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PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting.

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Old 2008-05-22, 02:37   #51
[R-DEV]AncientMan
Retired - Project Manager
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Default Re: PR Loading Screen Tip Suggestion Thread

Thanks for the help guys. Added a bunch of these suggested tips and you'll see them in 0.8 . Keep suggesting more and we'll keep adding more .

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Old 2008-05-22, 03:08   #52
IINoddyII
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Default Re: PR Loading Screen Tip Suggestion Thread

If somebody says 'I can fly' ask two questions 1) have you flown in PR before 2)ask if they can land too.

Instead of spammming team chat saying 'we need a commander' - give it a try yourself... It's not that difficult and experienced SQL will give you tips on what to do.
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Old 2008-05-24, 18:35   #53
Cyrax-Sektor
Default Re: PR Loading Screen Tip Suggestion Thread

Spotting Tips

-Check your map, and when the enemy’s icon is no longer blinking or visible, spot the target again to keep your team informed. If the target is an APC, your Rifleman Ant-Tank, Anti-Tank and armour will want to know where the target is so they can get rid of it.

-Be kind to the ears of other players; don’t spam spot messages through the radio. Do not repeatedly spot the target in a short amount of time; you’ll be booting other messages from being seen, and eventually be blocked from using radio commands for 31 seconds.

-Sometimes interference (a static object like a light pole or sandbag) to and from the target will leave a false spot on the map. False spots are usually icons pointing directly north (up), not depicting the true angle of the target. If feasible, change your position and spot again. Repositioning your binocs also helps. Sometimes, there is a static object between you and the target that doesn’t render at long distances that could block your spot.

-When manually spotting a target, especially a moving target, as soon as you’ve brought up the rose, you could take all the time you’d wish to spot the target, and it will still be spotted. Example: a jet soars by; you’ve managed to open the comm rose and you choose Vehicle as the jet’s already on the other side of the map. It’s still spotted.

-Sometimes spotted icons disappear from the map too soon. This means the target is either destroyed, or is too far from you to be viewed on the map. Friendly icons will also disappear if you’re a good distance away from them. They may not be dead, it’s just the game engine won’t show the icon on your map. Jets often disappear from the map if you’re not in another jet following it.

-Rally point and bunker spotted icons are red triangles. They may not be accurate of the location, and as they are the first choice from the manual spot list, they may appear like ‘Enemy boat spotted’ in vanilla BF2.

-Spotting infantry is not as practical as there is no minimap for infantry to see these spotted icons. Don’t be surprised if you spot a soldier over a hill and your squad member doesn’t react to him. It’s best to tell others over VoIP about hostiles.
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Old 2008-05-25, 00:57   #54
Camlost
Default Re: PR Loading Screen Tip Suggestion Thread

-When you enter a helicopter, always let the pilot know where you want to go. When requesting a helicopter extraction, make sure the LZ is secure.

-Never fire your weapon unless it's at an enemy. Every time you fire, you'll be revealing your squads position.

-If you're operating a Blackhawk minigun, do not fire it at anything except hostile units. Firing it for no reason while on the ground may cause harm to the Blackhawk or other units; firing it while airborne will give away your position.[and annoy the F out of the pilot]

-While the Blackhawk miniguns can be useful for supressing hostile infantry, it is inaccurate and weak against hostile veichles.
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Old 2008-06-08, 09:50   #55
Outlawz7
Retired PR Developer

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Default Re: PR Loading Screen Tip Suggestion Thread

Quote:
Originally Posted by crazyasian11 View Post
How about this one:
-Don't create a squad before the server loads otherwise it could create a squad bug. Thats when you can't have squads and thats bad, very bad.
Has that been proved?

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Old 2008-06-09, 20:16   #56
DeltaFart

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Default Re: PR Loading Screen Tip Suggestion Thread

True true, though I get the feeling the devs aren't copy and pasting
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Old 2008-06-09, 20:27   #57
nicoX
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Default Re: PR Loading Screen Tip Suggestion Thread

Quote:
Originally Posted by Johnson.50 View Post
Make them professional sounding, not common speech. I want to feel like playing a clean and neat retail game, not a "v.0.2 mod me and me mates put together".
. Don't worry. This is PR not BF.

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Old 2008-06-10, 11:26   #58
Valta
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Enemy flag is not that important if there is no bunker. Search and destroy enemy rallypoint or firebase near the flag, then cap the flag.

If you are defending the flag. Scatter with your squadmates around the flag about 100 meters away and try to searh their rally or firebase. If u stay on the flag you eventually lose because enemy can attack your flag forever.

Dont build barbwire fences and sandbag walls if you are not 200% sure they help your team. You only waste your squads time and might even make your team more difficult to get away from flag/firebase.

Make suggestions for better tactics if you are sure your SL is not thinking right. If he still decides to keep his plan, obey the plan 100%.
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Last edited by Valta; 2008-06-10 at 11:48..
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Old 2008-06-14, 11:58   #59
/ASF/.Venom
Default Re: PR Loading Screen Tip Suggestion Thread

this has been suggested but reword it like this:
one man is useless, no matter what you are. Always stick with a buddy, and if you dont like him that is NOT an excuse to leave him to finish off the firefight.

As an automatic rifleman, you are essental so never leave your buddy behind, he is your spotter and protects you from being flanked.

If youve got 24 kills and only 3 deaths as a certain kit, dont brag coz it will just make it a manhunt for you
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Old 2008-06-14, 22:54   #60
Garmax
Default Re: PR Loading Screen Tip Suggestion Thread

always look both ways before you cross the street. (or an open ground)
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