project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Community Factions > Faction Archives > Australian Forces
28 Oct 2024, 00:00:00 (PRT)
Register Developer Blogs Members List Search Quick Links
Australian Forces Discussion pertaining to the PR Australian Forces.

 
 
Thread Tools Display Modes
Old 2009-05-26, 22:40   #41
Maxfragg

Maxfragg's Avatar
Default Re: [Vehicle] ASLAV / ASLAV-PC

since the bf2 engine has problems with these caches and the eat up polys, i guess they won't make it ingame, just as the got removed form other vehicles again
Maxfragg is offline
Old 2009-05-27, 00:13   #42
Tonnie
Retired PR Developer

Tonnie's Avatar
Default Re: [Vehicle] ASLAV / ASLAV-PC

Quote:
Originally Posted by [MPN]Slouch2 View Post
Bar armour! Nice! Would that model have different resistances to damage from RPG's, or would it be purely an aesthetic thing?
Yes it will be more resistant to things like RPGs the hit the cage itself... But say if you run over i IED and it gos off it will do the same amount of damage as it does to other APCs

And no to the LAV-25 i need to get the ASLAVs done...

I have started a little on the uvmapping but its going very slow


HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Tonnie is offline
Old 2009-05-27, 02:05   #43
McDethWivFries
Default Re: [Vehicle] ASLAV / ASLAV-PC

epic models Tonnie, that bar armour looks great (o:

with the ASLAV-PC variant you've done, will you be putting on the remote weapon stations?
http://www.defence.gov.au/opEx/globa...208022_079.jpg




Image too big, please follow the image posting rules.
~crazy
McDethWivFries is offline
Last edited by crazy11; 2009-05-27 at 02:12..
Old 2009-05-27, 02:51   #44
Snazz
Supporting Member

Snazz's Avatar
Default Re: [Vehicle] ASLAV / ASLAV-PC

Is there much noticeable difference between the LAV-25 and ASLAV from the outside?

If it isn't drastic the ASLAV could be modified to represent the LAV-25, maybe by another interested modeler with Tonnie's permission.

Low priority of course as the vBF2 model isn't that bad, just something to think about.
Snazz is offline
Old 2009-05-27, 02:54   #45
Tonnie
Retired PR Developer

Tonnie's Avatar
Default Re: [Vehicle] ASLAV / ASLAV-PC

Quote:
Originally Posted by McDethWivFries View Post
epic models Tonnie, that bar armour looks great (o:

with the ASLAV-PC variant you've done, will you be putting on the remote weapon stations?
http://www.defence.gov.au/opEx/globa...208022_079.jpg
Yes it will tho that gets added in editor as a child object


HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Tonnie is offline
Old 2009-05-27, 04:58   #46
Rudd
Retired PR Developer
Supporting Member

Rudd's Avatar
Default Re: [Vehicle] ASLAV / ASLAV-PC

Quote:
And no to the LAV-25 i need to get the ASLAVs done...
if teh AAV7 gets done anyway, it won't matter


Rudd is offline
Old 2009-05-27, 07:12   #47
Tonnie
Retired PR Developer

Tonnie's Avatar
Default Re: [Vehicle] ASLAV / ASLAV-PC

Quote:
Originally Posted by Dr2B Rudd View Post
if teh AAV7 gets done anyway, it won't matter
do they not use both?


HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Tonnie is offline
Old 2009-05-27, 07:26   #48
cyberzomby
Registered User
Default Re: [Vehicle] ASLAV / ASLAV-PC

Great models for sure! Good stuff once again
cyberzomby is offline
Old 2009-05-27, 07:50   #49
Snazz
Supporting Member

Snazz's Avatar
Default Re: [Vehicle] ASLAV / ASLAV-PC

Quote:
Originally Posted by [R-CON]tonnie15 View Post
do they not use both?
I think they mainly use the AAV for ship to shore operations (Muttrah, Jabal etc.) and LAV-25 for inland operations (Fallujah etc.), that said I've seen pictures of AAVs in Iraq being used as normal APCs but never LAV-25s in the ocean.
Snazz is offline
Old 2009-05-27, 08:33   #50
Tonnie
Retired PR Developer

Tonnie's Avatar
Default Re: [Vehicle] ASLAV / ASLAV-PC

Quote:
Originally Posted by Snazz View Post
I think they mainly use the AAV for ship to shore operations (Muttrah, Jabal etc.) and LAV-25 for inland operations (Fallujah etc.), that said I've seen pictures of AAVs in Iraq being used as normal APCs but never LAV-25s in the ocean.
yer that makes sense... Well if when i am done and i get the time i may do a LAV-25 variant but i think the ASLAVs are more important hehe....


HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Tonnie is offline
 


Tags
aslav, aslavpc, vehicle

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 10:05.