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Old 2020-05-01, 13:57   #51
[R-DEV]Mineral
PR:BF2 Lead Designer
Supporting Member
PR Server License Administrator

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Default Re: Project Reality: BF2 v1.6 Released!

Quote:
Originally Posted by WarGhost View Post
Thanks a lot Nate.
I dont get how this mecanism work, i gess we will need a topic only for it, some kind of help topic.
https://www.realitymod.com/forum/blog.php?b=474
https://www.realitymod.com/manual/en...g-a-pr-account

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Old 2020-05-02, 04:28   #52
R.a.m.
Default Re: Project Reality: BF2 v1.6 Released!

Dear R-Dev team, Thank you for the hardwork. This added value to the app.
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Old 2020-05-02, 05:32   #53
Flowright
Default Re: Project Reality: BF2 v1.6 Released!

Quote:
Originally Posted by WarGhost View Post
Awesome work thank you so much.
I have one request and one question:
Request: Please remove PR Level depending on steam, i do have months (few years) playing PR but nothing on steam, why should i being refused by some servers depending on steam, please remove it.
Question: Why steam, is it realy necessary, i always though this is a cumunity game made by comunity players, why put steam into it ?
Similar boat as you. But it is explained in Mineral's link above because it stops support from EA account server.

Quote:
Originally Posted by Nate. View Post
Steam is used to uniquely identify players.

If you retrieve your old PR profile that you used, you will not have a low Account level. You can be whitelisted from Servers (go their website and request it), and many servers will have a "0" threshold anyway.
It appears even after retrieving my old PR account, my level is 0. Probably as a returning playing for 2 weeks on 1.5 wasn't enough for me to get 1 point.
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Last edited by Flowright; 2020-05-02 at 06:03..
Old 2020-05-02, 14:19   #54
Cisco
Default Re: Project Reality: BF2 v1.6 Released!



NO BRAKES ON THIS TRAIN!!!
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Old 2020-05-03, 13:55   #55
J.Jensen
Supporting Member
Default Re: Project Reality: BF2 v1.6 Released!

As far as i can see from the map gallery there is only one WW2 map for co-op When will there be more maps availble for co-op? A real bummer for co-op players but still awesome that V1.6 is finally here!!!
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Old 2020-05-03, 15:46   #56
yossi2000
Default Re: Project Reality: BF2 v1.6 Released!

guys plz help i have been getting failed to load mumble_app.dll since 1.6 update, even installing the game again didnt fix that.
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Old 2020-05-04, 10:27   #57
bren
Supporting Member

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Default Re: Project Reality: BF2 v1.6 Released!

the amount of nostalgia i'm getting from this right now
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Old 2020-05-05, 01:21   #58
captainfuture
PR:BF2 QA Tester

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Default Re: Project Reality: BF2 v1.6 Released!

Quote:
Originally Posted by yossi2000 View Post
guys plz help i have been getting failed to load mumble_app.dll since 1.6 update, even installing the game again didnt fix that.
1. Make sure that you do not have a standard mumble version also installed which collides with the PR mumble. If yes remove the other mumble and try again.

2. Make sure there is no antivirus software blocking mumble. If in doubt kill it in taskmanager or even uninstall antivirus software to find out.

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Old 2020-05-05, 10:04   #59
[R-DEV]​AlonTavor
PR:BF2 Developer
Supporting Member
PR Server License Administrator
Default Re: Project Reality: BF2 v1.6 Released!

Quote:
Originally Posted by captainfuture View Post
1. Make sure that you do not have a standard mumble version also installed which collides with the PR mumble. If yes remove the other mumble and try again.

.
That's no longer an issue in 1.6 mumble.
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Old 2020-05-05, 17:24   #60
Sargey_Wargey
Default Re: Project Reality: BF2 v1.6 Released!

I love the update's inclusion of WW2. So awesome. I did notice that Merville and one of the alternate Omaha maps have American infantry divisions instead of airborne divisions. Could you guys make it so that on the maps where it would have actually been the airborne the soldiers look like airborne troops? Especially on Merville since that attack was done by the 101st.

Thank you so much for the awesome game.
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