2008-12-05, 20:59 | #41 |
Join Date: Oct 2008
Posts: 8
Belgium
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Re: [Deployable] Sandbag fighting positions
love how it looks but it looks like another firing nest while i personally always thought of the sandbags to be more of a "wall" where you can quickly take cover against , not a defense nest (thats what the 50cal deploy is for)
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2008-12-05, 21:01 | #42 |
Banned
Join Date: Jul 2007
Posts: 3,167
Norway
Location: Norway
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Re: [Deployable] Sandbag fighting positions
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2008-12-05, 21:20 | #43 |
Join Date: Oct 2007
Posts: 138
Canada
Location: Victoria, British Columbia
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Re: [Deployable] Sandbag fighting positions
That looks like a neat idea, wonder how it will play out in the field
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2008-12-05, 21:52 | #44 |
Join Date: Jan 2007
Posts: 560
Europe
Location: Golden Camel Land
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Re: [Deployable] Sandbag fighting positions
There is an easy way to build those holes in real life: just put some wooden plank over it, then you can continue stacking the sandbags.
Needs a little remodelling of course. But hey, nothing is too expensive for a bit of reality, right? |
2008-12-05, 22:02 | #45 |
Retired PR Developer
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Re: [Deployable] Sandbag fighting positions
My thoughts,
forget the camo netting, unless you make it stand like on the firebase, it will look strange and abnormal when you stand and shoot and the camo is cutting the soldier in half - would have been great if you could 'dig' down ingame in BF2 The holes are too low down imo, looks more like drainage holes (if thats how its done IRL, I'll shutup.) a circular sandbag thing like you have is a great idea, but I'd prefer it if you didnt have to jump in, a section cut out for a walkway would be better |
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2008-12-05, 22:39 | #46 | |
Retired PR Developer
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Re: [Deployable] Sandbag fighting positions
Its for general purpose all round defence, not just in a particular direction.
General reasons behind the netting- Quote:
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Personal Folio - http://www.studioash.net |
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2008-12-05, 22:44 | #47 |
Retired PR Developer
Join Date: Nov 2005
Posts: 5,886
United States of America
Location: ZZ9 Plural Z Alpha
Blog Entries: 9
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Re: [Deployable] Sandbag fighting positions
Who said we are removing the sandbag walls?
Who said I'm done posting dev journal things |
"apcs, like dogs can't look up" - Dr2B Rudd |
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2008-12-06, 01:45 | #48 |
Join Date: May 2007
Posts: 848
Canada
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Re: [Deployable] Sandbag fighting positions
Looks cool.
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2008-12-06, 02:35 | #49 |
Join Date: Apr 2008
Posts: 708
Bulgaria
Location: Sofia
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Re: [Deployable] Sandbag fighting positions
My sugestion is that you guys should remove the camo net on top, make a circular sanbags from which you can shoot while prone, just lower the current 0.85 a little.
i ment crouch not prone, and i dont see the edit thingie. EDIT POST MERGED |
2008-12-06, 04:10 | #50 |
Retired PR Developer
Join Date: Nov 2005
Posts: 5,886
United States of America
Location: ZZ9 Plural Z Alpha
Blog Entries: 9
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Re: [Deployable] Sandbag fighting positions
Not in game but here was the windows with the most updated file. |
"apcs, like dogs can't look up" - Dr2B Rudd |
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Last edited by CodeRedFox; 2008-12-06 at 05:08..
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Tags |
deployable, fighting, positions, sandbag |
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