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Old 2020-07-21, 13:27   #51
lao
Default Re: Masirah

Bug: misplaced build marker put when on the carrier (or close around, not sure about that).



Marker was actually put on City Center (cannot specify where exactly anymore, but I think it was nearflag).
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Last edited by lao; 2020-07-21 at 14:04..
Old 2020-07-21, 13:33   #52
Rabbit
Default Re: Masirah

Quote:
Originally Posted by lao View Post
Bug: misplaced build marker put when on the carrier (or close around, not sure about that).



Marker was actually put on City Center.
Can't be fixed.
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Old 2020-07-21, 13:51   #53
[R-DEV]​AlonTavor
PR:BF2 Developer
Supporting Member
PR Server License Administrator
Default Re: Masirah

pretty sure the map view is bugged right now due to some "combat area" stuff
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Old 2020-07-21, 14:48   #54
lao
Default Re: Masirah

Quote:
Originally Posted by Rabbit View Post
Can't be fixed.
I see... Is this bug plaguing all 4k maps?

Incidentally, I got interested in modding and wonder how many hours it took you to make this nice map?

P.S. Is there a possibility to have nicer mosque inner hall? Mosque is sure hosting a lot of gameplay, would be nice if it had more ornaments and paintings in the hall.
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Old 2020-07-21, 15:09   #55
[R-MOD]Nate.
Forum Moderator
Supporting Member

Nate.'s Avatar
Default Re: Masirah

Quote:
Originally Posted by lao View Post
I see... Is this bug plaguing all 4k maps?
No, it's special for this map because the main bases are outside of the normally playable area, like on Falklands (where the same will happen). That's how on Masirah the playable area is more like 6x4 instead of 4x4 because it is made wider that way.

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Old 2020-07-21, 19:22   #56
Rabbit
Default Re: Masirah

Quote:
Originally Posted by lao View Post

Incidentally, I got interested in modding and wonder how many hours it took you to make this nice map?
probably 1,000. But thats an inflated number because I have remade areas over so many times. Also it was going to have a lot more stuff that never gained traction like retexturing all the mec aircraft.
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Last edited by Rabbit; 2020-07-21 at 19:40..
Old 2020-07-22, 00:36   #57
Brozef
Default Re: Masirah

Well it looks gorgeous, good job my dude!

Is there an INS version of this map? Because French vs. Iraqi Insurgents would be absolutely tits on this map.
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Old 2020-07-30, 05:14   #58
simeon5541
Default Re: Masirah

Quote:
Originally Posted by Rabbit View Post
Then what about mec, should they get fighters too to balance out? What should they be using? Now you just enter a rabbit hole no pun intended.
Only thing close to carrier MEC could use besides Mistral, and Mistral on map against French wouldn't feel right would be Ol-class tanker, that ship is in use by Iranians today, and they call it Kharg, and classify it as a helicopter carrier... But that's about it, helicopters, nothing more... Good thing about making that ship class would be that it would have more use, since Brits used it during Falklands War, and it could be placed on some maps posing as a generic cargo ship...
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Old 2020-09-13, 19:38   #59
UncleSmek
Default Re: Masirah

Can we add more gaps and holes in the fence?

Otherwise breacher will continue to be the most important inf kit on masirah
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Old 2020-09-13, 19:56   #60
Rabbit
Default Re: Masirah

They probably need to throw in a couple more for vehicles aswell.
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