|
PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification. |
View Poll Results: Should Scoped versions of weapons have more recoil that iron-sighted? | |||
Scoped versions should have MORE recoil than iron-sighted versions | 31 | 16.67% | |
Both variants should have EQUAL recoil | 146 | 78.49% | |
Scope versions should have LESS recoil than iron-sighted variants | 9 | 4.84% | |
Voters: 186. You may not vote on this poll |
|
Thread Tools | Display Modes |
2008-02-22, 01:05 | #41 |
Join Date: Jan 2008
Posts: 1,583
United States of America
Location: Boston/NJ
|
Something definitely needs to be done to even up the scoped/iron-ed rifles. I don't care if the scoped recoil goes up, or if iron recoil goes down, or even if both move to some happy medium. But they need to be equalized.
Just as a clarification, does the scoped version have .4 or .6 the recoil of the unscoped? |
2008-02-22, 01:21 | #42 |
Join Date: May 2006
Posts: 1,467
Australia
Location: Perth
|
|
2008-02-22, 01:29 | #43 |
Join Date: Feb 2008
Posts: 9
|
Well, In real life if you are shooting with a scope the recoil should be a little more than it actually is and that you should have to move the reticle down a little more than what is is now to get the same shot as before. Right now I think iron sights are more, so no i think the should not be the same scope should be more.
|
2008-02-22, 01:43 | #44 |
Join Date: Jan 2008
Posts: 62
Canada
Location: Mississauga
|
they should have an equal amount of recoil.
|
2008-02-22, 15:20 | #45 |
Join Date: Dec 2007
Posts: 49
Afghanistan
Location: germany
|
i voted for more recoil on scoped rifles.
of course irl is the recoil the same on both types but in the game i would prefer more recoil on scopes to make it more balanced for the other classes. more recoil but no deviation would be my suggestion |
2008-02-22, 16:22 | #46 |
Join Date: Dec 2007
Posts: 470
United Kingdom
Location: Cardiff
|
i voted for scopes having more recoil and it says equal now....
i don't know how that happened with that reasons are the same as the guy above me |
2008-02-22, 16:24 | #47 |
Join Date: Feb 2007
Posts: 1,505
United Kingdom
Location: Lancashire
|
The scope doesn't change the gun, why the hell does the scope affect recoil?
|
2008-02-22, 20:37 | #48 |
Join Date: Sep 2007
Posts: 974
Location: calgary,ab,canada
|
it wouldnt they should have the same set recoil ingame, the zoom for the scoped gun will make it look even bigger then the ironsights so you dont need to give the scoped gun more recoil cus if it has the same it will look like it has more.
|
2008-02-22, 20:58 | #49 | |
Join Date: Feb 2006
Posts: 2,929
United States of America
Location: US
|
Quote:
I am sure 75% of you do not play with iron sights. The medic, engineer, and rifleman ammo kit has to have some advantage over the other kits or else people will just not play them. Rifleman ammo kit is basically a useless kit and has turned in the old Rifleman AP kit from 0.5 because it doesn't have any advantages over the regular rifleman kit which has a scope. The ammo bag is suppose to entice people, but it usually doesn't. Same with the medic class. How do you expect the medics that actually medic to keep playing if they can just easily get picked off at long range? Not calling for a big change, but just a little something to even it out with. | |
2008-02-22, 21:18 | #50 | |
Retired PR Developer
|
Quote:
The guy just said that scoped rifles should have more recoil than iron-sighted ones. | |
Tags |
iron, muzzle climb, recoil, scopes, sights |
|
|