|
Modelling & Animations Everything but Static Objects |
|
Thread Tools | Display Modes |
2012-08-21, 11:12 | #41 | |||
Retired PR Developer
Join Date: Jun 2006
Posts: 3,835
Japan
Location: Tokyo
|
Re: [WIP] Flak 18 (8.8 cm)
Where does the operator sit/stand when it's being manned? I can guess it's on the side with the elevation marker thing & the little seat.
Will the seat be modeled? Also... Quote:
| |||
2012-08-22, 18:15 | #42 |
Retired PR Developer
Join Date: Apr 2011
Posts: 953
United States of America
Location: San Antonio, TX
|
Re: [WIP] Flak 18 (8.8 cm)
Yup, I just havent gotten around to getting to the details, the seats and things will be added shortly
|
|
|
2012-09-10, 20:02 | #43 |
Retired PR Developer
Join Date: Apr 2011
Posts: 953
United States of America
Location: San Antonio, TX
|
Re: [WIP] Flak 18 (8.8 cm)
Ok, so it's been a while since I've been able to work on it, but I've just started on some of the details on the right side of the 88.
And actually there are some things I'll need to change in the details, after looking again at the ref psyrus posted up there |
|
|
Last edited by [R-DEV]Ratface; 2012-09-10 at 21:32..
|
2012-09-13, 01:53 | #44 |
Retired PR Developer
Join Date: Apr 2011
Posts: 953
United States of America
Location: San Antonio, TX
|
Re: [WIP] Flak 18 (8.8 cm)
Hi guys.
So I'm working on some of the bigger details, including right now the seat, and as you know I am still fairly new to this :P On the extension to the seat, I am having some issues. I am not sure what to call it (tearing? No idea :P), but I only have 4 faces (the extension is a square/diamond, only 2 are showing atm). Any idea how to stop this issue from happening? Thanks! Also here is an update of the right side/ wireframe: |
|
|
2012-09-16, 19:51 | #46 |
Retired PR Developer
Join Date: Apr 2011
Posts: 953
United States of America
Location: San Antonio, TX
|
Re: [WIP] Flak 18 (8.8 cm)
Ok, so Ive got all the major stuff done now, and I am going to begin optimizing and finishing up smaller details. Here is a current count of things:
25 Objects total in the model, many of which I am going to combine to other major parts of the model. 2,157 Polys, 4,877 Tris, and 2,466 verts (before optimization) I still have the shield to model and the mounting componants with it, which will add 1-3 objects (most likely all as one). I took a bunch of pics, but here are just some: |
|
|
2012-09-16, 19:55 | #47 |
Join Date: Mar 2012
Posts: 1,530
Portugal
Location: Porto
|
Re: [WIP] Flak 18 (8.8 cm)
That looks great!
very nice job , cant wait to see it textured and placed in a map XD |
2012-09-16, 20:12 | #49 |
Join Date: Nov 2010
Posts: 331
Ukraine
Location: Odessa
|
Re: [WIP] Flak 18 (8.8 cm)
Wow, nice job!
|
2012-09-17, 05:41 | #50 |
Join Date: Mar 2010
Posts: 1,413
Czech Republic
Location: Prague
|
Re: [WIP] Flak 18 (8.8 cm)
Looks neat
|
|
|
Tags |
flak, weapon, wip, wipww2 |
|
|