2021-03-27, 02:03 | #41 | |
Join Date: Dec 2018
Posts: 470
Ireland
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Re: All these changes to the AR kit yet no one seems to get it right
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I need to make sure this gets seen by a DEV, in relation to how much worse it could be for Smek realistically so we can give Smek and everyone else the best and closest to reality we can. MOSTLY meant as a joke but would be funny and really cool if you added representations of it. "Recommend to the DEVS, to incorporate barrel sag, barrel rise, barrel rifling wear for BAD PERMANENT KIT negative deviation and visible effects of bent up barrels to justify to the user visually what he did. People will think and learn the 3 major concepts of barrel wear to use it better the next time. Just because he hates the new deviation so much. Lets innovate with reality incorporation further to play with Smeks feelings and show how cruel reality can be without knowledge to use tools right." So CAN you visually bend a barrel model if under certain conditions of firing and a certain amount of rounds for certain time? Cyclic fire needs to be exchanged every 800-1000 rounds so lets start sagging it around there. Even if we dont get saggy barrel visuals just have the failure of the deviation bar show that it wont get closer with a red bar in middle. I already have had a glitch especially on Vietnam where my M60 or PKM over heats cause i was on a turret overheated or the previous user was, the chinese newer machine gun kit also overheated on me. I thought it was pretty funny i couldn't fire it. I understand that this is asking for a lot and could lead to potential glitches on things you worked hard on to create the kits with out all this extra bull mess. This is mostly a joke so hopefully Smek understands its could be worse, i want it to be "worse" so i can survive people who just take AR kit and dont know how to use it. | |
2021-03-27, 03:17 | #42 |
Join Date: Sep 2008
Posts: 1,008
Sweden
Location: Stockholm
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Re: All these changes to the AR kit yet no one seems to get it right
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2021-03-27, 06:53 | #43 | |
Banned
Join Date: Feb 2019
Posts: 109
Netherlands
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Re: All these changes to the AR kit yet no one seems to get it right
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2021-03-27, 14:18 | #45 |
Join Date: Sep 2008
Posts: 1,008
Sweden
Location: Stockholm
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Re: All these changes to the AR kit yet no one seems to get it right
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2021-03-27, 16:08 | #46 |
Forum Moderator
Join Date: Jul 2012
Posts: 3,001
Europe
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Re: All these changes to the AR kit yet no one seems to get it right
That's enough now. Next off-topic or flame post gets a nice infraction.
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2021-03-28, 01:57 | #47 |
Join Date: Mar 2021
Posts: 350
United States of America
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Re: All these changes to the AR kit yet no one seems to get it right
I agree. It's one thing to prevent AR sniper rifles. But it's another when you readjust your aim slightly and your bullet sprays 90' orthogonally
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2021-03-28, 19:09 | #48 |
Join Date: Feb 2016
Posts: 104
Germany
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Re: All these changes to the AR kit yet no one seems to get it right
while most complaints concentrate on the exaggerated sustained fire deviation increase,
both changes take away from the uniqueness and specialised role the AR fills, reducing infantry gunplay variety. faster deployment deviation settle pushes AR into a more mobile, less base of fire direction. higher sustained fire deviation punishes good positioning with medium to long range fields of fire (punishes base of fire) and ability to supress (supression is a function of accuracy, currently peeking a set up AR to shoot back is a viable option [as first shot accuracy is the same, and follow up accuracy comparably decayed]). both push AR closer to assault rifles in effective use. to the realism people: the ARs role on the squad level is as the main casualty inflicting weapon. suppression doesnt just happen, its the believable threat of the ablility to kill the enemy through accurate fire. furthermore a rifles effective range under combat conditions is generally estimated at 300m, while the AR pushes the the envelope of effective fire out to 500m+ (which the recent nerf doesnt reflect at all). trying (and failing) to implement wonky realism to individual gunplay at the cost of unrealistic behavior on the macro level (dodging/pushing through MG fire; peeking/ countersniping ARs with carbine) has already failed int the past. macro level realism (rewarding fire and maneuver tactics, base of fire, sutained supression ...) trumps everything else and is one of the core principles that make PR that immersive and successful. |
2021-03-28, 21:26 | #49 | |
Join Date: Sep 2008
Posts: 1,008
Sweden
Location: Stockholm
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Re: All these changes to the AR kit yet no one seems to get it right
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2021-03-28, 22:49 | #50 |
Join Date: Dec 2018
Posts: 470
Ireland
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Re: All these changes to the AR kit yet no one seems to get it right
You must be joking or not reading what I say, i typed this.
Cyclic fire is just holding the trigger down for one minute. Then Rapid fire and sustained fire. This is literally where i learned the rest of how to shoot once i found grazing fire on YouTube. Click ctrl + F and search for words you want to jump to on page I.E Cyclic, makes learning and finding what you want to know that much faster. https://www.globalsecurity.org/milit...-22-68/c05.htm |
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