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PR:BF2 Community Factions Discussion on PR:BF2 community factions. |
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2014-10-18, 11:16 | #41 |
PR:BF2 Lead Designer
Join Date: Jan 2012
Posts: 8,514
Belgium
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Re: Welcome to the Syrian Mod Team
The PR faction doesn't represent a specific rebel force. It's a 'global' name for all of them. Syrian Rebels. Exactly for the reason you mention and to not be too political about it.
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2014-10-19, 13:20 | #42 |
Join Date: Dec 2010
Posts: 832
Europe
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Re: Welcome to the Syrian Mod Team
By the activities of this group we shouldn't glorify them, honestly.
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2014-10-20, 10:27 | #43 |
Join Date: Apr 2011
Posts: 17
Netherlands
Location: Leiden, Zuid Holland
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Re: Welcome to the Syrian Mod Team
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2014-10-20, 23:51 | #44 | |
Join Date: Dec 2011
Posts: 7
International
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Re: Welcome to the Syrian Mod Team
Quote:
Egypt, Algeria, Irak, Yemen , Lebanon, Oman does not support the "rebels". | |
2014-10-22, 22:06 | #45 |
Join Date: Dec 2013
Posts: 540
Japan
Location: Nagano
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Re: Welcome to the Syrian Mod Team
MEC is just a placeholder. It'll be replaced by a proper Syrian army once that faction is complete. No need to bother changing the name at this point.
By the way, how is the AKM coming along? |
2015-05-20, 08:37 | #46 |
Join Date: Apr 2011
Posts: 17
Netherlands
Location: Leiden, Zuid Holland
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Re: Welcome to the Syrian Mod Team
From the old thread's OP:
We want to bring fresh stuff to the Insurgency by adding new weapons, technicals and above all new possible tactics that will broaden the gameplay horizons in INS and AAS gamemodes. For example, we want BLUFOR (Syrian Army) to be able to use CAS support without unbalancing the game, therefore giving the MEC INS more AA power then the Current weapon set allows. I've a flavour idea: Add barrel bombs to the Mi-8s, which are droppable by the pilot like supplies, or (What I'd do) add another type of Mi-8 with a pilot and a crew chief who can roll three to five barrels out. It would be amazing to have people run away from a transport heli for once! |
2015-05-20, 10:37 | #47 |
PR:BF2 Lead Designer
Join Date: Jan 2012
Posts: 8,514
Belgium
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Re: Welcome to the Syrian Mod Team
I had working barrel bombs a year or so ago. Just as a test for my own BF2 tweaking/coding abilities really I have thought of it a few times since then but still don't find it a good thing to implement. And we don't have any decent maps for it neither just yet. But it's on my mind
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2015-05-20, 11:42 | #48 | |
Join Date: Jul 2013
Posts: 1,046
Benin
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Re: Welcome to the Syrian Mod Team
Quote:
Is it possible to edit crate texture to barrel-shape and make it explode after certain time? Addition, FSA should get propane gas bottles as their commander artillery strike. Something like napalm-heavy explosions combined Would be epic. Slow rate of fire of course since that cannon lasted like one shot, lel. | |
2015-05-21, 12:12 | #49 | |
Join Date: Aug 2012
Posts: 153
Canada
Location: Vancouver
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Quote:
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Perhaps the world is not made, perhaps nothing is made, a watch, without a watchmaker.
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2015-05-21, 13:15 | #50 | |
Join Date: Jul 2013
Posts: 1,046
Benin
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Re: Welcome to the Syrian Mod Team
Quote:
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Tags |
mod, poxo is ghey, syrian, team |
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