2009-01-26, 11:56 | #51 |
Join Date: Jan 2009
Posts: 24
United Kingdom
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Re: [Weapon] M252 81mm Mortar
Does any one else think mortars will cause a tactical revolution?,
Rolling barrages anybody? Imagine dropping mortar bombs on a flag for 1 minute while simultaneously an infantry squad advances, reaching the flag just as the mortars stop falling, with NO casualties! Substantial Smoke Screening Got a large expanse of cover and concealment free desert? No problem, if each smoke mortar bomb is equivalent to, in size at least 2 smoke 40mm grenade launcher shells, and we drop 4/5, that's alot of concealment! 2 Minor repeated before details but with a new Phenomenal result! _FB deployable (not main base) _Had a range of a 750m (cirlce of radius 750 around the mortar), This would Force players defending a flag to employ more flexible defences, where they have to send out patrols in area around the flag, searching for enemy FBs and the mortars located close by. Would this mean an End of camping forever? Players would no longer be able to hold on to a flag by just sitting on it with a machine gun! Because unless they got off their asses and sent out some patrols they would soon have mortars bombs knocking on their door! Think YOU could organize half of the players defending a flag to dig in while getting the other half to go on patrol? So who else sees the new and exciting tactics mortars will bring to PR? |
2009-01-26, 13:07 | #52 |
Join Date: Mar 2008
Posts: 1,081
United Kingdom
Location: Home
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Re: [Weapon] M252 81mm Mortar
Wa hey bout time IMO, you could use the way of aimimg the mortar on FH2 that worked pretty well, or you could just use the 100m, 150m, 200m...
Mayby a range of 1500m would be substantial? but thts me |
2009-01-26, 13:08 | #53 |
Join Date: Mar 2008
Posts: 1,081
United Kingdom
Location: Home
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Re: [Weapon] M252 81mm Mortar
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2009-01-26, 13:09 | #54 |
Join Date: Mar 2008
Posts: 1,081
United Kingdom
Location: Home
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Re: [Weapon] M252 81mm Mortar
Would this also be mounted in the back of a stryker?
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2009-01-26, 16:57 | #55 | |
Retired PR Developer
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Re: [Weapon] M252 81mm Mortar
Quote:
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2009-01-26, 17:32 | #56 |
Join Date: May 2008
Posts: 2,020
United States of America
Location: Asad Khal
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Re: [Weapon] M252 81mm Mortar
Is it the right click to see target area thing? If so, that's not so much a problem, removing that would a realistic and teamwork building way of doing it. SL lases target, Mortar team receives Coords and fires their barrage, SL radios back effect on target, rinse and repeat the PR way Maybe also add a CO designate system as well.
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2009-01-26, 17:54 | #57 | ||
Join Date: Dec 2007
Posts: 633
United States of America
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Re: [Weapon] M252 81mm Mortar
Quote:
Problem was that you always needed someone to spot targets with binoculars. The fact of needing a spotter wasn't the bad thing. It was just that the majority of the time the spotter was sighting targets that were too far away to see or the angle was bad. ... Of course, playing Omaha Beach and parking the Fletcher 2 all the way at the bottom of the map and lobbing shells towards the very top 2nd tier was a lot of fun. Everyone was like "ZOMG how's he getting those SHELLZ UP HEAR!11!one!!oneone!!11!" Quote:
Was always fun to watch the effects. But I certainly can do without. Of course, atleast this will give Combat Engineers something to do in the meantime. You won't always be in a position to deploy mines and there is significant down-time after building all the assets. It then comes down to vehicle repairs and twiddling your thumbs, which is fine by me. I'd certainly enjoy manning a Mortar to pass the time by. | ||
2009-01-26, 18:11 | #58 |
Join Date: May 2008
Posts: 426
Poland
Location: Internetz
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Re: [Weapon] M252 81mm Mortar
Looks great!
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2009-01-26, 18:59 | #59 |
Join Date: Oct 2007
Posts: 1,357
Sweden
Location: Göteborg, Sweden
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Re: [Weapon] M252 81mm Mortar
Looks awesome
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2009-01-26, 19:41 | #60 |
Join Date: Feb 2008
Posts: 55
United Kingdom
Location: Edinburgh, Scotland
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Re: [Weapon] M252 81mm Mortar
Schweet.
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Tags |
81mm, m252, mortar, weapon |
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