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Community Maps Maps created by PR community members. |
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2006-12-14, 22:17 | #41 | |||||||
Join Date: May 2006
Posts: 134
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Thanks Griffon2-6 and V3N0N_br!
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How's this? Quote:
How's this? Too many crates? Quote:
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Note: All of these screenshots where taken in the editor, so the quality is bad, and I have deleted the old lightmaps and have not re-generated them yet. | |||||||
2006-12-15, 13:06 | #42 |
Join Date: Aug 2005
Posts: 592
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Yay, nice to see you're really up to stuff! hehe
The Oiltower is nice, so are the fences. And yes, too many crates, remove those that are too far from the plane. And make sure they're pretty shoken up, turn'em around and make all that stuff to look like they where droped before tha plane crashed (supposing there were ammo or something in then, I really think they would have done that to prevent them from blowing up with the plane) |
2006-12-15, 19:25 | #43 | |
Join Date: May 2006
Posts: 134
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How's this? | |
2006-12-15, 19:55 | #44 |
Join Date: Aug 2005
Posts: 592
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I think you got it
It's not a priority, but it'll also look nice if you edit the plane's texture. Use the texture sulfix scheme, don't know if you are aware how to use it, any doubt send me a PM. What you could do is making the wings and some parts black, as if they'd burned or something. |
2006-12-15, 21:06 | #45 | |
Join Date: May 2006
Posts: 134
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2006-12-15, 21:27 | #46 | |
Join Date: Feb 2006
Posts: 11,052
United Kingdom
Location: London, UK
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I want to make my own billboards and change the texture of the hotel a bit | |
2006-12-23, 02:04 | #48 |
Retired PR Developer
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Downloading now... hope to have a review soon.
EDIT: 93 mb? Holy shit! |
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2006-12-23, 02:32 | #49 | |
Join Date: May 2006
Posts: 134
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I'll upload a new beta without the static objects folder. | |
2006-12-23, 02:41 | #50 |
Join Date: May 2006
Posts: 2,486
Location: Here
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Sounds good.
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Tags |
kufrah, map, oilfield, released, wahda, wip |
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