|
Community Maps Maps created by PR community members. |
|
Thread Tools | Display Modes |
2018-01-25, 03:28 | #53 |
PR:BF2 Developer
Join Date: Feb 2016
Posts: 569
Philippines
Location: Cebu
|
Re: [sp/coop] Ramadi [1k] [wip]
Are those the same road templates? they look similar
|
|
|
2018-01-25, 19:31 | #54 |
PR:BF2 Contributor
Join Date: Sep 2011
Posts: 523
Germany
Location: Germany NRW - Xanten
|
Re: [sp/coop] Ramadi [1k] [wip]
I dont know what the reason could be but my editor still crashing after a shortwhile when i load ramadi.
Fresh Editor Install and setup doesn't help. Cannot downtrack my problem very sad. |
2018-01-25, 21:07 | #55 |
|
Re: [sp/coop] Ramadi [1k] [wip]
|
2018-01-26, 00:28 | #56 |
PR:BF2 Contributor
Join Date: Sep 2011
Posts: 523
Germany
Location: Germany NRW - Xanten
|
Re: [sp/coop] Ramadi [1k] [wip]
Yes It would also not crash the editor when i missed it. You retextured things right with bf2meshview?
Could it be that some of your custom content changes some pathes from the original object or something similiar? I turned of particles and other stuff you can render on/off. Isn't that my machine haven't enough power. I run out of ideas what it could be I also dont think it the amount of objects in your map and i can load fallujah without any lagging or other problems. Also your Mesh Memory is lower as fallujah. I can load all core maps from PR in the editor without problems. As i said i can load it maybe 2 minutes in the Editor (depends what i do). Seems like moving to quick through the map cause it. That the only thing i came behind. Move fast and crash. --------------------------------------------------------------------------------------------------------- But the map is really good for Deployment Insurgency when you not implement to much thermal assets. The long roads can be covered with smokenades so the AR's aren't OP when you play smart as insurgent or you go for an faction settup with ironsights. Maybe this map doesn't work well for AAS but make 3 or 4 insurgency layers and we have the next 24/7 insurgency map. |
2018-01-26, 10:48 | #57 |
Retired PR Developer
|
Re: [sp/coop] Ramadi [1k] [wip]
Run debugger, get error
https://www.realitymod.com/forum/f38...-bf2-v1-x.html |
|
|
2019-05-04, 18:31 | #58 |
Join Date: May 2009
Posts: 30
Brazil
Location: ouro branco minas gerais brazil
|
Re: [sp/coop] Ramadi [1k] [wip]
Is this map still being worked out? The download link doesn't work any longer, can someone make it available again please?
|
2019-05-05, 14:10 | #59 |
|
Re: [sp/coop] Ramadi [1k] [wip]
|
2019-07-15, 06:10 | #60 |
Join Date: Apr 2019
Posts: 9
Sweden
Location: Stockholm
|
Re: [sp/coop] Ramadi [1k] [wip]
link dont work please seed
|
Tags |
ramadi, sp or coop, wip |
|
|