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2016-07-23, 18:16 | #41 | |
Join Date: Apr 2016
Posts: 401
Russian Federation
Location: Moscow
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Re: [Faction Concept] IS force (daesh, TROSI etc)
Quote:
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2016-07-24, 15:56 | #42 |
Join Date: Jul 2014
Posts: 214
Belgium
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Re: [Faction Concept] IS force (daesh, TROSI etc)
Will they get T72s and BMPs? Also armored VBIEDs? Also Khanaser, T4 airbase west of Tadmur and Deir Ezzour would make great maps.
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2016-07-24, 16:33 | #43 | |
Join Date: Apr 2016
Posts: 401
Russian Federation
Location: Moscow
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Re: [Faction Concept] IS force (daesh, TROSI etc)
Quote:
Once I saw how they used t-62 as vbied, mainly as vbied they using Humvee, M113 and armored pickups | |
Last edited by CaptMiller; 2016-07-24 at 23:12..
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2016-07-24, 23:09 | #44 |
Join Date: Apr 2016
Posts: 401
Russian Federation
Location: Moscow
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Re: [Faction Concept] IS force (daesh, TROSI etc)
Very often see handled mortars in syria conflict, would like to add this to grenadier kit, me and rpoxo think how to implement it , I am sure that it will be used as a hand weapon ( ie a rifle pistol , and so on ) , but we need to make that the soldiers stood on the site , if the it does not work, then we abandon the idea
would also like to ask for tutorials to create animations on the site have been FH2 links to tutorials from modeling to animation , but they were not working |
2016-07-25, 20:59 | #45 |
Join Date: Apr 2016
Posts: 401
Russian Federation
Location: Moscow
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Re: [Faction Concept] IS force (daesh, TROSI etc)
new kit 960 tris
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2016-07-26, 09:57 | #46 |
Retired PR Developer
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Re: [Faction Concept] IS force (daesh, TROSI etc)
That will just zfight like crazy, and you could do the same thing, but better, with just re-texturing the player's face.
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2016-07-26, 12:23 | #47 |
Join Date: Apr 2016
Posts: 401
Russian Federation
Location: Moscow
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Re: [Faction Concept] IS force (daesh, TROSI etc)
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2016-07-26, 15:35 | #49 |
Join Date: Apr 2016
Posts: 401
Russian Federation
Location: Moscow
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Re: [Faction Concept] IS force (daesh, TROSI etc)
then this cover will close his mouth to all who will take this kit)) , and ears look terrible without a mask
____________________________ and what about 9k111spigot, I didnt got any feedback to my UV, is it ready to texturing ? (I rewrote some parts of the model , which corrected some errors , remove some polygons , I think there are no more errors) |
Last edited by CaptMiller; 2016-07-26 at 15:40..
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Tags |
concept, daesh, faction, force, trosi |
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