faction to be included.

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Old 2010-05-06, 06:22   #46
SkullTerror

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Default Re: [WIP] Diemaco C7 AG36

Quote:
Originally Posted by [R-COM]Hauteclocque View Post
???

There is no ironsight animations for the Canadian C7 yet, since there is no model of it (it is being done). I've used M16A4 animations which fit pretty well this model, same receiver, etc as the M16.
For the Diemaco C7, it's a bit special since the ironsight aperture is a bit different, so the animations have to be fixed here.

Anyway, all the Dutch rifles will receive a "special treatment" from Chuc when it's time for this faction to be included.
?? i meant the scoped c7
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Old 2010-05-06, 08:24   #47
Hauteclocque
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Default Re: [WIP] Diemaco C7 AG36

Hum, there is no point using the c7a2 animations for a weapon (the c7a1) which doesn't have a collapsible stock.
Moreover, except for the deploy animations, m16a4 and c7a2 animations are the same...(at least they look the same in the editor)

The c7a1 with Elcan doesn't have issues animation wise, the iron is more problematic.

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Old 2010-05-06, 09:07   #48
Glimmerman
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Default Re: [WIP] Diemaco C7 AG36

Yeah the C7A1 + Elcan animation is fine.

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Old 2011-01-10, 10:52   #49
Coyc
Default Re: [WIP] Diemaco C7 AG36

Nice model!
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Old 2011-01-12, 13:35   #50
coopr
Default Re: [WIP] Diemaco C7 AG36

nice to see dutch faction.. the c7 models seem to get quite nice
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ag36, diemaco, mount, wip

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