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PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification. |
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#51 |
![]() Join Date: Mar 2009
Posts: 475
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#52 |
Join Date: Nov 2009
Posts: 1
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Hello everyone, how come no one can lean / tilt would be very useful in close combat???
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Last edited by darkfly; 2009-11-29 at 14:09..
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#53 |
Join Date: Mar 2009
Posts: 780
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Location: Bridgewater, NJ
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Tilt and lean is Hardcoded AFAIK.
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#54 |
Join Date: Nov 2009
Posts: 83
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yea I agree
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#55 |
![]() Join Date: Aug 2009
Posts: 1,489
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Location: ^ tnx for fixing!
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#56 |
Join Date: Jul 2007
Posts: 138
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#57 | |
![]() Join Date: Aug 2009
Posts: 1,489
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Location: ^ tnx for fixing!
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![]() Quote:
Imo, prone diving fuks up CQC much more than deviation, good thing its getting pwned in 0.9! ![]() | |
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#58 | |
Join Date: Jul 2007
Posts: 138
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![]() Quote:
decreasing minimum deviation doesnt lead to prone diving, coz we have penalty for changing position to prone (am i right?). but for normal CQC you need to normally shoot up to 15 meters while crouching and walking with ironsight activated. i saw this style on tactical shooting competitions. | |
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#60 | |
![]() Join Date: Mar 2009
Posts: 2,113
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Location: Cardiff
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![]() Quote:
so this is da best we've got TBF | |
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Tags |
accuracy, close, combat, deviation |
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