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Old 2008-08-26, 17:14   #51
rangedReCon

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Default Re: [Map]Operation Chicago [WIP]

What is this new blue font I see!
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Old 2008-08-26, 17:23   #52
azreal64
Default Re: [Map]Operation Chicago [WIP]

Quote:
Originally Posted by [R-DEV]Nickbond592 View Post
the town is looking a lot better, and i agree with adding more modern roads, you may want to re-consider your fields, instead of using undergrowth try and reshape them to allow you to use the static feilds ( that don't dissapear at distance allowing the infantry to hide in them )

stick at it and add lots and lots of detail but keep it up !
Thanks. I was going to use the wheat_field static to replace all my corn like you and Rhino said, but apparently the 20m and 10m dont have LODS and I can't use them so I'm re-thinking on how to do that one.
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Old 2008-08-26, 17:41   #53
DeltaFart

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Default Re: [Map]Operation Chicago [WIP]

Only thing I don't like ab out crash is taht it seems so random to have that large of a plane to be there. Also it would have been going exceedingly fast in the down ward direction to be that buried

edit:maybe use two planes one to be the back end and another to be the broken off front end?
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Old 2008-08-26, 19:24   #54
azreal64
Default Re: [Map]Operation Chicago [WIP]

@Tannhauser Does PR even have a church static? If so I'll definitely add it.

@DeltaFart The one on Al Kufrah Oilfield is the same way. I'm just somewhat copying that one.
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Old 2008-08-26, 21:15   #55
DeltaFart

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Default Re: [Map]Operation Chicago [WIP]

Yeah I always wondered about that one too, but your seems toh have a more nose down approach more than what would be seen on a regular cargo plane making a crash landing yours looks like it was divebombing and couldnt pull out
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Old 2008-08-27, 20:36   #56
Tannhauser
Default Re: [Map]Operation Chicago [WIP]

Quote:
Originally Posted by azreal64 View Post
@Tannhauser Does PR even have a church static? If so I'll definitely add it.
PR has the right to use BF2:SF statics like the Asylum (Hilltop Estate in Fools Road/Palace in Al Basrah). The Asylum comes with a set of other statics made for a map named Devils Perch in BF2:SF. One of those is the said church.

I know very well how to export it into PR from BF2:SF and it's easy. However I think you would need clearance from a DEV so that the static is included in the files of the upcoming releases.

Otherwise, ask them directly, they know more than I do for sure!
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chicago, map, mapoperation, operation, scrapped, wip

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