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PR Changelogs The changelogs for recently released Project Reality versions |
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2020-04-30, 18:00 | #61 | |
Join Date: Aug 2017
Posts: 25
Yugoslavia
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Re: PR:BF2 v1.6.0.0 Changelog
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I doubt that servers will whitelist some random dudes | |
2020-04-30, 18:12 | #62 | |
Join Date: Aug 2017
Posts: 25
Yugoslavia
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Re: PR:BF2 v1.6.0.0 Changelog
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I wanted to ask, my friend linked his Steam account with VAC on CSGO, and he also got Level 2, does VAC matter or no? | |
2020-04-30, 19:43 | #63 |
PR:BF2 Developer
Join Date: Feb 2016
Posts: 569
Philippines
Location: Cebu
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Re: PR:BF2 v1.6.0.0 Changelog
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2020-04-30, 21:19 | #64 |
Join Date: Feb 2007
Posts: 2,432
United Kingdom
Location: Yeovilton, UK
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Re: PR:BF2 v1.6.0.0 Changelog
Having fun flying around on different maps offline to get a feel for it again, so much nostalgia coming through.
Haven't found the Lynx Mk9A yet, is their any logic behind when the 9A or 7 is used on a map? New flight characteristics are a bit different from what I remember. |
vistamaster01: "I just dont get people with girl usernames/pics/sigs lol,
for example I thought AnimalMother was a girl " Arte et Marte |
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2020-04-30, 22:07 | #65 | |
Join Date: Jun 2015
Posts: 39
Russian Federation
Location: Saint-Peterburg
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Re: PR:BF2 v1.6.0.0 Changelog [Pre-release]
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Maybe, it is only few early Pz.IV and early StuGs; but what is the reason to implement this in gameplay? Only one - only this models are available for DEVs | |
2020-04-30, 23:18 | #66 |
Join Date: Jul 2013
Posts: 106
Turkey
Location: Bandirma
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Re: PR:BF2 v1.6.0.0 Changelog [Pre-release]
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2020-04-30, 23:23 | #67 |
Join Date: Jul 2013
Posts: 106
Turkey
Location: Bandirma
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Re: PR:BF2 v1.6.0.0 Changelog [Pre-release]
yea i know but the thing i was worried about is not able to play on some servers because there are not muech active servers available (becasue of low amount of active players) .. but apperently 2 is the highest level and i can play on all of them
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2020-04-30, 23:32 | #68 |
Join Date: Oct 2007
Posts: 826
United Kingdom
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Re: PR:BF2 v1.6.0.0 Changelog
Was playing FH2 past week (first time) and I was very impressed with the content there so the Ww2 PR has a bit to live up to but FH2 is ww2 specifc so no complaints really.
Aout of curiosity, is any of the PR ww2 content loaned from FH2? they have so many adorable / detailed statics for example tile-less houses are incredible. A cross-over (optional) FH2 map pack for PR would be mental. Congrats to the dev team for 1.6 either way! p.s working on some tweaks for PR I think might impress the devs, perhaps for a future release |
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2020-05-01, 01:14 | #69 |
Join Date: Mar 2014
Posts: 100
Canada
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Re: PR:BF2 v1.6.0.0 Changelog
So for new players who don't have other games on Steam, or for current players who don't manage to recover their legacy accounts because they've been playing with their passwords saved for super long now... how is this going to work? If they can't join a server, they can't get a reputation good or bad.
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2020-05-01, 03:33 | #70 | |
Join Date: Nov 2016
Posts: 32
Australia
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Re: PR:BF2 v1.6.0.0 Changelog
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