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Brazilian/FARC Forces Discussion pertaining to the PR Brazilian & FARC Forces faction |
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2010-02-18, 02:50 | #61 | |
Join Date: Aug 2008
Posts: 1,894
United States of America
Location: Florida
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Re: [WEAPON] M60 7.62x51mm GPMG
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1) How did you make the Normals by Hand? They are amazingly well done. Could you maybe post a tutorial or where you learned this method from? I remember seeing a link but cant remember where I saw it | |
2010-02-18, 05:14 | #62 |
Join Date: Jul 2009
Posts: 339
Brazil
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Re: [WEAPON] M60 7.62x51mm GPMG
theres no special method, you just draw what you want in grayscale and use tha Nvidia normalmap plugin.
basically, you start with a 50% gray background, white is bump and black depression, if you wanna it smoother -> gaussian blur, shaper -> sharpen and the overall height you adjust via contrast or into the plugin. for the holes you paint in black over the alpha channel in the difuse texture. heres one nice overview Making normal maps from images or 2D art work pt1 : KatsBits TUTORIALS |
Last edited by Salmonella; 2010-02-18 at 05:39..
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2010-02-18, 09:14 | #64 |
Retired PR Developer
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Re: [WEAPON] M60 7.62x51mm GPMG
Looking really, really good Salmonella
BTW, still aint had time to check out your static you sent me and I think you have made some more recent ones from that one, can you sent me your most recent statics so I can review them for ya? |
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2010-02-18, 11:05 | #65 |
Retired PR Developer
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Re: [WEAPON] M60 7.62x51mm GPMG
I'm not home yet so I can't send you anything at the moment :9
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Personal Folio - http://www.studioash.net |
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2010-02-18, 20:29 | #66 |
Retired PR Developer
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Re: [WEAPON] M60 7.62x51mm GPMG
Only two days and you're back !
We miss you Nice start on the texture Salmonella ! for someone who doesn't have any skills... I'm sure Mafia will give you his tips |
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2010-02-19, 00:19 | #67 | ||
Join Date: Jul 2009
Posts: 339
Brazil
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Re: [WEAPON] M60 7.62x51mm GPMG
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Quote:
Update, added ammo box and belt added lots of bolts and other stuff on the normalmap. tweaked color saturation/variation changed some misconceptions on the model( topcover and handles) | ||
2010-02-19, 00:37 | #68 |
Join Date: Oct 2008
Posts: 665
Angola
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Re: [WEAPON] M60 7.62x51mm GPMG
The barrels looks like concrete, you should use some levels on it.
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2010-02-19, 00:39 | #69 |
Retired PR Developer
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Re: [WEAPON] M60 7.62x51mm GPMG
The barrel's texture is way too grungy. Maybe if you turn down the contrast on that layer it could work very well.
good work on the other base materials. Overall I am very impressed with the effort you have put into painting your height map - that is the dedication that ensures PR quality work. |
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2010-02-19, 01:00 | #70 |
Join Date: Dec 2009
Posts: 90
Afghanistan
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Re: [WEAPON] M60 7.62x51mm GPMG
I think the barrel looks good, showing off the years of use and the rudeness of it. Some guns in games look too brand new and shiny and polished, i don't think a standard brazilian army gun with 30/40 years of use will look so perfect.
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Tags |
gpmg, m60, weapon |
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