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Old 2008-10-09, 23:00   #51
hiberNative
Default Re: [Map] Feyzabad, Afghanistan [WIP]

Quote:
Originally Posted by [uBp]Irish View Post
this map cry's for more armor than just strykers.... pleeeeease i beg you on behalf of all those that love armor
if they are against insurgents, the insurgents will need a LOT of rpg spawns then. i'd like to see a map tipping towards the insurgents advantage in the hills of their hom turfs.

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Old 2008-10-09, 23:00   #52
llPANCHOll
PR Beta Testing Team Member
Default Re: [Map] Feyzabad, Afghanistan [WIP]

Beautiful.. Stunning.. This is truley amazing for early into the build process

Quote:
OPFOR will be a Insurgent force that will relies on holding towns to keep assets and spawn points. The actual gameplay modes are still way to far out to be locking down or even talked about
This statement gives me a real Thrill!!!
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Old 2008-10-09, 23:21   #53
maverick551
Supporting Member

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Default Re: [Map] Feyzabad, Afghanistan [WIP]

Simply Gorgeous. Can't wait to find out the type of aircraft will be available for the US


Perpetual peace is a futile dream."
- General George S. Patton
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Old 2008-10-09, 23:23   #54
rangedReCon

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Default Re: [Map] Feyzabad, Afghanistan [WIP]

Looks cool
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Old 2008-10-09, 23:33   #55
Rudd
Retired PR Developer
Supporting Member

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Default Re: [Map] Feyzabad, Afghanistan [WIP]

Quote:
Originally Posted by maverick551 View Post
Simply Gorgeous. Can't wait to find out the type of aircraft will be available for the US
did I miss something or the factions arent decided yet

God Save the Queen!


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Old 2008-10-10, 01:44   #56
scandhi
Default Re: [Map] Feyzabad, Afghanistan [WIP]

Like the approval sign there, Native!! Love it! It's sooo crazy.
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Old 2008-10-10, 02:31   #57
NYgurkha

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Default Re: [Map] Feyzabad, Afghanistan [WIP]

Just so you know, my mother was walking by (She's a geologist who has been studying Hindukush, Himalaya area all her life), and saw the map and immediately latched on to it.

She said that a braided sedimentation of the river (on the NW corner of the map) after a bend never occurs and was asking where the satellite image was from (she didn't know it was a game map).

Either way, after i told her it was for PR, she told me that in order to be geologically accurate, the braided characteristic you have on the northern end of the river should actually be on the southern end, if the river is flowing south.
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Old 2008-10-10, 02:35   #58
Chuc
Retired PR Developer

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Default Re: [Map] Feyzabad, Afghanistan [WIP]

That's some very interesting information gurkha.. wish all of us had mothers who are geologists


Personal Folio - http://www.studioash.net
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Old 2008-10-10, 02:35   #59
NYgurkha

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Default Re: [Map] Feyzabad, Afghanistan [WIP]

Also, snow capped peaks, or the snow line, occur over larger distances, so seeing the peak, snow line, and river all within a 4km * 4km area is strange.

/but my mom is a weirdo who likes rocks so don't listen to her.
//Your map rocks!!!
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Old 2008-10-10, 02:40   #60
azreal64
Default Re: [Map] Feyzabad, Afghanistan [WIP]

Hmmm good start but I think I will wait for better more complete pics to judge.
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