|
PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting. |
|
Thread Tools | Display Modes |
2023-07-29, 19:39 | #51 | |
Join Date: Nov 2008
Posts: 407
United States of America
|
Re: Let everyone drag bodies
Quote:
| |
2023-09-06, 09:43 | #52 |
Join Date: Aug 2020
Posts: 47
United States of America
Location: Delaware
|
Re: Let everyone drag bodies
yes get rid of the knife for this. Would be used 10x more than knifing.
|
2023-09-13, 15:54 | #53 |
Join Date: Aug 2020
Posts: 47
United States of America
Location: Delaware
|
Re: Let everyone drag bodies
be crazy if you could even drag enemy bodies, stray too far from your unit and get killed? Well your body is going to go MIA too now!
|
2023-09-20, 13:59 | #54 |
Join Date: Oct 2019
Posts: 58
Italy
Location: Campania
|
Re: Let everyone drag bodies
|
2023-09-21, 12:27 | #55 | |
PR:BF2 Developer
|
Re: Let everyone drag bodies
Quote:
But enemy kits are locked out for that reason. One version of PR had no kit restriction on using enemy kit which made it hard to identify enemies at first (If they have no nametag, and the name appears red when looking - then enemy) I'd say allow the support class to have dragging as there is plenty of slots avaliable to allow it. | |
|
||
2023-09-22, 16:02 | #56 |
Join Date: Aug 2020
Posts: 47
United States of America
Location: Delaware
|
Re: Let everyone drag bodies
oh, I remember, and I preferred that. If it were up to me, I would change it to 132 players and unlock all kits tonight. increase spawn time by double and bring back the requirement to stay in bleed out for at least 2 minutes. And change all knifes for hands that "drag". I'd at least make this a "tournament" or hardcore mode for those of who want to play with a more milsim style on separate servers.
|
2023-10-19, 00:02 | #57 | |
Join Date: Dec 2018
Posts: 469
Ireland
|
Re: Let everyone drag bodies
Quote:
Dragging somebody wounded to safety who shouldn't have pushed up, will give them a chance at a learning experience at seeing what a safer position is in a dangerous area. Also medic can give them basic reminders of spread out, scan before moving, bail away from enemy gunfire. Depending on the physics of dragging, I could possibly develop some way to use a friendlies body by a window as a decoy or dummy. I could use it as concealment for firing from a window if there is a table to put the body on in front of the window. Drag their body to where I want it so I can use it to play dead to kill many enemy with a grenade before reviving. When I first started playing, I used to get a feeling of ASMR from being treated by a medic. Lots of potential for more visual depth to the battlefield. Seeing wounded enemy get dragged around a corner from the edge of cover is humorous. Seeing friendly get dragged, a man risking his simulated life to save another, it gets my emotions stirring. | |
2023-10-19, 13:00 | #58 | |
Join Date: Oct 2019
Posts: 58
Italy
Location: Campania
|
Re: Let everyone drag bodies
Quote:
| |
2024-02-12, 08:11 | #59 |
Join Date: Dec 2018
Posts: 469
Ireland
|
Re: Let everyone drag bodies
Yet another idea to add to this.
Another idea within this, how to let us shoot while bayonet fixed. Bind a switch to shoot weapon button to the knife button for bayonets, by pressing 1 again like change fire rate while bayonet active. Like how bipod deployed MG34 has its select fire set on the 4 for bipod. Still have to bind reload weapon to work on bayonet for when bayonet selected. Could have it show indicator bottom right A(Automatic), 1(semi-auto), 3(burst) and D(Drag). Everybody can drag everybody, crates and bodies. Dragging bodies is already integral to using the knife. Right mouse button knife drag for everything please. Not allowed to shoot while dragging, cause its under knife selector switch for RMB shoot/drag. But not just drag bodies. Crates, light crates (1 man), big supply crate (2 men). Friendly or enemy. But also vehicles with enough men, make it take certain amounts based on vehicle size and weight. Obviously not tanks. Civilians could riot against light transport jeeps or we could make roadblocks Research people flipping cars, the make, model, weight, how many it takes. I seen like 20 people flip a bus. Project Reality 2.0 is going to be a great game. |
2024-06-15, 08:50 | #60 | |
Join Date: Jun 2009
Posts: 64
Lithuania
Location: Kaunas
|
Re: Let everyone drag bodies
Quote:
But now this is not a problem any more. We have local communication and you can start asking him on local. For dragging ammo. Let the medic use same drag on ammo box. It is a bit nonsense but on purpose on team work it works as helper roll. Where medic cant help dig but can relocate the ammo boxes. | |
|
|