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PR:Falklands General Discussion General discussion of the Project Reality Falklands modification. |
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2012-04-26, 05:32 | #41 |
Retired PR Developer
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Re: Critical Open Tasks
That is all probably up to your own judgement tbh for what fits/works best for both player models and kit geoms and what existing textures you want to work off (probably the best idea).
Ref wise, here's what I have, hope its enough Download: http://realitymodfiles.com/rhino/ref...s_26-04-12.rar |
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2012-04-27, 05:46 | #42 |
Retired PR Developer
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Re: Critical Open Tasks
Deleted unrelated posts, can we keep this thread OT ppl.
@Zonda, any chance you can upload what you've done so far? Cheers! Also checked the Milan in the editor and looks good, cheers! |
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2012-04-27, 07:13 | #43 |
Join Date: Jun 2009
Posts: 143
New Zealand
Location: Hamilton
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Re: Critical Open Tasks
Sorry Rhino, been busy for the last few days, with school n'all.
I'll send you the other textures now, if you'd like? Edit: I can not for the life of me find which textures fit which model. I thought that using the Taliban textures would be the best, but I can't find which head matches which body, and soforth |
Last edited by ZondaX15; 2012-04-27 at 07:22..
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2012-04-27, 11:02 | #44 |
Join Date: Feb 2007
Posts: 2,432
United Kingdom
Location: Yeovilton, UK
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Re: Critical Open Tasks
Zonda if you get the time do you reckon you could do a retexture of the supply crate and rally point for argentina?
Also the selection icons for the L2A2 and other weapons that you've reskinned |
vistamaster01: "I just dont get people with girl usernames/pics/sigs lol,
for example I thought AnimalMother was a girl " Arte et Marte |
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2012-04-27, 11:19 | #45 | |
Retired PR Developer
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Re: Critical Open Tasks
Having a quick look though, I think the Russian soldiers might be the best option but not 100% sure, its a hard one. I don't think there is any right or wrong answer
And ye, the sooner you get the textures to me the better but not if you have to go out of your way to do it, just next chance you get Quote:
As for the selection icons, main thing needed for them is SSs with the BG colour being orange or something along thous lines so its easy to delete so it can be put on the selection icon template You can change the BG colour in the objects editor by expanding the Effects tab at the bottom of the right bar and then in the bg colour bit, hit select colour and pick a colour and then turn draw marker and draw grid off, and take a SS http://i.imgur.com/Ywif5.jpg The other option is to render them in max and then save in PNG with transparency but that requires you to setup the object with a material that's got proper normal maps, spec maps etc | |
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Last edited by [R-DEV]Rhino; 2012-04-27 at 11:38..
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2012-04-30, 11:41 | #47 |
Retired PR Developer
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Re: Critical Open Tasks
Cheers, although think I'm missing the following:
menu\External\FlashMenu\images\joingame\flag_arg menu\External\FlashMenu\images\joingame\hugeflag_a rg (in .png format but they are infact .dds, just rename to .dds to view them). EDIT: also this might help you keep track of what I still need etc (although some are still what I've yet to put in) https://docs.google.com/spreadsheet/...cl80SVE&gid=11 Keep up the good work! EDIT: Also would you be up for making the supply crate and rally point icons? |
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Last edited by [R-DEV]Rhino; 2012-04-30 at 12:00..
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2012-04-30, 12:06 | #49 |
Retired PR Developer
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Re: Critical Open Tasks
Awesome
Supply crate icon is in: objects\common\supply\pr_supply_crate\textures\sup plycrate_flag_arg82.dds Rally point icon: objects\common\RallyPoints\Textures\ruck_arg82_c.d ds (think its the same as one of the menu icons you need to do above, not 100% thou). |
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2012-04-30, 21:14 | #50 |
Retired PR Developer
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Re: Critical Open Tasks
Alright, everyone one of those is done, even the ones you just mentioned ^ and all organized in there appropriate folders and names. They are in either TGA or DDSm mostly TGA. Sorry if I keep uploading, lemme know if theres a alternate way you want to share files :P also if you want anything else done lemme know!
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Tags |
critical, open, tasks |
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