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PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification.

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Old 2009-11-29, 12:40   #51
TheLean
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Default Re: Close Combat Accuracy

Quote:
Originally Posted by STORM-Mama View Post
He didn't mix up anything. The gun he is referring to as "M240" is the Ksp 58. Original Belgian name is FN MAG and the American military call it M240.
You are right. Please accept my apologizes Sirex.
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Old 2009-11-29, 14:04   #52
darkfly
Default Re: Close Combat Accuracy

Hello everyone, how come no one can lean / tilt would be very useful in close combat???
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Last edited by darkfly; 2009-11-29 at 14:09..
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Old 2009-11-29, 14:12   #53
Drunkenup
Default Re: Close Combat Accuracy

Tilt and lean is Hardcoded AFAIK.
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Old 2009-11-30, 00:18   #54
Mutherpucker
Default Re: Close Combat Accuracy

yea I agree
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Old 2009-12-11, 22:00   #55
Nebsif
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Default Re: Close Combat Accuracy

Quote:
Originally Posted by Donatello View Post
So.... What is DEVs decision on that?

This thread is pointless without their word. Looks like our naive dreams and hopes, you know.....
Its been suggested and discussed b4, its hardcoded and/or impossible.
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Old 2009-12-12, 08:32   #56
Donatello
Default Re: Close Combat Accuracy

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Originally Posted by Nebsif View Post
Its been suggested and discussed b4, its hardcoded and/or impossible.
IIRC somebody said that parabola is hardcoded, but decreasing minimum value of deviation is OK.
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Old 2009-12-12, 10:51   #57
Nebsif
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Default Re: Close Combat Accuracy

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Originally Posted by Donatello View Post
IIRC somebody said that parabola is hardcoded, but decreasing minimum value of deviation is OK.
Aye! Decreasing minimum deviation & deviation while moving (bullets dont fly in 45 degrees when ur crouched, scoped in and moving) + epic prone dive nerf = epic CQC

Imo, prone diving fuks up CQC much more than deviation, good thing its getting pwned in 0.9!
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Old 2009-12-12, 11:33   #58
Donatello
Default Re: Close Combat Accuracy

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Originally Posted by Nebsif View Post
Imo, prone diving fuks up CQC much more than deviation, good thing its getting pwned in 0.9!
agreed, i hate prone divers alot.

decreasing minimum deviation doesnt lead to prone diving, coz we have penalty for changing position to prone (am i right?).

but for normal CQC you need to normally shoot up to 15 meters while crouching and walking with ironsight activated.
i saw this style on tactical shooting competitions.


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Old 2009-12-12, 12:44   #59
[R-DEV]​Tim270
PR:BF2 Developer

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Default Re: Close Combat Accuracy

I dont think you can ever really take videos of shooting at a range as a basis of what combat should be like in the game...

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Old 2009-12-12, 12:53   #60
killonsight95
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Default Re: Close Combat Accuracy

Quote:
Originally Posted by Tim270 View Post
I dont think you can ever really take videos of shooting at a range as a basis of what combat should be like in the game...
this is partly true but they arn't going to show you how to do this while getting shot at by peopel with AK's are they?
so this is da best we've got TBF
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